Posts Tagged ‘Dovetail Games’

Train Simulator 2016 Now Chuggity-Chugging Away

2015 is not the year that Train Simulator makes its promised switch to the Unreal Engine 4. Instead, this year’s revision Train Simulator 2016 [official site] brings a small set of updates and a new selection of content for the base game. Even as Train Simulator updates go, this year’s seems pretty slim. An optimist might say that could indicate developers Dovetail Games are focusing on the new Unreal Engine TS, while a pessimist might say Dovetail are getting stingier. Me, I’d probably just invent two hypothetical people and use them to distract from my handwaving.

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The Flare Path: Dave Does Dovetail

A Crown Copyright image Private Eyed with the help of

Six Sure Signs That Your Sim Studio is a Spectacular Success:

First Official New Flight Simulator X Add-On Announced

You can keep yer HoloLenses; the best thing Microsoft have done for PC gaming recently is let simulation developer Dovetail Games take over maintenance and further development on Flight Simulator X. The game has been well served by its community and third-party developers, but Dovetail taking an official role has let the game be sold through Steam and prompted the creation of official add-ons, the first of which has now been announced. It’s called “Dangerous Approaches”, and it’s not about sneaking up on Adam while he’s sleeping.

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Train Simulator Spirited Away To Story Of Forest Rail

Choo choo!

While I don’t play Train Simulator 2015, I’ve been keenly awaiting the release of a certain DLC pack so I could post about it. The Story of Forest Rail, you see, is a semi-fictional route winding through beautiful and colourful Japanese countryside, partially inspired by Hayao Miyazaki’s Spirited Away. I am always in favour of such things existing, and am glad to see it in the world, and am happy to be writing these here words about it.

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Flight Simulator X Lands On Steam December 18th

Microsoft might long ago have abandoned Flight Simulator X when they dismantled its developer shortly after release, but for the past eight years the game has been supported dutifully by its community and third-party developers. That’s continuing next week when Dovetail Games – famed for Train Simulator and its oodles of DLC – are bringing an updated version of the game to Steam. The slight revision will feature “enhanced multiplayer functionality”, along with Windows 8.1 support and a future of (albeit paid-for) updates.

This obviously has consequences for other third-party Flight Sim X developers, though Dovetail say they’ll make “every effort to ensure that as many of them as possible work”.

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Premature Evaluation: Dovetail Games Fishing

“Carpe diem,” as the ancient Romans used to say, meaning, “Direct Message the carp”.

Each Monday, Marsh Davies sticks his beak into Steam Early Access and returns with whatever stories and/or pearlescent, writhing grubs he can find. This week, he pops a wriggler onto a hook and tosses it into the gentle waters of Dovetail Games Fishing.

“Welcome to the great indoors,” is Dovetail Games’ pitch for its simulation; all the fun of fishing without the need to cultivate a box of maggots in your fridge and then stand for hours on a mudbank while your core temperature slowly drops.

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Water Witchery: Dovetail Games Fishing On Early Access

How tranquil!

Fishing, as I understand it, is not about catching fish. It’s all a macabre ritual to invoke a pleasant Sunday afternoon by the water, isn’t it? The fisher delicately scratches the hook across their fingernail and nods at the white line left by a sharp point. Fingertips descend into maggots, grubbing for a fresh sacrifice, a juicy virgin. Meat and metal meet as, with the greatest of care, they pierce the flesh between the maggot’s eyes. The weighting of the line, the winding of the reels… the rituals are minute and endless. For hours, they stare intently at mirror waters reflecting the sun’s passage across the sky. Silence, solitude, ritual, and contemplation. Witchcraft.

Train Simulator developers Dovetail Games are now dabbling in that magic, having launched their fishing game into Steam Early Access this week. It’s only £4.99 at first.

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Ghost Train Simulator: The Count Of Monster Disco


A dracula wants you to nip out in your ghost train to pick up a few supplies for his Halloween party. That’s a thing. That’s real. It’s 2014’s Halloween gag game from Train Simulator folks Dovetail, and far more extravagant than past ‘Trains vs. Zombies’ offerings. Its name alone deserves its own line:

The Count of Monster Disco.

Cor! That’s a name and a half all right. And if you aren’t already starting to do the Monster Mash in your seat (I heard it was a graveyard smash), seeing the dracula dance will… affect you.

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Training Wheels: Train Simulator 2015 Introducing School

Trouble with the thermic syphons, I see.

I sometimes fancy visiting the countryside in the driver’s cab of a virtual train, especially now I’ve seen the new Japanese DLC route inspired by Spirited Away, but know I’ll never put the time into teaching myself to drive one from manuals and tutorial videos.

Almost as if they knew train simulators appear terrifyingly complex from the outside, Dovetail Games have announced they’ll tackle that with Train Simulator 2015. This year’s refresh will bring a train-driving academy teaching how to make choo-choos chug-chug, along with new base routes and trains–including a train from the future.

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The Flare Path: Devoted To Dovetail

Dovetail Games’ vision and mission statements are remarkably similar to The Flare Path’s. Replace “company” with “column”, “hobbies” with “articles”, and “delight and retain customers” with “debag and retrain readers” and they’re pretty much identical. Whether we see eye to eye on flight simulation matters remains to be seen. I was rather hoping that this week’s word slab would serve as a Rosetta Stone to the exciting but enigmatic press release issued by Dovetail on Wednesday. Searching questions were sent Kent-ward, lengthy responses received, yet somehow I still find myself confused by the Chathamites’ aerial intentions. Read the rest of this entry »