Posts Tagged ‘DONTNOD Entertainment’

Fail Forward: Life Is Strange

By Marsh Davies on June 4th, 2015.

Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Life Is Strange [official site], an episodic adventure series by Dontnod Entertainment set in a US highschool. It’s great – not because all of it works, but because it’s so interesting when and why it doesn’t.

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Booyah: Life Is Strange Episode 3 Is Out

By Jem Alexander on May 19th, 2015.

Don’t Nod’s adventure series Life Is Strange [official site] has a lot of things going for it, not least of which is the unironic use of the word “Booyah” in the launch trailer for Episode 3 – which launched this morning. Schoolyard angst, murder mystery and a hint of magic all mean that Life Is Strange is giving Telltale a run for their money in the episodic adventure game department.

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Funny, Huh? Life Is Strange Episode 3 Arrives Next Week

By Alice O'Connor on May 13th, 2015.

Life Is Strange [official site] is the first episodic game I’ve played actually episodically, getting in at the start and following along as new episodes come rather than in one lump at the end. (Half-Life 2 doesn’t count.) It’s quite fun this, isn’t it? I think the idea could catch on, you know. Like waiting for the next episode of a TV show, yeah?

Time-travelling teenager Max and her ragamuffin gal pal Chloe will return in Episode 3 of Dontnod’s adventure game next Tuesday, May 19th, publishers Square Enix have announced. Mild spoilers/teasers follow – like a TV listing, right?

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COGWATCH – 5. Life Is Strange (Spoiler Free!)

By Quintin Smith on May 7th, 2015.

Hey! It’s a new episode of COGWATCH, a weekly video series in which Quintin Smith examines one mechanic in one game. This week, the ability to rewind time and re-play decisions in episodic adventure game Life is Strange [official site].

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RPS Chat: Life Is Strange Mid-Season Thoughts

By Adam Smith on March 26th, 2015.

The problem with trying to review the second episode of Life is Strange [official site], Dontnod’s five-part teen drama, is that it would be largely the same as the first episode review except steeped in spoilers. That’s why our episode 2 coverage is going to be a conversation between Adam and me. Full of spoilers. Like, SWIMMING in spoilers. Hella spoilers. From the start.

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Watch Life Is Strange Episode Two Launch Trailer

By Shaun Green on March 21st, 2015.

Life is Strange episode two screenshot

The second episode of Life is Strange [official site] is expected to finally get out of bed next week, on March 24th, probably long after noon. To that end, here’s a launch trailer (which I suppose should be strictly described as a “pre-launch trailer”)!

(Psst! Worried about spoilers? You may not need to be: I’ve not played Episode 1 yet, and having watched this I don’t feel that anything that wasn’t already fairly common knowledge has been revealed. I.e. the game stars a teenage girl with a special power, and is about her navigating her particularly dramatic high school life.)

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Life Is Strange Episode Two “On Track”

By Philippa Warr on February 27th, 2015.

Square Enix have issued a statement to reassure players of episodic mystery Life Is Strange that development of the second installment is on track. The statement (as well as a piece of concept art) followed reports that episode 2 would be delayed.

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Wot I Think: Life Is Strange, Episode One

By Philippa Warr on February 2nd, 2015.

More Instagram than Instagram

Life Is Strange [official site] is Dontnod’s interactive story game told over five episodes. The first – Chrysalis – is out now so Pip took a look. Here’s wot she thought:

There was a fanfiction website I used to read as a teenager. I wasn’t there for the fanfiction though, I was there for the original fiction subsite. It bristled with stories about misunderstood teens, about girls with a gift for one of the creative fields, who had awkward love lives and friend drama. They tended to fall for boys or girls whose eyes changed colour to match their innermost turmoil like some kind of facial mood ring.

These stories often traipsed deep into Mary Sue territory or wish-fulfilment territory. They were authored by people flexing their fledgling writing muscles within a framework of tropes. Taking them as a bundle they shared an oversaturated earnestness, like emotion could be achieved or amplified through a cocktail of adjectives and pathetic fallacy.

Life Is Strange treads that same path – and this is not an insult.

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Life Is Strange, Death Is Stranger: Vampyr

By Adam Smith on January 21st, 2015.

Vampyr is a newly announced action RPG from DONTNOD, creators of Remember Me and the upcoming episodic adventure Life Is Strange. Development is at the earliest of stages but the game will be published by Focus when it eventually releases, and I had the chance to extract some details yesterday while at an event for the company’s upcoming games (Battlefleet Gothic feature coming shortly – they’re doing it right).

In Vampyr, you play a specific character, a doctor who returns from World War 1 to a city devastated by the Spanish Flu. While treating a patient, he is bitten and infected with a strain of virus that falls outside the understanding of medicine.

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Teen Time Travel: Life Is Strange

By Adam Smith on January 9th, 2015.

Square Enix have released the first of three developer diaries for upcoming episodic adventure Life Is Strange. As well as containing some background info about developers DONTNOD, creators of Remember Me, the video contains new footage from the game and discussion about the plot and themes. It’s a pleasantly tranquil video, in which the team are seen playing ping pong in slow motion while discussing independent film and the creation of their teen girl protagonist. The discussion takes place in a voiceover rather than during the slow motion table tennis, which is a shame.

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Oregon, Home: Life Is Strange

By Adam Smith on December 18th, 2014.

Inevitably, the quotes from critics that punctuate the first trailer for Life is Strange contain references to Gone Home. Telltale comparisons might seem more valid given that Life is Strange is an episodic adventure about drama and decision-making rather than puzzling, pointing and clicking, and the floating quotes dutifully invoke The Walking Dead. But there’s some teen angst on display as well in this tale of a photography student returning to her hometown. It’s a hometown packed with melancholy and mystery, naturally, and the plot suggests there might be a touch of Veronica Mars to throw in with other apparent influences. Oh – and the main character can rewind time, obviously.

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Remember ‘Em? Time Travel Tricks With Life Is Strange

By Alice O'Connor on August 12th, 2014.

Ghost car.

Between all the running and jumping and kicking and punching and The Man and some kind of cyber-zombies or something I don’t know, Remember Me had a novel little puzzle game. ‘Memory remixing’ had you jacking into people’s brainboxes to prod and poke and change how they recall events. Sounds like developers Dontnod are focusing on a similar idea with their next game, only with actual time travel and history-changing and fewer guns (relax: not no guns).

Yesterday they announced Life Is Strange, an episodic adventure game about rewriting history.

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Wot I Think: Remember Me

By Alec Meer on June 7th, 2013.

Neo-Soupgate

Remember Me is a sci-fi action game from Capcom and French dev DONTNOD, and it is about doing unpleasant things to people’s memories and punching other people. Mostly punching people, to be honest. Let’s see I can totally recall what I thought of it.

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