
I have two, TWO, things about Doom to show you. This is like being an archaeologist in the jungle and discovering a skellington, but the skellington’s heart is still beating and then, oh noes, there’s a ball chasing me and I’ve dropped my hat and give me back my whip Alfred Molina! This Doom reporting is tough work. No wonder all the journalists from that period are scarred and flinch whenever they hear the game’s name. For the brave, there are two Doom mashups that you should be excited about.
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Rock, Paper, Shotgun
Posts Tagged ‘DoomRL’
If Girl Talk Made Games: DoomRL And GMDoom
By Craig Pearson on March 20th, 2013.
DoomRL Is Now 90% Handsomer
By Craig Pearson on March 2nd, 2012.

Tiles are the most exciting thing you can say to a rogue-like likerer: it means that their most-liked of genres has been updated with graphics. DoomRL’s graphical update has been hanging around since 2007, when Spelunky maker Derek Yu promised he’d add them. Now, in 2012, the year of the Mayan apocalypse, he’s finally done it. I’m not saying that this update, which also brings with it some music and mouse options, is the harbinger, the beginning of the end of the age of man, the time we’ve all known was coming yet did nothing to prevent, the year everything changes and the world fights back. No, really, I’m not saying that at all: you’re twisting my words horribly. Stop it! What I am saying is DoomRL has had its biggest update. It’s free, it’s cute in a ‘aw look at him shotgun those flying eye-balls’ kinda way, and there’s a nice video of it below. I’ve no idea where you got that apocalypse stuff from, weirdo.
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You read the article...It is cursed!
Potions And Pitfalls: My Year In Roguelikes
By Adam Smith on December 15th, 2011.

It’s been a fantastic year for Roguelikes, with continued development of the stalwarts and plenty of releases that have toyed with the formula, sometimes reshaping it until it’s almost unrecognisable. I’ve even managed to have great roiling arguments with people about whether certain games should be called Roguelikes or not. That led to Roguelikelikes, which I am simple enough of mind to be pleased about. I also love that people care so much about these permutations of a thirty one year old game that they are willing to bicker about them with strangers. The dungeons and wildernesses are more populated than ever. So, scrolls and potions at the ready? Down into the depths we go.
Respond to our gibber
- Upper Class Twit : “I think his point about profitability still stands, regardless of how difficult it would actually be to develop for PC. I'm pretty sure the market ...” on Bungie: Destiny Not Ruled Out For PC
- Jason Moyer : “Ferrari Racing Legends was developed before the first Shift game and imho you can tell because it still has all the problems that were fixed ...” on The RPS Bargain Bucket: Extreme Precision
- lijenstina : “That walker with a cannon looks super stable. Not top heavy at all.” on Bungie: Destiny Not Ruled Out For PC
- DrScuttles : “I've been using the address from the Wikipedia entry for ZIP code: Mr. John Smith 3256 Epiphenomenal Avenue Minneapolis, MN 55416 Obviously it has my ...” on The RPS Bargain Bucket: Extreme Precision
- JKjoker : “to watch blurays well have to get our friends to dress in IR absorbing clothing or blind it flashing infrared leds at it like a ...” on Kinect 2.0 Will Start Watching Your Blood Next Year


