Posts Tagged ‘Dragon Age: Inquisition’

Dragon Age: The Ferelden Scrolls #4 – Ride A Red Hart

By Alec Meer on November 26th, 2014.

Continuing my Dragon Age: Inquisition diary. Earlier chapters here, and once again there are mild spoilers of a sort.

I’ve spent most of my time so far rambling (and in the game, etc). Off to find a campsite over there; off to close a rift on top of these cliffs here; off to recruit a Grey Warden who’s hiding out in some fishing huts; off to do menial work for some dude who thinks it’s more efficient to send the lady who’s busy SAVING THE BLOODY WORLD twenty feet outside his village to collect some sheep meat for him than to do it himself.
Read the rest of this entry »

, , , .

37 Comments »

Dragon Age: The Ferelden Scrolls #3 – Iron Bull’s Nipples*

By Alec Meer on November 25th, 2014.

Continuing my Dragon Age: Inquisition diary. Earlier chapters here, and once again there are spoilers of a sort.

I haven’t been super-impressed by my battlechums to date. Whenever I talk to Cassandra I feel as though she’s forever on the cusp of admonishing me for being late with my homework. Disco-chested sex dwarf Varric walks the walk (and you can tell by the way he uses his walk, he’s anyone’s man) but I couldn’t say he’s talking the talk just yet. Egg-faced spirit-botherer Solas just makes me feel weird, and not in a climbing the rope at gym class way.

I’m pretty relieved to have recruited two new battlechums. They’re far more entertaining. And, er, maybe they are a bit more on the climbing the rope at gym class spectrum.
Read the rest of this entry »

, , , , .

40 Comments »

Radioface: In Praise Of Peculiar Protagonists

By Adam Smith on November 22nd, 2014.

I had to take out a stack of dice when I was playing Dragon Age: Inquisition over the weekend. Not to re-roll the complexities of combat – the numbers thrown around are too big for my collection of bones – but to generate a face for my character. Above you can see my knobbly-nosed dwarf. His name is Pootle and he has a Radioface.

Read the rest of this entry »

, , , .

58 Comments »

Dragon Age: The Ferelden Scrolls, Day 2: The Solas Effect

By Alec Meer on November 21st, 2014.

Solas *always* slightly approves

Continuing a Dragon Age: Inquisition diary.

I seem to have found friends by default. They were just there when I performed my Act Of Ultimate Heroism (i.e. wavey green hand shtick) and now they won’t seem to go away. I already introduced you to the relentlessly serious Cassandra, a very, very solemn ex-Templar who first wanted to kill me and is now telling the world that I’m its salvation. In a fight, I’m her boss. Outside of a fight, she’s calling the shots. Not sure how I feel about that yet. There are two others who’ve decided they’re going to stick to me like glue. They’re bit… full-on.
Read the rest of this entry »

, , , , , .

28 Comments »

The Ferelden Scrolls: A Dragon Age Diary, Part 1

By Alec Meer on November 20th, 2014.

are we in New Zealand?

Beginning a new diary series for Dragon Age: Inquisition. Yes, I’m mostly doing this so I have an excuse to play Dragon Age: Inquisition during work hours. There will be spoilers and there will be presumed knowledge, but there probably won’t be much taking anything seriously.

Read the rest of this entry »

, , , .

72 Comments »

Wot I Think: Dragon Age – Inquisition

By Adam Smith on November 17th, 2014.

Dragon Age: Inquisition might just be my favourite game released this year. Considering my expectations and relationship with recent BioWare games, that’s about as likely as Saturday night’s soggy kebab being my favourite meal of the year. I’ve spent almost sixty hours uncovering as much of Inquisition’s enormous open world and intricate story as possible, and as soon as I have a few days free, I’ll be spending another sixty or eighty hours seeing it all through new eyes.

Read the rest of this entry »

, , , , , , .

219 Comments »

Dragon Age: The Last Court Is Failbetter’s BioWare Project

By Philippa Warr on November 3rd, 2014.

Serault will be fine. Probably.

We’ve been speculating about Failbetter Games’ collaboration with BioWare since February, so it’s a relief to finally discover that it’s Dragon Age: The Last Court. It’s a text-driven project set just before the events of BioWare’s soon-to-be-released Dragon Age: Inquisition.

Read the rest of this entry »

, , , , , .

8 Comments »

Revisionist History: Dragon Age Keep Launched

By Alice O'Connor on October 30th, 2014.

Sure. Probably. That sounds about right.

Filling in the history of Thedas in the Dragon Age Keep, I realise I really don’t remember much about Dragon Age. I needed to consult Google just then to discover that the world it’s set in is named Thedas, for example. Did I give an amulet to a beggar in Origins? Maybe. What’s it to you? Who’s Gascard and why did I kill him? Was Cullen the nice Templar or that mean one? Maybe I killed both.

Keep is the tool that BioWare are using to set up the state of the world in Dragon Age: Inquisition, building up a history of decisions your characters made in earlier games. And it’s now in open beta.

Read the rest of this entry »

, , , .

47 Comments »

Build-A-Wizard: Dragon Age Inquisition’s Character Creator

By Alice O'Connor on September 30th, 2014.

Shake it off, Vivienne.

We only have a few more months to wait until five years of questing and world-saving conclude in Dragon Age: Inquisition, and the question on everyone’s lips is: can I make a real cool-looking wizard or, like, some kind of really dopey one, or maybe one that looks like my nan, or Taylor Swift? That’s it: can I make Taylor Swift save the world and sing Shake It Off whenever she brushes blood and viscera off her armour? That’s what everyone’s asking, anyway.

A BioWare livestream yesterday giving a good look at the character creator revealed the answer: sure, I guess, probably, if you want! And if you provide your own singing.

Read the rest of this entry »

, , , .

37 Comments »

The Mass Effect Effect: Dragon Age Inquisition’s Multiplayer

By Alice O'Connor on August 27th, 2014.

Not found in multiplayer: any of this lot.

After being a big grumpbag about Mass Effect 3‘s multiplayer when BioWare announced it, thinking it a cynical cash-grab, I was pleased to discover it was actually pretty fun for a box-ticking feature. So, if you don’t mind, I’d like to skip that rigmarole for Dragon Age: Inquisition. The fantasy RPG will also have a four-player co-op multiplayer mode, BioWare announced yesterday. It sounds like it’ll try the same sort of stuff ME3 was up to, only better.

Read the rest of this entry »

, , .

77 Comments »

Dragon Fights And Spoilers – Dragon Age: Inquisition

By Ben Barrett on August 14th, 2014.

The Dragon Age hype train rolls ever onward. As we near the delayed release of Inquisition on November 21st, the latest trailer had its debut at the EA press event at Gamescom. It’s titled “The Enemy of Thedas,” who one would presume is giving the threatening baddie monologue throughout, and shows off all the usual fantasy violence we’ve come to expect. It also seems to let out some rather significant story beats. Spoilery analysis of those below.

Read the rest of this entry »

, , , , .

30 Comments »

Tactical Wizarding Action In Dragon Age: Inquisition

By Ben Barrett on July 30th, 2014.

I hadn’t noticed until now, but the vast majority of the footage we’ve had of Dragon Age: Inquisition hasn’t featured combat in the way it will be played. Everyone will use the over-the-shoulder camera for, oh, 24 seconds or so then never again. Far more useful is the free-roaming tactical view that pauses time, giving you a moment for a sip of tea and a good think. Perhaps you’d like to target your fireball over here, sir? Or bash this ingrate’s head in with a warhammer, ma’am? Bioware, continuing a trend of blitzing us with trailers at Ubisoft pace, show it off below.

Read the rest of this entry »

, , , .

68 Comments »

Dragon Age: Inquisition Slips Just A Tiny Bit

By John Walker on July 23rd, 2014.

Nobody expected the Dragon Age: Inquisition to be released on time. Nrrggh. The originally slated release date for what I imagine BioWare wish they could call Dragon Age 2 was 7th October, but as we all know, the Walker Principle states that original release dates will never be met. The slip, however, is only six weeks, meaning we’ll now see the game on the 18th November in the US, and then FOR SOME SODDING BLOODY REASON Europe on the 21st.

Read the rest of this entry »

, , , , .

39 Comments »