Posts Tagged ‘dlc’

Mass Regret: Last ME3 DLC To Be Not-Rubbish?

By Alec Meer on January 29th, 2013.

Body language suggests flirtation to me. Gay Krogan-love at last?

Bioware have so far seemed determined to end their first Mass Effect trilogy with a whimper rather than a space-Jesus bang, with the DLC to date having been distinctly underwhelming. Is it just using up old stuff to earn a few more pennies, is it a sign that the devs are fairly disheartened with the game after EndingGate, is it that all the good staff are too busy working on Mass Effect 4: Shepard Bought A Zoo, or is it that the mysterious and sinister Satisfaction Thieves came and stole all the good bits during the night? We shall never know.

What we can do instead is hope, pray and passive-aggressively demand that the next and final Mass Effect 3 DLC will be more Citadel than Shitadel. Several major cast members, including Seth ‘him out of Buffy’ Green as Joker, have recorded new lines, there are eight writers working on the thing and there are Krogan in it.
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January Jungles: Borderlands 2 DLC Goes Hunting

By Adam Smith on December 20th, 2012.

Sir Hammerlock’s Big Game Hunt is the next wedge of DLC for Borderlands 2. A big game hunt could be a sort of man-shooter shooter, but spiffy old Hammerlock is more concerned with blowing the pelts off the hordes of beasties that populate Pandora. The new post-campaign story content will introduce a new villain and, most exciting, a new continent that is covered in jungles and swamps. Although any ‘Sir’ worthy of the title is sure to doff a cap occasionally, the DLC won’t be raising the cap. The level cap that is. In an interview with IGN, 2K did suggest that the level cap will increase in the first quarter of 2013, possibly in a second season of new content. A video-trailer follows, as is customary.

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Hot Lead: RAGE’s ‘Scorchers’ DLC Suddenly Emerges

By Nathan Grayson on December 15th, 2012.

I want to go to there.

For a while there, I thought we were going to find RAGE on some trashy “What ever happened to… ?” television special. It’d have been huddled in the back of a barely lit trailer, clad in a grease-and-sweat-stained bathrobe and wolfing down an entire carton of metropolitan ice cream. “I coulda been somethin’,” it’d have said between chunky mouthfuls. “I coulda gone places. But then id got all distant, and everyone forgot about me.” Then: warm salty tears, pitter-pattering into the sticky sugar soup below. That depressing reality, however, is no longer our own. After leaving RAGE untouched for a year, id’s finally returned to its not-so-deserted deserts. The result? A brand new, six-area DLC tale called “Scorchers.” Sweet, sweet deets after the break.

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Republic Enemies: Crusader Kings II Expansion

By Adam Smith on December 10th, 2012.

When all of the expansions are in place, Crusader Kings II will be a completely inaccurate title. They’ll just have to change the name to ‘Medieval Chaps and Ladies (also infants)’ because everyone will be playable, even if they have no interested in Papal-dictated conquest or monarchical pursuits. Moving away from the previous alternate history DLC, The Republic is a meatier expansion that should alter the game significantly. Money, not blood, drives the engine of the merchant republics. Venice, Genoa, Pisa, the Hanseatic League and Gotland will all be playable, and Patrician families will have a greater emphasis on trade, cash and political corruption, the latter of which isn’t quite the same as defenestrating your first born. Probably.

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Revenge Of Revenge of the Titans

By Alec Meer on December 10th, 2012.

It’s more than odd to be posting about DLC for a game that came out almost exactly two years ago, but then I think it’s more than odd that dogs don’t just crap all over their owners’ bedroom floors, so you shouldn’t take my surprise seriously.

Revenge of the Titans was/is an excellent and ferocious tower defence/RTS game from the redoubtable UK indie Caspian ‘Puppy Games’ Prince, and Jim and I both fell for its unforgiving pixel-art charms back in 2010. And now it has DLC of a sort, in the form of a sandbox mode with which to battle the deathless space invader hordes on your custom-chosen terms.
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Chinese Takeaway: XCOM DLC Out Now

By Alec Meer on December 4th, 2012.

I should be over the moon about new content for one of my favourite games of 2012, but a) I wear specially-made grumpy pants at all times and b) the Slingshot add-on for XCOM really does sound underwhelming. It’s out later today, and currently I’m not particularly likely to play it. The biggest problem with it for me is less its nature – a few bonus missions, a pre-generated hard-ass squadmate and some new outfit options – and more that, reportedly, most of it can’t be accessed without starting a new campaign. I’ve played the game through two and half times now and what I want are new levels of challenge and new types of menace, not to repeat all those early stages once again to play three new maps, even if they are set in China.

See? Like I said, these pants are stitched from the finest grump hide.
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Bethesda Late Than Never: Dragonborn DLC Early 2013

By Adam Smith on December 3rd, 2012.

Bethesda have announced that Skyrim’s Dragonborn DLC will be available on PC early next year, following a gestation period on the MicroBox. The content is out shortly on the console of 360 exclusives so the internet will be full of details soon but a leak has already occurred in Bethesda’s dam. Apparently. There’s a great deal of plausible information, apparently courtesy of a beta tester, trapped like a fly in the interweb and if you so wish you can look peruse the info-spillage at The Outhousers forum where it first appeared. The bit about dragonbirth labour pains is particularly enlightening. The link contains a million spoilers, of course.

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It’s Raining Whales: Dishonored Has Dun An Addon

By Alec Meer on November 27th, 2012.

Do not pass go, do not collect 200 bone charms

The somewhat underwhelming in concept first DLC for Dishonored is, as we already knew, Dunwall City Trials. It’s a challenge map pack rather than an expansion containing more long-game assassinations or world-building. This leaves me a little cold in principle, but perhaps there will be something to be said for using and combining the game’s many combat, stealth and movement systems unfettered and without the focus on meeting a specific objective.

The pack now has a release date, which is December 11, and a price, which is £3.99. And specific details, which are below. I’m nice like that.
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Take A T’Loak At Mass Effect 3 Omega

By Nathan Grayson on November 27th, 2012.

They say Aria's biotics are some of the most powerful out there. Well, when she's not choking them, anyway.

I’m not the sort of person who usually watches the deleted/extended scenes of movie special editions. I mean, I’m sure they’re fascinating – and I’ll definitely go for a swim in the deep end if I’m really, really into something – but odds are, I’ve already gotten the point. I’ve seen the credits roll on the vanilla version. I’ve taken the journey, and – unless it’s been a while – I’m not super interested in trying the scenic route. That’s pretty much my dilemma with Mass Effect 3‘s DLC as well. Omega, for instance, looks like a bombastic jaunt off the beaten space-path, but I already know where it ultimately leads. Still though, a new trailer makes a compelling argument for me to play it sooner rather than later – if only because it looks like a fairly robust self-contained tale. Also, Aria’s finally doing things. Explode-y things. I bet her faithful couch is terribly lonely.

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XP-Loaded Explosions: Borderlands 2′s Torgue DLC Out

By Nathan Grayson on November 21st, 2012.

ARTSY IMAGE FILTER.

BORDERLANDS 2 TORGUE DLC TORGUE EXPLOSION TORGUE BADASS CRATER TORGUE OUT NOW YEAH. I apologize for the all-caps barrage, but Borderlands 2′s new DLC is very loud, and I felt that my words would be woefully unable to capture its essence in a minuscule, easily-stepped-on state. So right then, TORGUE TORGUE TORGUE TRAILER BOOM POCKET ROCKET DRAGON CAR GIRAFFE RAINBOW WAFFLE.

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Another Fine Mesoamerica: CKII Sunset Invasion DLC

By Adam Smith on November 19th, 2012.

Aztec invasions of late 13th century Europe have no place in otherwise believable historical strategy games, particularly not when they threaten to shatter the united realms of slothful hunchback Cormac Whittlestump, ruler of the mighty Empire of Britannia. Crusader Kings II’s Sunset Invasion DLC insists on the madness of an Aztec invasion – bringing armies, disease and human sacrifice – and it’s the first significant slab of content that I haven’t immediately installed. I’m not opposed to its existence but I doubt I’d spend much time with it. Any takers?

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