Posts Tagged ‘Dota 2’

Source Engine 2 Live In Dota 2 Reborn Beta

By Alice O'Connor on June 18th, 2015.

Dota 2 [official site] has jumped to Valve’s shiny new Source 2 engine with the open beta release of the Reborn update. The main version of the game will still run on the old engine until after this year’s International tournament, but everyone can now poke at the new one.

If you dig Dota 2, hey, go have a poke at what’s to come; your match history, matchmaking rating, cosmetic items, and so on are shared across both versions, unlike normal Dota 2 test clients. If you just want to know more about Valve’s new tech, the engine that’ll be free(ish) for everyone to make games on, read on.

Read the rest of this entry »

, , , .

11 Comments »

Dota 2 Reborn: Mod Support Bringing New Valve Modes

By Alice O'Connor on June 17th, 2015.

Valve have made a new Dota 2 [official site] mode for the full launch of Custom Games (mods, basically) in their free-to-play lords management game. Custom Games will let folks create their own levels and gameplay rules, and will have a nifty-looking in-game hub to find and play them. A video showing off Valve’s newest Hammer editor makes them look surprisingly easy to make too.

They’re a big part of the Dota 2 Reborn update that’s due to enter open beta testing this week. Other big changes are a new UI and a switch to a new engine which they don’t name but come on it’s obviously gonna be Source 2 right?

Read the rest of this entry »

, , , .

11 Comments »

Dota 2 Reborn: New Engine, New UI

By Alice O'Connor on June 13th, 2015.

Valve formally announced Source 2 in March, long after we first saw scraps of it in Dota 2 [official site], but when will get to properly play games in it? Soon, is the answer, and it looks like the first will indeed be Dota 2.

The company last night announced Dota 2 Reborn, a revamp of the free-to-play lords management game switching it to a new engine (they don’t name Source 2, but c’mon) with a new UI, revamped spectating, what I imagine is support for custom game modes, new ways to ease new players in, and more. This version will launch into open beta next week, then properly launch after August’s big tournament The International.

Read the rest of this entry »

, , , .

29 Comments »

Dota 2’s TI5 Will Have Biggest Prize Pool In Esports History

By Philippa Warr on June 5th, 2015.

It is gold because of all the money.

The International 5 – Valve’s upcoming Dota 2 [official site] tournament – will have the biggest prize pool in eSports history. The sales of the tournament’s accompanying digital Compendium have now shoved the total money available for the contest past the $10.9 million record set by last year’s International.

Read the rest of this entry »

, , , , .

14 Comments »

Dote Night: Nature Spotting in Dota 2

By Philippa Warr on June 3rd, 2015.

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be spying on the wildlife of the Dota 2 map!
Read the rest of this entry »

, , , .

16 Comments »

Dota 2’s Community Casting International Qualifiers

By Jem Alexander on May 24th, 2015.

Valve’s Dota 2 [official site] championship The International isn’t until August (though it already has a community-funded prize pool of almost $9 million), but is about to settle the four positions earned through regional qualifiers. Eight days of non-stop professional Dota 2 matches are kicking off on Monday, meaning very little sleep. A large number of prominent Dota 2 players, casters, fans and analysts are taking this opportunity to have join together in Bucharest to cast the whole event.

Read the rest of this entry »

, , , .

7 Comments »

Dote Night: Capitalist’s Ones To Watch At ESL One Frankfurt

By Philippa Warr on May 20th, 2015.

Cap casting at ESL One Frankfurt 2014

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be chatting to Dota 2 caster Capitalist about the upcoming ESL One competition!

I went to the inaugural ESL One Frankfurt event last year. It featured one of the best games of pro Dota 2 I’ve ever watched (Alliance v Cloud9) and, as it took place shortly before Valve’s mega-tournament The International, it was an interesting opportunity to size up some of the competitors before Seattle. This year’s event will offer similar fare – big-name teams and a chance to see how they perform on LAN in front of a massive audience – but a lot has changed over the past year. Teams have undergone massive shakeups and enchanted mangoes, octarine cores and glimmer capes abound on the battlefield. In case you’ve lost track of competitive Dota 2, here’s caster Austin ‘Capitalist’ Walsh on the current meta, the teams to watch, and the relationship between casters and players.

Read the rest of this entry »

, , , , , .

15 Comments »

How To Play Games And Chat With The RPS Community

By Scott Constantine on May 8th, 2015.

Get involved!

Rock, Paper, Shotgun has one of the friendliest and most active games communities online, but it’s possible that you’ve never peeled back the mask of the frontpage to discover the forums, guilds and game groups that lie beyond.

If you’re intrigued and you’d like to join the forum, find people to play with, or chat with other RPS readers, read on for a guide to what’s happening and instructions on how to get involved.

Read the rest of this entry »

, , , , , , , , , , , , .

26 Comments »

Dote Night: Dealing With Doofuses

By Philippa Warr on May 6th, 2015.

This one is called Why Did You Abandon Our Game, It Was Still Winnable

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be sharing some learnings dealing with chat abuse in Dota 2.

MOBAs get a lot of flack for having “toxic” communities. I see a fair few commenters and have a number of friends who would approach starting to play a MOBA with the same trepidation as one would have when tasked with finding a mood ring in amongst a swarm of bees. But never fear, I now have a few helpful tips to share. (If anything has worked really well for you, just pop your own strategies in the comments.)

Read the rest of this entry »

, , , .

52 Comments »

Dota 2 Compendium: Deserts And Wizard Hats

By Philippa Warr on May 1st, 2015.

Well, this is essentially where my pay packet is going this month I guess

Settle ye down, for ’tis time for some Dota 2 Compendium talk.

In case you’ve missed the now-yearly “You people spent *how much* on a digital sticker book?” articles, the Compendium is Valve’s way of sourcing a community contribution towards its annual International Dota tournament prize pool, increasing #engagement and, obv, making money. In return for contributing, players get treasure chests, loading screens, item effects, in-game pets and so on. More money in the pot unlocks stretch goals like a new type of terrain, emoticons etc etc. You can see the reawards and unlockables in full after the jump.

25% of the profits from the Compendium go towards the prize pool. Last year that same setup pushed an initial $1.6m to a ridiculous $10.9m – three times the size of the next largest prize pool in eSports.

Here are this year’s level rewards (you need 100 points per level):

Read the rest of this entry »

, , , , .

30 Comments »

Dote Night: Poking At Patch 6.84

By Philippa Warr on April 29th, 2015.

The creeps won't know who to go with...

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be picking through the mango-infested lands of patch 6.84

Tis patch time in Dota 2 land – the patch notes for 6.84 hit yesterday and we’re at that point where the subreddit is now a forest of theorycrafting and the test client is merely a vessel for flinging out “lol icefrog pls fix” video material.

“But Pip,” you might say. “Surely it is to you we will turn to make sense of this world where Alchemist must provide Aghamin’s Scepters like some kind of mystical Pez dispenser, you who will guide us through the ramifications of the multiward stackathon and the difference between a walrus punch and a walrus kick.”

Well, sort of. But I think SRS ANALYSIS BSNS will only really bear fruit (mangoes obv) after the patch has settled in and had the broken bits tweaked or removed. Heck, some of the new items might not even make it through the process.

Instead I’m currently more interested in a smidge of “oooh, would you take a look at that” from my own point of view on the new items combined with “lol icefrog pls fix” video material.

Read the rest of this entry »

, , , .

12 Comments »

Dote Night: A Gallery In Three Lanes

By Philippa Warr on April 15th, 2015.

Sven and Centaur Warrunner by Fiona Ng

One of my habits is searching art and design forums for what their denizens are doing with Dota 2. There’s some excellent stuff out there – cute cartoons, painstaking pixel art, whimsical watercolours and [other alliterative thing here]. To that end I’ve been poking about on Behance. It’s a platform for artists seeking to showcase their work. It used to be that a site search for “Dota 2″ would yield little – maybe some pixel sketches or loading screen-style character art – but going back to it today I found far more.

Read the rest of this entry »

, , .

7 Comments »

Dote Night: Pip’s Cosplay Challenge

By Philippa Warr on April 8th, 2015.

Cosplays from League of Legends and Smite - left to right you've got Lulu, Nidalee and Scylla

*deep-breaths-and-don’t-think-about-how-disastrously-this-could-go-Pip*

Hello Dote Nighters. This post marks the beginning of Pip’s Cosplay Challenge. By that I mean I am going to do my best to create a cosplay – one which I could feasibly wear to an event and people would a) be able to recognise who I was supposed to be and b) not join this tragic lineup.

The whole thing was inspired by the various amazing cosplays I’ve seen around the world at eSports events and the skill and dedication which people put into creating those costumes. I’m not even going to try to pretend I’ll match up to their work but I wanted to give it a go – find out what’s involved, talk to people about how the various aspects work and get an idea for how difficult it is.

Read the rest of this entry »

, , , .

38 Comments »