Posts Tagged ‘DLC’

Science Invades The Incredible Adventures Of Van Helsing

By John Walker on October 17th, 2013.

I was surprised by The Incredible Adventures Of Van Helsing. Yet another action RPG, but one that actually did something original – it worked in some tower defence elements. Now, I’m the first person to roll my eyes out of my head, over the desk, and out of the window on seeing the words “tower defence elements”, but impressively they made sense here, felt like a natural part of the game. It wasn’t brilliant, but it was a decent budget ARPG well worth picking up on an inclement day. Since then, three chunks of DLC have appeared, the latest adding a new class, the Arcane Mechanic.

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Bioshock Noir: Burial At Sea’s Opening Scenes

By Adam Smith on October 8th, 2013.

Bioshock has that one part, the stunning moment that locks the game in the memory forever. I’m talking, of course, about the opening plane crash and the first view of the lighthouse. The descent into Rapture, like the ascent into Columbia, employed tidy, efficient techniques to build a world that was eerie, allusive and oddly attractive. Alec wrote an entire post about that first sight of Rapture. The opening five minutes of Burial At Sea, Bioshock Infinite’s narrative DLC, contain a different side of Rapture, as Booker and Elizabeth walk the corridors before the Fall. Spoilers abound, obviously, with the plot’s initial direction outlined as the two take in some familiar sights.

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New Metro: Last Light DLC Crawls Rapidly Toward You

By John Walker on September 4th, 2013.

The Tower Pack for Metro: Last Light should have arrived in your Steam window by now. It’s a tower climb, a series of increasingly tough floors, setting the task of seeing how high you can climb.

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BioShock: Infinite DLC Out Today, Rapture Campaign Soon

By John Walker on July 30th, 2013.

So, as guessed by people paying attention to Ken Levine last night, there’s to be BioShock: Infinite DLC. What a surprise. What’s more of a surprise is that one bit is out today. That is Clash In The Clouds, and is a bunch of challenges. Below you’ve got a trailer for that, and a teaser for something called Burial At Sea, which will be a new campaign set in Rapture!

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Ranger In A Strange Land: Metro LL Factions

By Adam Smith on July 19th, 2013.

Want to know all about Metro: Last Light’s Factions DLC? Sure you do. Three short stories featuring new player characters from different groups. Nathan’s already written quite a lot of words about the chaps in question and the kind of things that can be expected but he made a schoolboy error. Why write words when there’s probably a trailer just around the corner that will show such weapons as the Hellbreath in action? Words can not do justice to the Hellbreath. Actually, hang on, the words are better than the reality could ever be. Hellbreath. It’s just a bloody flamethrower, isn’t it?

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Not Gonna Reich You A Love Song: Metro’s Story DLC

By Nathan Grayson on July 11th, 2013.

Well, unless I can compose love songs on this extremely frightening minigun.

Hmmmm. I was really hoping that Metro: Last Light‘s story-based, world-expanding “Faction Pack” DLC might at least put us behind the gas mask of one non-combat character just trying to live in the game’s diseased, decaying cesspit of a civilization, but alas. Still, it sounds like it’ll be an interesting opportunity to understand where more militantly proficient folks who aren’t Artyom come from, and that’s definitely an intriguing prospect. Details after the break.

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A Load Of Hot Air: SimCity’s Airships DLC

By Adam Smith on July 1st, 2013.

Oh, SimCity. Its launch was far from smooth and yet the powers that be now believe it would be wise to unmoor a series of airships, allowing them to drift into the skies above the game’s colourful sort-of-simulated neighbourhoods. The blimps and balloons cost $8.99, which seems expensive, but at least they don’t have giant adverts printed on the side. I must admit, I was concerned that SimCity might receive a series of pricey add-ons that actually improved the game, making its meager municipal offering rather more sinister, an intentionally hobbled creation awaiting a costly cure-all. In a way, this gust of hot air is preferable. Video below!

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Metro: LL Getting A Metric Ton Of Single-Player DLC

By Nathan Grayson on May 23rd, 2013.

A truly harrowing cautionary tale: Don't smile or your face really will, in fact, crack.

Metro: Last Light is my current slithering, senses-constricting conquest, but I haven’t quite finished it yet. Thus far, however, my feelings align pretty well with Jim’s, bringing Hivemind Orgiastic Synergism rates up to 212.5783 percent. Last Light’s different from 2033 but still of a similar spirit, and I quite like the idea of viewing its intoxicatingly disheveled world from different perspectives. That’s precisely the idea behind 4A’s summer flood of single-player DLC, so I’m definitely not complaining. According to legends, complete Hivemind synergy will actually cause the apocalypse, so you’ll probably want to dive into the break’s dank tunnels for safety. Also, details.

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Cowboy Ker-Bop: Showdown Effect Gets Free DLC

By Nathan Grayson on May 9th, 2013.

[a tumbleweed rolls by, explodes]

LAST TIME, ON THE SHOWDOWN EFFECT:

[Cars explode or something]

Arnold Schwarzenegger parody: “Wow, this sure is great! I can slice and shoot people, and it’s all so fast-pace– [gets sliced and shot to pieces, emits comical death yodel].”

[More explosions, no one looks at them]

Elderly monk man: “Hah, that was too easy. Which is basically what this game becomes after you figure out the rhythm and realize there are only a few weapons, items, and character abilities. There’s just not much long-term value. Er, I mean, hiyah! Tongue-in-cheek reference to a well-known action film!”

[Further explosions with no apparent cause]

Explosions: “Hey, I know: you guys should go to the Wild West for some reason. Westerns were kind of action movies, right? They had guns and stuff. Also, fantastic soundtracks. Er, I mean, ka-boom.”

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Kerbal Space Program & Cubeman 2 DLC Now Free

By John Walker on April 11th, 2013.

You wait thirty years for a indie game project to be barraged by fans after saying they were going to charge for DLC and then changing their minds as a consequence, and then you forget how this sentence even began. In the case of Squad, who make the ship-building-and-flying space sim Kerbal Space Program, this occurred after fan misinterpretation of the promise that all “updates” would be free. For 3 Sprockets’ Cubeman 2, it was the use of in-game purchases in promotional material for the main game that caught players’ ire. Both have had diplomatic changes of heart.

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Psycho Killer, DLC: Borderlands 2 Adds Character, Levels

By Adam Smith on March 25th, 2013.

IGN carry the news that Gearbox are raising the level cap in Borderlands 2, and adding a new difficulty mode and item tier. There is also a short video showing the latest Vault Hunter murdering bandits – he’s a psycho by the name of Krieg. The level cap will be raised to 61, the new mode scales monsters to the highest level in your party and the item tier provides ultra-rare pearlescent gear. That all makes sense, but the prices and distribution are slightly more confusing. The new difficulty mode is free to all but the level cap rise costs $4.99, unless you’re a season pass holder in which case it’s free. Kriege isn’t included in the season pass though and will cost around $10. You can see him below.

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Sadface: Tomb Raider DLC Will Not Offer Any New Tombs

By John Walker on March 20th, 2013.

B... but?

Although I was disappointed with the new Tomb Raider, there’s no question that the game really shone when it was offering you a tomb to explore, packed with puzzles to enjoy. In those moments it remembered the freedom the previous Crystal Dynamics games had offered, let you loose to solve for yourself, rather than get dragged down through its barely-linked cutscenes. That there were only seven of them (this number varying, horrendously, based upon from which shop you bought the game) was a massive shame. But DLC can fix that, right? Wrong. Very sadly, CD have said they’ve no intention of expanding the single-player game with DLC packs, instead focusing on the multiplayer.

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A Dishonorer Is You: Proper Dishonored DLC Teased

By Alec Meer on March 12th, 2013.

Nice gloves. Bit kinky?

This shouldn’t really get its own post grumble grumble because it’s just a tease grumble grumble, but if I only give it a couple of lines there’s no harm done. Wait, did I just hear the sound of kitten being killed? WHAT HAVE I DONE?

We’ve been waiting forever* for proper Dishonored DLC – story stuff, meaty stuff, not just challenge map stuff. As previously announced this appears to star… oh, spoilers, of a sort, if you continue. You have been warned.
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