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Posts Tagged ‘dirigibles’

Flying Lessons

By Tim Stone on December 8th, 2008.

 

I spent most of Friday playing an aerial combat game that’s currently pre-beta, and chatting to some of the people behind it. It was a pleasant enough day, but a few of the things the Project Lead said caused me to shake my wizened noggin in a ‘Will they ever learn?’ manner. Now, I’m not one of those simmers that believes every flight game has to be as brutally realistic as Falcon 4.0 or DCS: Black Shark, but I do feel certain elements of aviation-based entertainment are non-negotiable. After the cut, my list of Eight Things Every Air Combat Game Should Sport.  Read the rest of this entry »

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