Posts Tagged ‘Distant Worlds: Universe’

Wot I Think: Distant Worlds – Universe

By Adam Smith on May 30th, 2014.

No tease before the jump here, let’s get straight to it. Distant Worlds: Universe is my favourite space strategy game. Not my favourite space strategy game released this week and not my favourite space strategy game released this year. It’s the definitive version of the best space strategy game I’ve ever played and I want to share the excitement with everyone, starting with an old friend. The transcript below explains all.

Read the rest of this entry »

, , , , , , , .

131 Comments »

Dan Dare The Automator: Distant Worlds – Universe

By Adam Smith on May 23rd, 2014.

An exciting day. Even more exciting than an ordinary Friday. Even more exciting than an extraordinary Friday that marks the beginning of a long weekend (lot of those recently in this part of the world). Today is exciting because Distant Worlds: Universe has arrived, a standalone sequel/collection containing every previous release in the series as well as various improvements, new modding tools and a brand new storyline. If that’s not enough, take note of the fact that you can also build planet destroyers. Distant Worlds is one of my favourite space strategy games, mainly because it convincingly simulates conflict and empire on such an enormous scale while allowing for minimal micromanagement thanks to smart automation. Lovely.

Read the rest of this entry »

, , , .

41 Comments »