Posts Tagged ‘Doom 3 BFG Edition’

Cyberdemon Monday: Doom BFG Source Code Out Now

By Nathan Grayson on November 26th, 2012.

And one and two and three and get shot and jazz hands. OK, now take it from the top.

Doom 3 BFG Edition didn’t exactly make a graceful landing on PC. For one, it crushed the original version flat as Doom 1′s not-exactly-3D character models – leaving mod users without a convenient front door into Doom 3′s rather impressive library of user creations. Happily, however, id and Bethesda took the resulting outrage quite seriously and relisted Doom 3: The Version From Before Incessant Subtitles Took Over The World in short order. Further, they continued to promise that BFG Edition’s source code was on the way. And now, they’ve delivered.

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Mars Retracts: Original Doom 3 On Sale Again

By Alec Meer on November 12th, 2012.

Hi!

OH GOD IT’S MONDAY KILL ME

In happier news, Bethesda’s vexing, mod-screwing decision to remove the original Doom 3 and its expansion from Steam following the release of the confusingly pointless BFG Edition has been reversed. So, you can now lay hands on id’s divisive (putting it mildly) 2004 shooter once again, which must be great news for projects such as Thief recreation The Dark Mod.
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Mod-ern Warfare: Non-BFG Doom 3 Yanked From Steam

By Nathan Grayson on October 24th, 2012.

Mod won't save you now.

Yesterday, we brought you word of a really neat Thief total conversion mod for Doom 3. You probably gazed upon it, felt your excitement glands emit a mucus concoction of pure glee, and downloaded it as quickly as your lovestruck heart could handle. But then you remembered something: Doom 3 was released back when games still came in boxes. Your copy, unfortunately, has probably been devoured by this cluttered meatspace we call reality. Now normally, this would be the part where Steam comes to the rescue. There is, however, one teensy-weensy little problem: vanilla Doom 3′s been abruptly pulled from Steam. You can grab the BFG Edition, but it takes to mods like a Cyberdemon face to, well, a BFG. So I got in touch with id/Bethesda about the issue, and here’s what they said.

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Outta Dunwall: Thief Remake The Dark Mod Updates

By Alec Meer on October 22nd, 2012.

Must have been rats?

With Dishonored reactivating long-dormant stealth glands the world over, now seems a fine time to revisit perhaps its primary ancestor, the Thief games. Doom 3 total conversion The Dark Mod is a mightily ambitious attempt to recreate Thief – its mechanics if not its actual missions – in a more modern, and very much darkness-orientated, engine. It’s just had a major update and a promising new mission added too.

I’m going to insert a ‘Read the rest of this entry’ link now, if that’s okay.
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Doom 3 BFG Throws Its Launch Trailer Into The Ocean

By John Walker on October 18th, 2012.

Doom 3 BFG is out in Europe tomorrow. Pulling something of a Dishonored, Bethesda have once again chosen to put out its “launch trailer” in the gap between the US and EU release of the game. So, can you find the love for a game that lacked it all those eight years ago?

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Damn: Doom 3 BFG Mod Support Still Up In The Air

By Nathan Grayson on August 7th, 2012.

Argh! This hurts almost as badly as the prospect of not being able to design my own campaign in which the littlest Cyberdemon finally learns the true meaning of friendship.

Doom 3′s source code has been helping make pioneering advances in the science of monster closets since late last year. You’d think, then, that letting players tinker around in the upcoming BFG Edition’s infinitely-shotgunable innards would be as simple as one, two, flashlight-removal-mod-because-you’re-too-hardcore-for-seeing. Unfortunately, however, that’s definitely not the case. Right now, in fact, even John Carmack’s stumped. See, BFG may look like Doom 3 and sound like Doom 3 and – I verified this during QuakeCon while no one was looking – taste like Doom 3, but its ones and zeroes definitely aren’t the same.

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Visions Of The Future: Face-On With Oculus Rift

By Nathan Grayson on August 6th, 2012.

John Carmack is building the future. Well, technically, he’s only helping this time. Along with Palmer Luckey and the other fine folks at Oculus Rift, Carmack’s diving headset-first into the world of virtual reality. Of course, this isn’t the first time gaming’s tried taking Bambi-like first steps onto the Holodeck. But then the Virtual Boy happened, and everyone got really sad. Now, though, Carmack and co are claiming the tech’s reached its threshold for “useful coolness,” and – after a hands/eyes/face-on demo with a duct-tape-and-hot-glue prototype of the Rift – I’m sold. This thing’s the future. Or at least a big part of it, anyway.

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210 Minutes of Direct Access To Carmack’s Brain

By Alec Meer on August 4th, 2012.

There are more brain cells in that fingertip than in my skull :(

It says something about John Carmack’s status in the gaming industry that he can hold a talk that lasts for three and a half hours and the majority of watchers are simply delighted. So, if you’ve got nothing else on for the next 210 minutes, here is said relaxed, cheerful, full-throttle, ad-libbed and fascinating QuakeCon speech in full. id’s brain o’brains chats about the problems with Rage and its messy PC launch, his love-hate relationship with the PC as a platform, those Oculus Rift VR goggles that are getting Kickstarted hearts all aflutter, Doom 3 BFG, 3D displays, just the tiniest smidgen on Doom 4 and, of course, a sustained stream of characteristically uncensored techspeak about the past, present and future of computing. Such as viewing images by firing laser beams directly into people’s retinas. Er…

Impressively, as well as talking for so damned long, he doesn’t sit down until the 90-minute point.
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Doom 3 BFG Edition Reveals “The Lost Mission”

By Jim Rossignol on August 3rd, 2012.

BFG! That was almost funny once.
Lost? Or did this level just forget to get out of bed on the day Doom 3 was released? Either way it’s turned up eight years on for the re-release of Doom 3 dubbed “BFG Edition.” The Lost Mission apparently consists in eight new levels of the full game, although I’ve no idea how long one Doom 3 level actually lasted, so I’m hard pressed to say how much game time that actually adds. I believe there were 26 levels in the original game.

BFG Edition is arriving on October 19th for £20. There’s a trailer for the Lost Missions stuff below.
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Resurrection of Resurrection of Evil: Doom 3 BFG Date

By Alec Meer on June 19th, 2012.

Mancubus! Like a succubus, but *a man*

Aha, I was a bit worried this might not see a PC release. Weird on both counts, given PC was originally its lead platform and, well,
it’s a pretty boring game so it’s strange that I’d care. Absent makes the heart grow less exasperated, I suppose. Yes, Doom 3 BFG, complete with new sections, improved levels, tuned controls, added checkpoints and sweet mother of God a mounted-flashlight, will be out on PC. When? MAYBE I’M NOT GOING TO TELL YOU.
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