Posts Tagged ‘DMA-design’

GTA Creator Is Building Liberty City In Game Maker

By Graham Smith on October 16th, 2013.

Not quite as pretty as GTAV, mind you.

Michael Dailly created Grand Theft Auto and Lemmings in his time at DMA Design, and is now Head of Development at YoYo Games, the company responsible for entry-level game creation tool Game Maker. To help illustrate the power of Game Maker: Studio, the modern version of that tool, he’s doing something cool. As reported by USGamer, he’s re-building the world of Grand Theft Auto 1 in it, in 3D.
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Dailly News: GTA’s Original Design Document

By John Walker on March 22nd, 2011.

Your race got chased!

Mike Dailly, one of the key men behind Lemmings and Grand Theft Auto, has just posted the design documents for the original GTA on his Flickr pages. Race’n'Chase, as it was originally intended to be called, began life on the 25th January 1995 in a design doc authored by K. R. Hamilton. The version posted is 1.05, from 22nd March, explaining how the multiplayer racing game would perhaps also feature a cops and robbers mode. And it makes for excellent reading.

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Retro: Wild Metal Country

By Jim Rossignol on February 11th, 2008.

Tanks. Like armoured farmyard vehicles with rotatable turrets.

While I was recently poking around in retroland looking for old DMA Design stuff, I stumbled across what is pretty old news: ancient DMA, now Rockstar, games for free. Having already played the GTA games to death I immediately downloaded Wild Metal Country, which I vaguely remembered for being over-hyped and too hard back when it came out in 1997. It was one of the earliest games I remember being able to cry “Physics!” when playing, and it was also a game I bought before reading any reviews… Let’s just say that it was one of those titles that made me realise the value of my cancelled Amiga Power subscription (and, as if any reason were needed to emphasise the point, cancelled Amiga Power).
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