Posts Tagged ‘DLC’

Psycho Killer, DLC: Borderlands 2 Adds Character, Levels

By Adam Smith on March 25th, 2013.

IGN carry the news that Gearbox are raising the level cap in Borderlands 2, and adding a new difficulty mode and item tier. There is also a short video showing the latest Vault Hunter murdering bandits – he’s a psycho by the name of Krieg. The level cap will be raised to 61, the new mode scales monsters to the highest level in your party and the item tier provides ultra-rare pearlescent gear. That all makes sense, but the prices and distribution are slightly more confusing. The new difficulty mode is free to all but the level cap rise costs $4.99, unless you’re a season pass holder in which case it’s free. Kriege isn’t included in the season pass though and will cost around $10. You can see him below.

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Sadface: Tomb Raider DLC Will Not Offer Any New Tombs

By John Walker on March 20th, 2013.

B... but?

Although I was disappointed with the new Tomb Raider, there’s no question that the game really shone when it was offering you a tomb to explore, packed with puzzles to enjoy. In those moments it remembered the freedom the previous Crystal Dynamics games had offered, let you loose to solve for yourself, rather than get dragged down through its barely-linked cutscenes. That there were only seven of them (this number varying, horrendously, based upon from which shop you bought the game) was a massive shame. But DLC can fix that, right? Wrong. Very sadly, CD have said they’ve no intention of expanding the single-player game with DLC packs, instead focusing on the multiplayer.

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A Dishonorer Is You: Proper Dishonored DLC Teased

By Alec Meer on March 12th, 2013.

Nice gloves. Bit kinky?

This shouldn’t really get its own post grumble grumble because it’s just a tease grumble grumble, but if I only give it a couple of lines there’s no harm done. Wait, did I just hear the sound of kitten being killed? WHAT HAVE I DONE?

We’ve been waiting forever* for proper Dishonored DLC – story stuff, meaty stuff, not just challenge map stuff. As previously announced this appears to star… oh, spoilers, of a sort, if you continue. You have been warned.
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Starface: Endless Space – Free DLC & Sale

By Adam Smith on March 11th, 2013.

Amplitude have consistently done things the right way, as far as I’m aware. They began well by making a superb space strategy game, Endless Space, which is a fundamental part of the development process. When they finished the game, they allowed the people who bought it to play, although those people did have to register the game on Steam which caused some grumbling. You’re probably thinking they slipped up by charging outrageous amounts for inconsequential DLC but you’d be wrong. The fourth expansion has just landed and it’s as free as the last three. This one adds new random events, anomalies and heroes, and allows further tinkering with gas giants. The game will be discounted by 50% until March 18th.

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Captain Kursk: Unity Of Command – Red Turn

By Adam Smith on February 22nd, 2013.

General Gillen dropped the turn-based strategy goodness of Unity Of Command behind RPS lines and hoped that it would conquer hearts, minds and hard drives: “PC-gaming everyman Alec would like it. I suspect Adam has already played it, and I equally suspect he likes it. But I suspect its poise isn’t enough to get the Jims of the world on board.” Well, hear this – upon the flip-side of this hastily composed billet-doux to my lost love, I have composed a charge of two unfounded suspicions, General! Jim hopped on board later in the year and I was entirely ignorant of Unity of Command, although I did later learn to love it. The Red Turn DLC came out in December, but I noticed that it had cropped up on Matrix Games today, priced £6.99, so I took a look.

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So Long, Shepard: Mass Effect 3′s ‘Citadel’ DLC

By Nathan Grayson on February 22nd, 2013.

Sayonara, everyone. At least, until the inevitable Mass-Effect-Not-4 cameos and '20 Years Later' reunion special.

There’s just something about goodbyes. Like, growing up, I had a pet parrot. She filled my youth with eardrum-skewering screams and will probably be able to take most of the credit for my first heart attack, which will come at age 29. Also, she’s going to outlive me. But, if she doesn’t, I’ll be a complete wreck when she finally closes her infernal, saliva-less beak, er, forever. Which is my way of saying the Mass Effect trilogy is kind of like an obnoxious cockatoo. Sure, it didn’t always do me right, but we grew together, and we had some magnificent times over the years. According to BioWare, Citadel is Shepard and co’s swan song. But hey, at least everyone (and apparently, BioWare really does mean everyone) is coming back for one last reunion tour.

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DMCLC: Devil May Cry Adding Free Challenges, Vergil

By Nathan Grayson on February 21st, 2013.

In spite of an amazing White House petition to have its non-Capcom-developed impurities cleansed from this Earth, DmC Devil May Cry was actually pretty excellent. As Adam pointed out, it proved exceedingly adept at blending gloriously bizarre environments with weapon-switching combat that put even the most demonically possessed of Swiss army knives to shame. And it was a solid PC port to boot. So the new Dante’s a-okay in my book, and he’s quite welcome to hurl more insanity (and masterfully long-form pun jokes) our way if he so pleases. For now, though, it’s actually his brother Vergil who’ll be snagging the spotlight. In an all-new 3-5 hour-long story expansion, no less.

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Tomorrowind’s World: Skyrim – Dragonborn Out on PC

By Alec Meer on February 6th, 2013.

Is that Surprised Cthulu?

I’ve totally missed the critical reception to Skyrim add-on Dragonborn, but operating on the no news is good news principle I’ll presume that people aren’t generally wanting to kill it with fire. Or maybe they’re still locked in shocked, appalled silence. I’ll find out very soon, as the PC version of the Morrowind-set, dragon power-boosting DLC is now available.
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Mass Regret: Last ME3 DLC To Be Not-Rubbish?

By Alec Meer on January 29th, 2013.

Body language suggests flirtation to me. Gay Krogan-love at last?

Bioware have so far seemed determined to end their first Mass Effect trilogy with a whimper rather than a space-Jesus bang, with the DLC to date having been distinctly underwhelming. Is it just using up old stuff to earn a few more pennies, is it a sign that the devs are fairly disheartened with the game after EndingGate, is it that all the good staff are too busy working on Mass Effect 4: Shepard Bought A Zoo, or is it that the mysterious and sinister Satisfaction Thieves came and stole all the good bits during the night? We shall never know.

What we can do instead is hope, pray and passive-aggressively demand that the next and final Mass Effect 3 DLC will be more Citadel than Shitadel. Several major cast members, including Seth ‘him out of Buffy’ Green as Joker, have recorded new lines, there are eight writers working on the thing and there are Krogan in it.
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January Jungles: Borderlands 2 DLC Goes Hunting

By Adam Smith on December 20th, 2012.

Sir Hammerlock’s Big Game Hunt is the next wedge of DLC for Borderlands 2. A big game hunt could be a sort of man-shooter shooter, but spiffy old Hammerlock is more concerned with blowing the pelts off the hordes of beasties that populate Pandora. The new post-campaign story content will introduce a new villain and, most exciting, a new continent that is covered in jungles and swamps. Although any ‘Sir’ worthy of the title is sure to doff a cap occasionally, the DLC won’t be raising the cap. The level cap that is. In an interview with IGN, 2K did suggest that the level cap will increase in the first quarter of 2013, possibly in a second season of new content. A video-trailer follows, as is customary.

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Hot Lead: RAGE’s ‘Scorchers’ DLC Suddenly Emerges

By Nathan Grayson on December 15th, 2012.

I want to go to there.

For a while there, I thought we were going to find RAGE on some trashy “What ever happened to… ?” television special. It’d have been huddled in the back of a barely lit trailer, clad in a grease-and-sweat-stained bathrobe and wolfing down an entire carton of metropolitan ice cream. “I coulda been somethin’,” it’d have said between chunky mouthfuls. “I coulda gone places. But then id got all distant, and everyone forgot about me.” Then: warm salty tears, pitter-pattering into the sticky sugar soup below. That depressing reality, however, is no longer our own. After leaving RAGE untouched for a year, id’s finally returned to its not-so-deserted deserts. The result? A brand new, six-area DLC tale called “Scorchers.” Sweet, sweet deets after the break.

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Republic Enemies: Crusader Kings II Expansion

By Adam Smith on December 10th, 2012.

When all of the expansions are in place, Crusader Kings II will be a completely inaccurate title. They’ll just have to change the name to ‘Medieval Chaps and Ladies (also infants)’ because everyone will be playable, even if they have no interested in Papal-dictated conquest or monarchical pursuits. Moving away from the previous alternate history DLC, The Republic is a meatier expansion that should alter the game significantly. Money, not blood, drives the engine of the merchant republics. Venice, Genoa, Pisa, the Hanseatic League and Gotland will all be playable, and Patrician families will have a greater emphasis on trade, cash and political corruption, the latter of which isn’t quite the same as defenestrating your first born. Probably.

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Revenge Of Revenge of the Titans

By Alec Meer on December 10th, 2012.

It’s more than odd to be posting about DLC for a game that came out almost exactly two years ago, but then I think it’s more than odd that dogs don’t just crap all over their owners’ bedroom floors, so you shouldn’t take my surprise seriously.

Revenge of the Titans was/is an excellent and ferocious tower defence/RTS game from the redoubtable UK indie Caspian ‘Puppy Games’ Prince, and Jim and I both fell for its unforgiving pixel-art charms back in 2010. And now it has DLC of a sort, in the form of a sandbox mode with which to battle the deathless space invader hordes on your custom-chosen terms.
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