Posts Tagged ‘DnS Development’

Swarming The Cockles Of My Heart: Primal Fears

By Adam Smith on December 17th, 2012.

When gangs of monsters swarm toward my position, which happens more frequently than you might imagine, I try to distract them by starting a conversation about Bradley Wiggins’ sideburns and the possible resurgence of the other type of mod. If that doesn’t work, I curl into a ball and hope they’ll leave me alone after they’ve chewed on my torso for a while. There’s another solution though and it’s a much more efficient survival technique. Like many before him, the hero of top-down shooter Primal Fears practices the traditional combat tactic of spinning around and running backwards while shooting. The game is due in January and you can see it in action below.

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Primal Fears Looks Like Alien Swarm, Which Is Good

By John Walker on November 28th, 2012.

Ooh, I’ve been wanting a new top-down alien shooter for a while. I really cannot believe it’s over two years since Valve released Alien Swarm, and there’s another game just like it that I loved, and absolutely cannot remember the name of. (Not Alien Shooter – anyone who can name it for me wins an imaginary prize.) Fortunately, just announced today is Primal Fears, which looks to be sticking very firmly to the formula. Its first trailer is below.

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There’s A Game. The Name? Dead Horde

By Jim Rossignol on March 31st, 2011.

Dead people are like alive people, only dead.
Here is a game announcement: DEAD HORDE is announced. This new game, by DnS Development, is an intriguing co-op shooter concept in which dead people come back to life to get in the way of normal, alive people, who have to make them re-dead, so that they can just get on with whatever it was they were doing. Presented in a top-down format, this game will surely shake up our understanding of what it means for people to be alive, then dead, then alive, and then finally dead again. Ah, this is the kind of exciting stuff that makes it worth being alive, right here, right now, for just a few brief years between two endless forevers.

(If i ever make a zombie game it’ll be called DEAD INSIDE. Or maybe DEAD RIGHT, if it was good. Or DEAD MEET if it was like a casual social game of some kind. Or DEAD PAN: ZOMBIE CHEF, for some kind of Wii cooking game. Christ, there’s so much potential for these zombie game things! Why aren’t people making them?)

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