Posts Tagged ‘Divinity II: Dragon Knight Saga’

Divinity II Devs Declare Dragon Commander

By John Walker on August 11th, 2011.

If only Dommander was a word.

Divinity II devs, Larian Studios, have announced their next game. Continuing their fondness for winged lizards, this time it’s all about “massive dragon combat” in Dragon Commander. A turn-based strategy-cum-RPG, it’s of course set in the Divinity universe – although within what they’re calling an “Art Nouveau/Steampunk world” – and they’re promising it will “break new ground”. You can see the first video of it below.

Read the rest of this entry »

, , , , .

85 Comments »

Hatching: Divinity II – Dragon Knight Saga

By Jim Rossignol on October 12th, 2010.


Wow, it’s been almost a year since I dragged myself through the first dozen or so hours of Divinity II. Just the first dozen hours of what was a huge game, because I simply couldn’t cope with the grind. In many ways this was a well-produced RPG, with a lavish, sprawling world and a bajillion quests, but not being able to walk down the road because I’d get sniped to death by enemies a couple of levels higher than me really took its toll. That hasn’t stopped plenty of other folks from enjoying the dragon-based adventures, however, and it’s now back (BACK!) with an enhanced edition: overhauled graphically, and furnished with a grand total of 180 quests. It really does look lovely, but – despite it brimming with fun ideas, like dragon battles, and flying death-ships – I don’t think I will be going back. Check out the trailer below and you’ll see what I mean, it really does look the part.

No release date that I can dig up for this, but it’s supposed to appear some time this year.
Read the rest of this entry »

, , , , .

34 Comments »