Posts Tagged ‘DirectX’

Old Dog, Old Tricks – MS Locks DirectX 11.1 To Win 8

By Alec Meer on November 12th, 2012.

I had to sign 14 forms in triplicate before Microsoft would release this press shot

It’s been a while since Microsoft pulled the ol’ ‘oh no, this new version of DirectX couldn’t possibly work on earlier versions of Windows’ scamgasm, but as the relatively friendly age of Windows 7 is overshadowed by the dawning of the firm’s desperate desire to make Windows 8 a cross-platform goliath/software shop, an old habit has returned. The next version of DirectX might be a purely iterative one, but if you ever look a game that requires DirectX 11.1 you’ll be looking at a game that won’t run on Windows 7 or earlier.
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Why Steam Makes You Reinstall DirectX

By Alec Meer on August 3rd, 2011.

Photoshop!

“Oh God, not again – can’t I just play the damned thing? WHY? [Stomp, stomp, stomp.”] This is a sound surely as familiar to the residents of the Brunswick area of Brighton as are the constant squawks of seagulls fighting over the contents of their recycling boxes. This is a sound I make, or at least variations upon it, every single time I first run a game I have downloaded via Steam. This time, I always think. This time it won’t ask me to install DirectX again first. Surely the 1023rd time’s the charm. That dream will likely never come to pass. However, at least we now know why – Valve have explained this particularly modern annoyance.
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AMD Claim DirectX Not That Bad After All

By John Walker on March 28th, 2011.

What a controversial little box.

Here’s an interesting about-face. Last week we told you of AMD spokesman Richard Huddy’s comments regarding the DirectX API (I now type “API” with an undue confidence), and specifically how it gets in the way of PCs realising their ability to be ten times faster than consoles. Well, now they’re saying words to the effect of, “Um, we didn’t say that, and even if we did, we didn’t mean it.” More specifically, they’re claiming the bit-tech story took the quotes out of context, and according to CRN, “exaggerated” them. Update: bit-tech responds to this below.

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PCs Are 10x More Powerful Than Consoles

By John Walker on March 21st, 2011.

You naughty little bugger

Much like I am ten times more powerful than Quintin, the PC is ten times more powerful than the consoles, according to AMD spokesman Richard Huddy. Which leaves him, and us, wondering why the PC version of games often feels more hobbled than bounding ahead. In fact, in some ways the PC is running at a tenth of the ability of consoles. He told Bit-Tech,

“To a significant extent that’s because, one way or another and for good reasons and bad – mostly good – DirectX is getting in the way.”

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