Posts Tagged ‘DLC’

Loudspeaker: Dying Light’s Bozak Horde Out May 26th

By Jem Alexander on May 15th, 2015.

The first DLC expansion for Dying Light [official site] has now been announced, detailed and dated. It’s called The Bozak Horde and, judging from the teaser trailer below it has a touch of Saw about it, as you’re challenged to complete some sicko’s elaborate game to stay alive. We’re going layers deep into gameception with this one. Succeed and you’ll win a super-stealthy composite bow with magic lightning and explosive arrows.

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Loadsa Money: Payday 2 Cuts Older DLC Prices

By Alice O'Connor on May 8th, 2015.

I’ve grumbled enough about being overwhelmed by the torrent of Payday 2 [official site] DLC, and feeling overwhelmed by it, that I should point out a cool thing developers Overkill have done. Or another cool thing, I should say, given how many content updates they’ve released for free.

As so few games do, Payday 2 has permanently cut the price of its older DLC. Gosh, I wish this wasn’t so rare. I would like to play those Mass Effect 3 DLCs, for example, but not for $10 a pop – and it seems EA will never bundle them up into one wallet-friendly lot. Oh, back on Payday 2, a new update brought another free heist.

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Year Of The Bow Continues In Payday 2 Western DLC

By Alice O'Connor on May 1st, 2015.

Flingboomza.

What if The Year of the Bow never ended? Maybe this is simply the modern state of video games: they have cool bows to pling arrows at faces. E3 2012 sparked YotB declarations between games like Tomb Raider, Far Cry 3, Assassin’s Creed III, and Crysis 3 but then the bows kept coming, through Shadow of Mordor, Eidolon, and more. Bows are a thing video games just do now.

Having now received the memo, Payday 2 [official site] has added a bow. Its latest DLC weapon pack included the ole arrow-plonger, along with other Wild West weapons and masks and gubbins.

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Wot I Think of The Evil Within’s DLC

By Rich Stanton on April 24th, 2015.

The Evil Within [official site] is one of those gems that, because it was released in that pre-Christmas period when EVERY GAME IS, went a little under-appreciated. Basically it’s a fantastic re-working of the survival horror genre, and in particular Resident Evil, as psychological torment rather than biological gauntlet – and my opinion of it increases over time. But with two pieces of DLC, both now released, developer Tango Gameworks has moved TEW even further away from the action beats of its inspiration.

Click to once again enter the world of survival horror.

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Classy Cards: Hand Of Fate DLC

By Adam Smith on April 22nd, 2015.

Hand of Fate’s [official site] Wildcards DLC isn’t a major expansion but it could be reason enough to revisit one of 2015’s early surprises, or to shuffle the deck for the first time if you’ve never played. There are many ways to incorporate cards into a game – Hand of Fate deals ‘em out and constructs adventures with them. There are cards representing monsters and flipping one of those leads to a short hack and slash session. There are cards representing items that alter skills or add buffs. There are cards representing events that test your luck. It’s a beautifully crafted game with the year’s second best narrator (Darkest Dungeon takes top spot there) and the DLC should increase replayability.

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Bang: Arma 3 Fires Big Update Alongside Marksmen DLC

By Alice O'Connor on April 10th, 2015.

Arma 3 [official site] has a nice approach to paid DLC. When makers Bohemia Interactive sell new odds and ends for cash money, they’ve also released free updates adding related extras for all.

This week they released the shooty Marksmen DLC, which adds more guns, scopes, ghillie suits, firing drills, and other things that go ‘bang!’ They also rolled out a hearty patch which improves the fundamentals of how guns work, and adds new bits and pieces including a scenario focused on feeling cool rolling around firing guns from moving vehicles. Heaven help me, I do enjoy shooty vehicle sections in games.

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Deathshed: Pike And Shot – Tercio To Salvo

By Adam Smith on April 9th, 2015.

yes, it looks like a gang of sheds having a war

Pike And Shot: Tercio To Salvo [official site] is an intimidating name for an expansion. You might know what a pike is, you almost certainly know what a shot is, but what the devil is a Tercio? An abrupt Italian Count? And what about Salvo? A cut-price branded soothing skin ointment?

Fear not. Even if you don’t know a keil from a kurassier, Pike And Shot is a splendid wargame and will help you to familiarise yourself with the intricacies of European warfare from the Italian Wars through to the early 17th century. Tim Stone applied his considerable knowledge to the original release last year and, judging by the too-few hours I’ve spent with it, I’d highly recommend it as well.

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April Fo- Wait, Really? Talos Principle’s Serious Sam DLC

By Alice O'Connor on April 2nd, 2015.

I’m with Graham on Make Frivolous Fun Things Day. I respect developers who come up with goofy jokes for April Fools’ Day then actually follow through on them, though I’d like ‘em even more if they made goofy things whenever they wanted rather than wait until the sanctioned day, a day when I’ll be suspicious of everything odd even when its makers swears blind it is real.

So I was wary when The Talos Principle [official site] Croteam announced they’d added the voice of Serious Sam from the eponymous shooty shooty murderfest series to their quiet puzzle game. But no, they really have, and it’s free for a few days. The game’s on sale too.

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In The Trees – Dragon Age: Inquisition Story DLC Released

By Alice O'Connor on March 24th, 2015.

A nice spot for a dip.

Video game forests: yes, more please, thank you. Big trees, dappled sunlight, ferns, moss, lichen, wild flowers, and hidden ponds: ooh twist my arm.

BioWare released the first singleplayer DLC story hunk for Dragon Age: Inquisition [official site] today and while I understand there’s something about Inquisitors and dragons in it, the real take-away is that it has a big forest. With ferns, tree houses, mystic groves, ancient ruins, some huge cliffs with waves crashing at the bottom, and something about an old god and ice dragon, ‘Jaws of Hakkon’ is on Origin for – cripes! – £11.99.

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What The Hell Are You Doing In Mortal Kombat, Predator?

By Alec Meer on March 21st, 2015.

Official screenshots are a good idea

On the one hand, this is very much “er, what?” On the other, it’s a monster whose gruesome fatalities make teenage boys cheer making an appearance in a game whose gruesome fatalities make teenage boys cheer. Almost surprised it didn’t happen sooner. Yes, Headcrab-faced alien hunter the Predator will be taking a break from being horribly mistreated by cinema to become a playable character in the next Mortal Kombat game. As will Friday the 13th’s Jason Voorhees. Evil never dies. It just becomes DLC.
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No Small Feat: Endless Legend’s Third Free Update

By Adam Smith on March 19th, 2015.

The third free mini-expansion for Endless Legend [official site] adds a new minor faction, an extended endgame and enhanced modding tools. There’s more, and I’ll list everything below, but those are the three stand-out features. I’m always glad to see fresh content in the form of factions and the modding tools include an AI debugger, which could lead to some interesting experimentation.

It’s the new victory quest that really grabbed my attention though. The title of the update is Look To The Stars, in reference to a faction-wide final quest that allows the victor to repair a spaceship and leave the doomed planet behind. The Endless trilogy just pulled all of its threads a little tighter.

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Payday 2 Wants You To Steal Thermobaric Weaponry

By Philippa Warr on January 23rd, 2015.

I don't think that man is a real doctor

You’ll remember (probably) I posted last week about the live action trailer for the new Payday 2 heist? Well, developers Overkill have finished drip-feeding details about the new DLCs and actually released them, so here’s some more information for your eyes to absorb.

First up: yes – they’ve separated the heists and the new character into two distinct DLC purchases again.

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Train Simulator Spirited Away To Story Of Forest Rail

By Alice O'Connor on January 21st, 2015.

Choo choo!

While I don’t play Train Simulator 2015, I’ve been keenly awaiting the release of a certain DLC pack so I could post about it. The Story of Forest Rail, you see, is a semi-fictional route winding through beautiful and colourful Japanese countryside, partially inspired by Hayao Miyazaki’s Spirited Away. I am always in favour of such things existing, and am glad to see it in the world, and am happy to be writing these here words about it.

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