Posts Tagged ‘DLC’

Free For Some: Magic 2015’s Garruk Expansion Out

By Alice O'Connor on November 7th, 2014.

Nice deck, DOLT.

Hey gang, it’s your pal Alice or, as you can call me, Part of the Problem. Magic 2015‘s mini-expansion Garruk’s Revenge launched this week and I bought it without thinking, like the compulsive wizard I try desperately not to be. I had known that it added a new mini-campaign and extra cards but didn’t really look into it before forking out £3.99. That’s me: Part of the Problem.

The joke’s on me. Had I been more thoughtful, better informed, I would’ve noticed I had it anyway. The DLC’s free to anyone who had bought virtual packs of cards or the Complete Bundle, see. (Look, I bought one single pack as professional research, all right?) Note that I’m a giant wally.

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Free Beards And Horse Armour: The Witcher 3 DLC Plans

By Alice O'Connor on November 6th, 2014.

Not ANY.

“We wouldn’t fill anyone’s eyes with needles,” CD Projekt RED say. “Some people, they… wellll… but not us. We wouldn’t. In fact, we quite like you. We’re not even sure what needles really are. [Yelling into the next booth] Say, Gary, have you seen any needles?” Something like that, anyway.

Reminding people that The Witcher’s post-release support has been splendid, not like those other RPGs other people make (without mentioning many patches were necessary because both games were wonky at launch), they’ve announced plans to release sixteen pieces of free DLC for The Witcher 3 over the weeks and months after its release. Whether you pre-order or not, they say. No matter which edition you buy, they say.

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Doom And Demonology: Tales Of Maj’Eyal DLC

By Adam Smith on October 27th, 2014.

Tales Of Maj’Eyal (TOME) is a proper roguelike rather than a roguelite or roguelike-like. I have nothing against Diet Roguelike but we’re reaching the point at which the new FIFA might chuck in a perma-relegation mode and claim to have roguelike tendencies. The truth is, I’m chuffed that aspects of Rogue have infiltrated the wider world of gaming but sometimes I like to retreat back into the ADOM/Hack/SLASHEM bubble so that I can send some serious time getting my ASCII on. TOME has tile graphics rather than venerable ASCII but it’s one of the modern giants of the genre, capable of absorbing entire weekends of my life. Today, it expands.

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Cosplay And Runes In Free Shadow of Mordor DLC

By Alice O'Connor on October 22nd, 2014.

I AM SAD.

If you’ve been playing Middle-earth: Shadow of Mordor for a while, you’re probably thinking “Hey! Why did Johnny Stabman here stop being so angsty? I miss that angst! When will he be angsty again?” Well, my friend, you’re in luck. Warner Bros. yesterday released a free little DLC pack with a costume that lets you dress like a… I was thinking like a black metal lifestyler, but look how chipper and delightful the Vegan Black Metal Chef is. Why can’t Johnny Stabman be more like him?

Perhaps the free Epic-level runes the pack gives you too might cheer him up.

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Post-pre-DLCquel: Alien Isolation DLC Detailed

By Alice O'Connor on October 21st, 2014.

I don't know why you're using the motion tracker -- it's right there.

What happened before the events of Alien: Isolation? Well, the movie Alien, which you can play bits of in the two DLC missions first offered as pre-order bonuses. All right, but what happened after Alien but before Alien: Isolation? Things went awfully wrong aboard Sevastopol Station, is what. Sega have revealed the first of five DLC packs for Survivor Mode that’ll explore those unpleasant days before Ripley arrives, set to arrive next Tuesday, October 28th.

This calls for the coining of a horrible new term. I’m going with post-pre-DLCquel.

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Magnus & Blade: Warband Viking DLC Announced

By Alice O'Connor on October 16th, 2014.

Ah. I see you're expecting us.

Mount & Blade II is looking awfully fancy, but don’t expect to play it any time soon. If you want more armies and more lands to conquer now, now now now, now now now now now now now, stop stamping your feet and pouting as more are coming “soon”. While creators TaleWorlds are focused on the sequel, they’ve drafted another mod team to create another add-on for M&B: Warband.

Today they announced Viking Conquest, a Norse expansion coming from the folks behind Warband’s Brytenwalda mod.

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How Very Soulsian: Dying Light’s Multiplayer Invasions

By Alice O'Connor on October 3rd, 2014.

'I better hide so they don't see how ruddy goofy I look.'

Pretty good game, that there Dark Souls, isn’t it? Pret-ty good games. And influential too. The most obvious trace we’re starting to see in other games is invasions, when some bully from That Internet comes swaggering into your game to ping your knicker elastic, tear pages out your copybook, and stuff you into a locker. We saw it in Watch_Dogs, and now it’s in Dying Light too, Dead Island creators Techland’s new zombie ‘em up.

Sort of. In a pretty gross way, ‘Be the Zombie’ mode is split off into a DLC pack that publishers Warner Bros. are waving around as a pre-order bonus. Without it, you can be invaded but not invade.

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Crownclusion: Dark Souls 2’s Ivory King DLC Released

By Alice O'Connor on September 30th, 2014.

What a beautiful place to murder everything.

We should have posted more about Dark Souls II, and our mistake was partially my fault. I had planned another big Dark Souls Nites livestream bonanza with music, guests, phone-ins, and other chilled-out late-night radio fun. Then my Internet connection took a nose-dive and I felt too tired and here we are, five months later, now Dark Souls II has three DLC packs we’ve barely mentioned. Sorry about that. The final chapter of its DLC trilogy ‘The Lost Crowns’ launched yesterday and please, do tell me about it.

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X Rebirth Blasting Off To Teladi Outpost In First Expansion

By Alice O'Connor on September 29th, 2014.

Zoom.

Smugglers and pirates are among the space-things coming to X Rebirth in its first expansion, The Teladi Outpost, developers Egosoft have announced. Almost a year after the space sim’s awful launch, they feel enough fires are out that they can start making new things. Egosoft still spraying foam and sealing off bulkheads, mind, as they plan to release another two big patches by the time the expansion launches in December. In recognition of the year of fire, pre-orders are free to current spacemen.

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Wacky Ultra Street Fighter 4: Omega Mode

By Alice O'Connor on September 25th, 2014.

Games is fun.

A balanced game is a beautiful thing, but don’t we all have fond memories of some absurd imbalance? That build order, that shotgun, that map glitch. Competitive multiplayer games strive for balance even more than others, but it can sometimes be a bit sanitising. Craggly bits in games are interesting. How jolly pleasant, then, to see Capcom are making a new Ultra Street Fighter 4 mode more interested in fun than balance. Omega Mode will rework all 44 characters with different moves and abilities, making them feel new or, for some, like older versions of themselves.

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How Divine! Divinity: Original Sin Gets New Companions

By Ben Barrett on September 16th, 2014.

Divinity: Original Sin is at the very top of my “ooo, RPGs” teetering stack, making it actually significantly more difficult to reach than if it were in the middle somewhere. It’s nice, then, that while waiting for me personally to get around to it, Larian Studios keep updating their Kickstarter-funded hit. The latest update comes along with some free DLC that adds two new companions. They are Bairdotr (pronounced “Bear Daughter,” awesomely), a ranger who is seeking the druid that raised her, and Wolgraff, a mute rogue who’s been stealing from a wishing well. Also updated are the systems for listening to the conversations being had by your co-op partner and a number of minor fixes, which are listed over on Steam. Update video below.

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Don’t Knock It Till You’ve Tried It: Don’t Starve Together

By Ben Barrett on September 12th, 2014.

FUN FACT: it’s quite difficult for two or more people to starve in close proximity, because inevitably one will begin to eat the other. With that cheeriness in mind, I’m here to tell you that sign-ups are now open for the closed beta of top-down survive-‘em-up Don’t Starve‘s to-be-free multiplayer component. You don’t even need to own Don’t Starve to apply, as those accepted will be given a limited version of the client that only allows for multiplayer. All you need to do is fill in this form and hope fate smiles upon you.

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You Little Wonder: Age Of Wonders III – Golden Realms

By Adam Smith on August 25th, 2014.

Age of Wonders III! I liked it well enough and keep meaning to play some more and, as is increasingly the case, an expansion may be precisely the excuse I need to do just that. Golden Realms, which is due on September 18th, is a meaty great wedge of new content, spearheaded by the inclusion of tiny little halflings. I’m not one for campaigns when random maps are available for conquering, so it’s pleasing to note that all of the new features have been integrated into the upgraded map generator. Rather than releasing a short CGI film about a halfling rogue to announce the expansion, Triumph have delivered seventeen minutes of developer walkthrough explaining everything that’s new. That’s below.

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