Posts Tagged ‘Doom’

Hellevision: Watch Liz Ryerson’s Doom Mixtape

This one's from A.L.T.

Many things can be improved by boshing them into Doom, and that goes for games criticism too. Liz Ryerson, a musician, Doom enthusiast, and the developer of Problem Attic, has written some of my favourite games criticism of recent times, and in March started recording the Doom Mixtape. It’s a video series where she plays through favourite and curious player-made Doom levels, picking over what makes them interesting and spiralling out to talk about all sorts of things connected to games creation, culture, communities, and commercialism. It’s pretty great. Plus, Doom.

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No Carmack, No Problem? DOOM Multiplayer In Action

“Those murders are alright,” claimed Alice, and she spends half her time worrying that there are murderous clowns living in her basement, so I guess she’d know. Perhaps this bodes well for Bethesda’s Doom [official site], the game we’re not allowed to call Doom 4, whose multiplayer closed alpha kicks off tomorrow, and some advance footage of which can be seen below. And she’s right – I don’t know that I’d say it looks especially Doomy, but those murders are alright.
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Doom’s Guts, Gore, SnapMap And id Tech 6

Look, you might not think that a video about “The Guts And Gore” of Doom [official site] would be particularly insightful, but I’ve embedded three videos about id’s upcoming shooter below, and it’s the best of the lot. I’m delighted that Doom is an unabashed gore-fest but I didn’t expect a video explicitly focusing on the gore to tell me a great deal about how the game plays. While showing off a bursting, belching Mancubus, id take time to alleviate fears that melee kills and elaborate death animations will detract from the flow of the game. It’s a good insight into the speed and flow they’re aiming for. There are also videos about the SnapMap mod kit and the id Tech 6 engine.

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Gloome: A Standalone, Commercial-Friendly GZDoom

id Software may have released Doom‘s source code years ago (the old one, not that new one obvs), but it’s not quite as free as you might expect. With some of the most popular modern versions of Doom using bits of licensed code and reliant on Doom data files, folks have been uncertain whether they’d be able to release proper standalone games – which still has a big and creative modding community.

Enter Gloome, a community project to remove and replace bits that are potentially legally troublesome and enable standalone GZDoom-engine games.

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Doom Isn’t About Chainsaws, Guns And Gore, It’s About Moving Sideways

Doom [official site] came to the Dolby Theatre as E3 began. Bethesda’s showcase event included an in-depth look at a game we already knew about, the announcement of a game that we already knew about and the blood-spattered reveal of a game we’ve been playing (in various forms) for most of our adult lives. Doom is back. Nathan Ditum was on-site for the live demonstration, and squinted through the gore and melee animations to find the rhythm of the past.

It’s a strange and difficult thing, to bring back a classic game. During the in-game demonstration of id’s new Doom at Bethesda’s E3 showcase, crowd reaction suggests that this particular reboot is on the right track. There are cheers when our hero punches a demon’s head clean off with an outrageous melee attack. There is a round of appreciative applause when an arm is wrenched off at the elbow and the palm used as a key (clever!). And there are delighted gasps as a demon is torn in the manner of a strongman phonebook trick, a wet fleshy tear from the jaw down.

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Dragged To Your Doom: New Doom’s Snapmap Editor

After twenty years, the original Doom still has a vibrant, gory, and jolly cheeky modding community. id Software’s mod support has flagged in recent years (heck, so has enthusiasm for their games) but the new Doom [official site] will launch with easy-to-use in-engine tools.

Doom Snapmap is a built-in editor with snap-together preset level pieces which also lets people write their own game logic to create new modes and whatnot. It’s grand that it’s so accessible, but I wonder quite how deep it’ll be.

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DOOM Has A New Trailer, Screenshots, Footage, Gibbage, Double-Jump, Snapmap, Brownness

Bethesda’s E3splosion not only saw Fallout 4 getting a 2015 release date, Dishonored 2 announced, and something something Elder Scrolls Online something, but a pile of new goodies for DOOM. There’s a new trailer below, along with a puddle of new screenshots, and – OMG – double-jumping. Oh, and SO much gore.

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Rip And Tear: Brutal Doom V20 Released

Ripped and torn.

Brutal Doom [official site] may be the best evidence yet that our entire world is inside the mind of a child in 1995 in bed hallucinating gore, fatalities, mutilation, gore, guns, gore, and swear words, their Global Hypercolor t-shirt turning a lurid shade of turquoise around the neck and armpits to indicate a terrible fever.

Creator Sergeant Mark IV this weekend released version 20 of the Doom mod after 18 months of work. V20 brings new gore, new dual-wielding weapons, new gore, better stealth mechanics (no, really), new gore, fancier graphics, bullet penetration, more gore, and more. And more gore.

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It’s A Good Thing Id Restarted Development On Doom 4

The Doom 4 trailer-that-wasn’t, like a necromantic summoning ritual, appears to have opened a portal to a hell dimension of leaked artwork and footage. Supposedly leaked video and artwork posted on the Doomworld forums and All Games Beta show what the game once looked like prior to 2013, when development was scrapped and restarted. Now we know why.

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Here Isn’t Two Seconds Of DOOM Footage

Bethesda has just sent us a link to a video showing literally two seconds of footage from the forthcoming DOOM, in which nothing happens. Two seconds. That’s not an exaggeration. So confident are Bethesda in the frothing excitement for a fifth instalment in the series that they’re putting this out as an “E3 teaser”, with the expectation that we’ll all dance for them. We’d suggest this confidence is somewhat misplaced, and so below you’ll find some videos for some trailers for other cool stuff instead.

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