Posts Tagged ‘Dragon Age: Origins’

Bioware’s Dragon Age III Plans Collated


Yes, obviously there’s going to be a third game. It’s a long way off, still. But what are they going to do with it? Match-3 puzzler? We should be so lucky. Instead it’s going to feature an art style similar to DA2, and you’ll be able to full tinker with the loadouts of your party members. Fighting will also be encounter-based, rather than surviving waves of enemies. Hooray!

You see, using my sneaky internet-enabled “eyes” to read this comprehensive thread on NeoGaf, I am able reveal that the game is about “Saving the world from… itself” (you have to include a little pause there when speaking aloud, with dramatic turn to camera) and that whether you play as a set character as in Dragon Age II, or as a player-created character, has yet to be decided and will based on player feedback. Hmm, I think I’ll use my magical ear-trumpet to collect that feedback for you from the howling winds of the internet, Bioware: player-created character. Lots more detail in the thread. There might even be co-op! Maybe. A yes please there, too.

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Make It Stop: BioWare NWN Forums Hacked

that's exactly what a hacker looks like

This is a depressing year to be on the internet. And a doubly-depressing one to be a newswriter on the internet. The latest (but, let’s not bloody kid ourselves, not last) game company to suffer the peculiar ire/amusement of hackers is Bioware. Fortunately, only a very specific bit of Bioware, so don’t panic too much: their 10-year-old Neverwinter Nights forum. It actually happened a little earlier this month, but now Bioware are alerting everyone affected and opening up about exactly what details were compromised. You may have thought, following the initial talk of this hack, that it was no big deal for you, but if you used to play NwN you might well have left passwords, email addresses, phone numbers or CD keys in the information these imps have made off with. Credit card details are apparently safe, however. Full Bioware statement below.
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But! Dragon Age May Be Back On Track

Run, Hawke! Run from all the thousands of men who hate you!

EA may not have given Battlefield fans the answer they wanted to hear, but meanwhile, back in the kingdom of Ferelden, things might be looking a little rosier. Eurogamer had a chat with EA bigwig Frank Gibeau about the reception to Dragon Age 2. He was careful not to actually slag off the game or its makers, but he did imply that the negative feedback has very much been taken on board.
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Imagine That: EA DRM Goes Haywire

This ogre is not happy about DRM
So there have been some problems with EA’s DRM for Dragon Age. Ars Technica has a good, angry summary of what has been happening:

Thanks to a combination of DRM idiocy and technical and communications failures on the part of EA and Bioware, I (along with thousands of fellow EA/Bioware customers) spent my free time this past weekend needlessly trapped in troubleshooting hell, in a vain attempt to get my single-player game to load.

I know I’m flogging an offline horse here, but these kinds of stories are just starting to make me miserable. DRM is clearly a waste of our time and publisher’s money. I’m baffled as to why people should pour more resources into this, and still come up with half-arsed server-based solutions that require constant checks and are prone to failure. I know, I know. Empty ranting, pissing into the wind. But something has to change.

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Abbreviation Blowout: ME2 & DA:O DLC

I've been attending the same photoshop night classes as Kieron. They're so cheap!

What would it be like if Dragon Age’s Morrigan and Mass Effect’s Liara T’Soni met? I fed that question into the RPS supercomputer and it spat out the above image. I don’t think it was trying very hard. Anyway as of yesterday both ladies have received their very own DLC, with DA’s Witch Hunt and ME2’s Lair of the Shadow Broker both available for download RIGHT NOW. Witch Hunt costs $7 and adds about an hour of play time (according to the Dragon Age wiki), while Lair of the Shadow Broker costs $10, lasts about two and a half hours and lets you have sex with Liara. One of these packs is a better deal than the other, I feel.

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Terminal Witch: Witch Hunt Trailer

Oh god. Are RPS going to do another post talking about boobs?
September 7th is looking like a bad day for people find themselves bleeding from every orifice whenever Bioware release Downloadable Content. They’re going to be painfully jettisoning twice the fluids they may have expected, because as well as Lair of the Shadow Broker for Mass Effect 2, they’re releasing Witch Hunt for Dragon Age: Origins which basically takes your Warden out for the final part of the story where you find out whether Morrigan ever decided to start wearing sensible clothes. Trailer follows, which includes spoilers…
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Dragon Age: Bioware’s Smashiest Hit Ever*

Just as a follow-up to Jim’s post earlier, it’s worth pointing out a Bioware comment from last week in which they revealed that Dragon Age: Origins was their most successful game ever. Which makes it doubly weird that they’re trying to make Dragon Age 2 more like the Mass Effects. The first one, at least, was a less successful project.

*As of last November. Mass Effect 2 probably did okay too.
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Anti-Alistair: Darkspawn Chronicles Is Out

The next big chunk of Dragon Age DLC is now out, and (as John mentioned a couple of weeks back) it’s a devious little concept. It’s only a module rather than another Awakenings-size mega-chunk, but it’s a chance to step inside the festering skin of a Darkspawn hurlock and lay vicious siege to the puny human city of Denerim. The idea is ‘your’ Dragon Age hero didn’t survive the opening fight in the original DA, so it’s Darkspawn vs Alistair instead. Won’t end well for our boisterous, blonde-haired holy warrior, I suspect. If you complete it, you unlock a new item in the main DA/Awakenings campaign, which will presumably just pop magically into your inventory like so many of the other DLC items. Honestly, why must latter-day RPGs do that? It removes the striving and the triumph from finding or buying cool loot. Especially when the story is “your character was born an orphan and a pauper. Oh, apart from that impossibly priceless high-level Blood Dragon armour he happens to have in his bag.”

Yours for $5, anyway. Or ‘400 Bioware points’, if you’re into the whole made-up proprietary currency thing.

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New Dragon Age DLC: Darkspawn Chronicles

That's you, that is.

There’s new Dragon Age DLC on the way. Which so far hasn’t really been much of a cause for celebration, but this one, Darkspawn Chronicles, sounds interesting. Very interesting. It’s an alternative history, where your character is killed during the Grey Warden’s Joining ceremony. This leaves the lovely Alistair in charge of the elite group, but oh no, you don’t play as him. You play as a darkspawn.

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DAO: Awakening Trailer, Ostagar Released

Iiiiiiittttt's aaaaa ghooooooosssssssttt!

It’s not exactly jam-packed with detail, but there’s a new Dragon Age: Awakening trailer that features a spectral skellington dragon, The Queen of Black Marsh. That’s good enough, right? Which also affords me the opportunity to let you know that the long, long delayed Return To Ostagar DLC is finally available for the PC (the poor PS3 crowd still don’t have it). Almost a month late, and held up by a series of fiascos, we’ll be taking a look at it just as soon as we can.

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DragonLC: Return To Ostagar


Dragon Age‘s first post-release DLC has been announced, and it’s called “Return To Ostagar”. It apparently “allows players to exact their revenge and embark on a quest for the mighty arms and armor of the once great King Cailan when they revisit Ostagar, the site of the Grey Wardens’ darkest hour, to reclaim the honor and learn the secrets of Ferelden’s fallen king.” It’s going to cost 400 Bioware points on PC, which I guess is about $5. Release date is the less-than-specific “this winter”. Full press release below.
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Rock, Paper, Sorcerer? Dragon Age Tools


The Dragon Age toolset has been released, which is surely they only sensible way to defeat the DLC demon that walks in our shadow. Purge it with the capacity to “build new, original campaigns, quests, or cut-scenes,” or even “create your own stories with the powerful cinematics editor that offers full control of the camera, voice and lip syncing tools, and a full character creator.” Hmm. It’s 472mb in digi-girth, and even has its own trailer, posted below. Get the toolset here or here, and probably other downloady places too. The important issue, however is whether anyone going to make us an RPS campaign? Eh? Anyone?
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PC Gamer: Dragon Age Origins Review

That's a nasty cold.

My review of Dragon Age in PC Gamer is now online. All 60 million words, but short the very pretty boxouts (and thus vital details about the “taint” – snigger). It looks very splendid in the magazine. (Unfortunately an RPS review will be a while coming as our attempts to get review code were not responded to.) It’s a tremendous game, in many senses of the word. Here’s an excerpt that captures one of my favourite details:

“Whether you play as a human, elf or dwarf, a rogue, warrior or mage, a noble or a commoner, Dragon Age requires smart use of your wits and weapons. Combat is a combination of real-time fighting and turn-based handing out of orders. You have control of all in your current party (which has a maximum of four characters), as well as an elaborate Combat Tactics system that enables you to all but program your team’s AI. But there’s also an entire realm to explore, and a central, overwhelming theme of acculturation within its many towns and races. This is about politics, moral philosophy and love. And about killing dragons with swords.”

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