Posts Tagged ‘DLC’

Bang: Arma 3 Fires Big Update Alongside Marksmen DLC

By Alice O'Connor on April 10th, 2015.

Arma 3 [official site] has a nice approach to paid DLC. When makers Bohemia Interactive sell new odds and ends for cash money, they’ve also released free updates adding related extras for all.

This week they released the shooty Marksmen DLC, which adds more guns, scopes, ghillie suits, firing drills, and other things that go ‘bang!’ They also rolled out a hearty patch which improves the fundamentals of how guns work, and adds new bits and pieces including a scenario focused on feeling cool rolling around firing guns from moving vehicles. Heaven help me, I do enjoy shooty vehicle sections in games.

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Deathshed: Pike And Shot – Tercio To Salvo

By Adam Smith on April 9th, 2015.

yes, it looks like a gang of sheds having a war

Pike And Shot: Tercio To Salvo [official site] is an intimidating name for an expansion. You might know what a pike is, you almost certainly know what a shot is, but what the devil is a Tercio? An abrupt Italian Count? And what about Salvo? A cut-price branded soothing skin ointment?

Fear not. Even if you don’t know a keil from a kurassier, Pike And Shot is a splendid wargame and will help you to familiarise yourself with the intricacies of European warfare from the Italian Wars through to the early 17th century. Tim Stone applied his considerable knowledge to the original release last year and, judging by the too-few hours I’ve spent with it, I’d highly recommend it as well.

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April Fo- Wait, Really? Talos Principle’s Serious Sam DLC

By Alice O'Connor on April 2nd, 2015.

I’m with Graham on Make Frivolous Fun Things Day. I respect developers who come up with goofy jokes for April Fools’ Day then actually follow through on them, though I’d like ‘em even more if they made goofy things whenever they wanted rather than wait until the sanctioned day, a day when I’ll be suspicious of everything odd even when its makers swears blind it is real.

So I was wary when The Talos Principle [official site] Croteam announced they’d added the voice of Serious Sam from the eponymous shooty shooty murderfest series to their quiet puzzle game. But no, they really have, and it’s free for a few days. The game’s on sale too.

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In The Trees – Dragon Age: Inquisition Story DLC Released

By Alice O'Connor on March 24th, 2015.

A nice spot for a dip.

Video game forests: yes, more please, thank you. Big trees, dappled sunlight, ferns, moss, lichen, wild flowers, and hidden ponds: ooh twist my arm.

BioWare released the first singleplayer DLC story hunk for Dragon Age: Inquisition [official site] today and while I understand there’s something about Inquisitors and dragons in it, the real take-away is that it has a big forest. With ferns, tree houses, mystic groves, ancient ruins, some huge cliffs with waves crashing at the bottom, and something about an old god and ice dragon, ‘Jaws of Hakkon’ is on Origin for – cripes! – £11.99.

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What The Hell Are You Doing In Mortal Kombat, Predator?

By Alec Meer on March 21st, 2015.

Official screenshots are a good idea

On the one hand, this is very much “er, what?” On the other, it’s a monster whose gruesome fatalities make teenage boys cheer making an appearance in a game whose gruesome fatalities make teenage boys cheer. Almost surprised it didn’t happen sooner. Yes, Headcrab-faced alien hunter the Predator will be taking a break from being horribly mistreated by cinema to become a playable character in the next Mortal Kombat game. As will Friday the 13th’s Jason Voorhees. Evil never dies. It just becomes DLC.
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No Small Feat: Endless Legend’s Third Free Update

By Adam Smith on March 19th, 2015.

The third free mini-expansion for Endless Legend [official site] adds a new minor faction, an extended endgame and enhanced modding tools. There’s more, and I’ll list everything below, but those are the three stand-out features. I’m always glad to see fresh content in the form of factions and the modding tools include an AI debugger, which could lead to some interesting experimentation.

It’s the new victory quest that really grabbed my attention though. The title of the update is Look To The Stars, in reference to a faction-wide final quest that allows the victor to repair a spaceship and leave the doomed planet behind. The Endless trilogy just pulled all of its threads a little tighter.

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Payday 2 Wants You To Steal Thermobaric Weaponry

By Philippa Warr on January 23rd, 2015.

I don't think that man is a real doctor

You’ll remember (probably) I posted last week about the live action trailer for the new Payday 2 heist? Well, developers Overkill have finished drip-feeding details about the new DLCs and actually released them, so here’s some more information for your eyes to absorb.

First up: yes – they’ve separated the heists and the new character into two distinct DLC purchases again.

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Train Simulator Spirited Away To Story Of Forest Rail

By Alice O'Connor on January 21st, 2015.

Choo choo!

While I don’t play Train Simulator 2015, I’ve been keenly awaiting the release of a certain DLC pack so I could post about it. The Story of Forest Rail, you see, is a semi-fictional route winding through beautiful and colourful Japanese countryside, partially inspired by Hayao Miyazaki’s Spirited Away. I am always in favour of such things existing, and am glad to see it in the world, and am happy to be writing these here words about it.

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Turtle Rock Defend Evolve’s DLC Shenanigans

By Alec Meer on January 15th, 2015.

shots fired, and all that

Turtle Rock and 2K are currently on the receiving end of an Internet Frown due to their approach to DLC and pre-order gubbins in their impending humans vs monsters multiplayer shooter Evolve. They’d pared some pretty major stuff, including playable monsters, off into bonus payments, and as well as their various editions and DLC being simply confusing, there’s been concern that the game experience might be harmed by such bestial partitioning.

Turtle Rock now claim otherwise, and that this isn’t them cynically holding back finished content in the name of extra moolah.
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Mount & Blade Viking DLC Isn’t Quite In Ship Shape

By Cassandra Khaw on December 21st, 2014.

Roughly a week ago, the lads behind the Brytenwalda mod released the Viking Conquest DLC for Mount & Blade Warband. Replete with hundreds of cities to burn down and hundreds more people to bother, Viking Conquest promised a Dark Age Britain that is supposed to contain authentic scenes, scheming companions, bickering religious people, and… stuff.

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The Sims Medieval: Latest Crusader Kings II Expansion Out

By Alice O'Connor on December 17th, 2014.

Important decisions for a ruler.

SEDUCE YOUR RELATIVES

Few games would boast of allowing that, perhaps only cracking a nervous joke in patch notes addressing the bug’s removal, but it’s a proper listed-in-the-trailer feature of Crusader Kings II‘s latest mini-expansion. Way of Life launched yesterday, injecting a little more personality into your pawns. WoL lets you give characters a “focus”, a passion in life that they’ll follow and pursue. Some folks like gossip, some are happiest when hunting, and some, well, some really want to marry their cousin. CK2 is basically a weirder, stabbier, and more difficult version of The Sims anyway, right?

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It’s A-Parta The Plan! Total War: Rome II – Wrath of Sparta

By Shaun Green on December 7th, 2014.

This. Is. A screenshot.

It’s a shame that the promotional machinery of video games moves so rapidly these days, because it would have been Just Plain Charming had Sega been able to announce this Total War: Rome II campaign expansion two hundred and eighty-nine days ago.

Then again, it would have wildly inaccurate to do so because Wrath of Sparta is set about sixty years after some well-oiled Greeks with CGI torsos fought off thirty million Persians [citation needed], and as we all know video games rarely play fast and loose with historical facts.

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Huah! Attila: Total War Riding Out In February 2015

By Alice O'Connor on November 24th, 2014.

This guy? He's a Saxon. You get him anyway.

“Warr! Huah! Yeah. What is she good for?” I like to think Philippa would open this post with. “Being furious about pencils,” she might say next, “but also writing this post about the release date of Total War: Attila.” My Pip fanfic – Pipfic, I call it – has yet to capture her tone, cadence, diction, humour, or any other aspect of her writing or personality, but I like to think I’m improving.

Sadly, we’re stuck with me writing about this. Sorry. Attila: Total War is scheduled for release on February 17th, 2015, publishers Sega announced today. Also they revealed stuff about pre-order DLC with proto-Vikings and the game’s Special Edition. Pip would do this far better.

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