Posts Tagged ‘Doom II’

Sounds Familiar: Doom 2 In Name Only

By Alice O'Connor on July 24th, 2014.

What would you expect from a level named Courtyard?

“Imagine a world where Doom II was never released, and the levels never saw the light of day. The only bit of information that ever saw the light of day were the titles of the 32 maps, cryptic as can be. What kind of map would ‘The Crusher’ be, or ‘O of Destruction,’ who knows?”

That beautiful thought from Liz Ryerson (who Cara recently embedded with) sparked Doom 2 In Name Only, a community project where members of the Doomworld forums reimagined Doom II’s campaign based purely on its level names. D2INO was released in June, 666 days after starting. It’s worth waiting for a number like that to roll around when dabbling in Doom (‘cos Satans etc).

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Avast, Me Hell Knights: Pirate Doom Adds More Peg Legs

By Alice O'Connor on June 16th, 2014.

Yo ho ho!

I like to think myself a discerning games player. I explore the far reaches of video games in search of fascinating systems, profound experiences, and deep truths. Also, I cannot stop beaming at Doom II imps dressed up as pirates whose hats drift lazily down to the ground after you blow them away with a flintlock. That’s Pirate Doom, a mod giving everything a piratical makeover with twenty-odd new levels, pirate hats, rum, beer, beards, peg legs, cannons, and ripped Monkey Island music.

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