Posts Tagged ‘dogs’

Dog Park – A Game For Top Dogs

By Philippa Warr on November 3rd, 2014.

This is my new eSport

Dog Park – a local multiplayer game by Kevin Cancienne about being a dog in a dog park – was at GameCity‘s closing party in Nottingham this weekend. I think Brendan’s going to cover that in more detail in his party games column but I wanted to talk about it in a shorter post first.

The GameCity appearance of Dog Park was very exciting for me. I’ve had a build of it for a few weeks now but I only have one Xbox controller for my PC and I live ages away from most of my friends. As a result I’ve been, uh, sporadically booting up Dog Park and playing it on my own.

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Get On The Death Road To Canada

By Ben Barrett on August 29th, 2013.

Ship it.

Do I really need to say anything after an image so full of perfection as that? Do you really need more convincing to give permadeath comedy survival horror Death Road to Canada a chance? Do you even need to know about the possibility of teaching dogs to drive to check out the Kickstarter? Do yo- (YES – Ed.) alright fine. Along with your common or garden procedurally generated maps, characters which join your zombie battling group are also randomised. So where one time you had a whole squad of sane humans, now you might be half dogs, or three dogs and a bloke pretending to be a horse. Or Elvis. Or a panda. A trailer if you’re somehow unconvinced after the jump.

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Easily Riled: COD – Ghost Dog Trailered

By Adam Smith on June 10th, 2013.

nothing to see here

The E3 videos for COD: Ghosts, or COD: DOG as we really should be calling it, are apparently ‘gameplay reveals’. There’s very little in the way of revelations though, unless the idea of following a dog as well as a man is the sort of overhaul that might make the war-tour appear to you. I reckon dogs improve everything by at least 25%, with the exception of cookery classes and intimate physical moments, but I’m still not particularly interested in wandering behind one during a war. The first video shows precisely that – at one point a character says he’s getting depressed and at the point I felt the sort of empathy that David Cage dreams of evoking. The second video involves scuba diving but, regrettably, the dog is gone by that point. You can watch them below.

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Call Of Duty: Ghosts RPS EXCLUSIVE Dogshot Gallery

By Nathan Grayson on May 21st, 2013.

'Come on, troops! To battle! We can't just run away with our tails between our legs or roll over. Well, not unless they scratch our tummies first. Hah. That's dog humor, you see.'

Call of Duty has a dog now. Not just one that attacks you in multiplayer, either. This one’s yours, and it’s meticulously mo-capped to boot. While last year’s edition was all about DRONES DRONES DRONES (and occasionally horses), Call of Duty: Ghosts is trying to tell a Truly Human And Emotional Story about “underdog” military men and their, er, actual dog. Apparently an “apocalyptic” event has left America’s army in tatters, so the Ghosts must strike from the shadows against some mysterious, overwhelmingly superior force. Naturally, explosions ensue, and lots of things fall down in cool ways. It’s all being brained up by Oscar-winning Traffic scribe Stephen Gaghan, which is maybe significant but probably not. But enough silly facts. After the break, you’ll find Ghosts’ first trailer, a drool-worthy RPS ‘SKLOOSIVE dogshot gallery, and probable proof that the dog is the centerpiece of the entire plot.

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