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Posts Tagged ‘disney interactive’

The TRON-a-tron: TRON Evolution

By Jim Rossignol on November 12th, 2010.

Tron, tron tron. I can't get enough. TRON!
Tron! Tron. It’s a word that you mustn’t say too many times, lest it become absurd. Avoid this danger by watching other people say the word in the most recent look at Tron Evolution, which I have posted below. In this informative video capsule the developers say stuff about Tron, and they do this because they know more about the game than we do, and wish to impart some of that knowledge. At least I hope they know more than we do, because otherwise the game is in big trouble. I also note that there’s a chap over on GameTrailers calling for a boycott on this game because it isn’t coming out on PC. His mistake is that it is coming out on PC, which makes that seem like a bad reason to boycott it. He does make a good point about Tron 2.0, though. I made some good points about it here, too. I’m not going to be boycotting anything, either, because I like the glowy colours.

Below: Tron.
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Actually, That’s Quite Clever: Split/Second

By Jim Rossignol on March 12th, 2009.


For some reason I’d been ignoring Disney and Black Rock’s racing game announcement, Split/Second. Turns out the idea is quite clever: “Competitors in Split/Second don’t just collide with other vehicles to knock them from the track – they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes.” This concept is illustrated spectacularly in the trailer, which sits beyond the click. It’s also oddly familiar, as if I’ve seen the idea somewhere before, but I can’t pinpoint it. Anyway, the game is due some time in 2010, and the official website which Disney announced doesn’t seem to live yet, but there is some additional fluff here.

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