Posts Tagged ‘Dragon Age’

Morri-gone: Dragon Age – Inquisition

By Adam Smith on August 15th, 2013.

Dragon Age: Inquisition won’t be out until Autumn 2014 at the earliest, but that doesn’t mean we can’t poke through the nuggets of information emerging from within the extended development cyclone. In the last week, two significant gobbets of information have emerged from Bioware’s lair. The first, as alluded to in the headline, is the news that Morrigan won’t be a party member, although that’s not to say her witchy ways won’t have a place in the game. The second piece of news wasn’t really news at all to me – Inquisition will contain multiple playable races. I didn’t realise that was a thing that might not be happening but confirmation came in a Game Informer interview.

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Dragon Age III’s Gaider On The Impracticality Of Sexism

By Nathan Grayson on March 28th, 2013.

All this talk of sexism isn’t going away, nor should it. The gaming industry’s sick, and the symptoms are plain as day. Mystifyingly often, however, the immediate reaction to even the faintest hint of that suggestion is “No, nuh-uh! You just want to censor expression! Give me one good reason we actually need to change.”* Well, if you really want to move beyond “Because jeez, it’s basic human decency to treat someone else the way you’d like to be treated,” Dragon Age III lead writer David Gaider’s got a laundry list of practical reasons for you. 14 years at one of the most influential studios out there, after all, will do that to you. Especially when it’s one that’s certainly not innocent of mistakes and missteps of its own. Prior to Gaider’s GDC talk on the very same subject, I caught up with him to discuss why sexism (and any sort of “-ism,” really) is bad for everyone: you, me, the industry, and of course, women or anyone else directly affected.

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Everybody Expected It – Dragon Age III: Inquisition

By John Walker on September 17th, 2012.

Sorry it's not another picture of a map.

BioWare have just officially announced Dragon Age 3. It has, of course, already been discussed in public as long ago as April, making an official announcement a touch silly. But it does at least have a name now. Dragon Age III: Inquisition, and it will be made in the Frostbite 2 engine. Which if you were of a curt enough mind, you might describe as the first full Dragon Age sequel.

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Speak Up: BioWare Now Taking Dragon Age 3 Suggestions

By Nathan Grayson on May 17th, 2012.

Either a screenshot from Dragon Age II or Bloodgame IV: Bloodletting Bloodstravangza Starring Badd Bluud - I'm not sure which.

Somehow, I doubt Dragon Age 3 is going to reuse levels at every all-too-familiar turn. And while BioWare still isn’t mentioning the next swords ‘n’ sorcery sequel by name because ours is a silly, silly industry, it’s now launching an official monthly “series of questions and discussions around Dragon Age” with the goal of getting a feel for what fans want. Do not, however, expect your fanfic simply titled “Anders: Lion Rider” to ride a red carpet right into series canon. “We’re not making promises,” emphasizes BioWare. “We’re talking about ideas.”

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No Reused Levels: Details Of Dragon Age 3 Emerge

By John Walker on April 11th, 2012.

So they SAY.

Rumours are flying that Dragon Age 3 might be something more like the sequel to Dragon Age we’ve been hoping for. After Dragon Age 2 came out feeling more like a side-project, BioWare have dropped some hefty hints that they’re looking to redress much of that in an unannounced third game for the series. At a PAX East panel, as spotted by Eurogamer and recorded by Gamespot, Dragon Age developers discussed what a hypothetical game might contain, were it to exist, which it currently doesn’t, but obviously does. It’s to be a far more varied game, with new locales, and decisions that carry over from previous games.

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How To Write Bioware Fanfiction

By Craig Pearson on February 2nd, 2012.

Dragon Age 2 guysby *sandara
I think I’ve just won the most literal title of the day award, and it’s my first post of the morning. Hear that, rest of RPS? You might try to defeat me, but I will bland you out the park. I hope I don’t get stuck in a rut. Can someone out there recommend a newly written guide to some sort of writing? What? Bioware‘s Senior Writer David Gaider has just written a blogpost on how to write fanfiction? What I do is essentially fanfiction to the whole of PC gaming. That’ll do!
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Dragon Age Multiplayer in BF3 Engine?

By Jim Rossignol on November 30th, 2011.


Activate the rumour siren! Bee-WOOP! Etc. Kotaku have posted saying that an “insider” has revealed a multiplayer Dragon Age game in the pipeline. Here’s the vague heart of the rumour: “The insider wasn’t sure if Dragon Age multiplayer was going to be part of a full, stand-alone title (ala Dragon Age 3) or available separately as a downloadable game. It is apparently being developed on DICE’s Frostbite 2 game engine (used for Battlefield 3), and even early-on the game apparently looks stunning.” Apparently! Apparently dragons will be playable, too. Take that, other dragon-based gameplay experiences! It does make a lot of sense, though – a dragon’s tail whipping through a destructible building as you mill about with chums trying to kill it with hammers. We’ll find out of if this is a true thing soon enough.

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DA2 Expand-O-Pack: Better, Tougher, Morer

By Mark Wallace on July 20th, 2011.

Dragon Age II: Legacy Bronto
When Dragon Age II: Legacy comes out on July 26, it will mark the first real chance that developers Bioware have had to respond to the criticism you lot (you know who you are) sent their way after DA2’s initial release. It was a particular problem for the many fans of DA: Origins, who largely felt that the second instalment just didn’t produce the kind of fantasy experience they felt appropriate for a sequel. Maybe you checked the “unchallenging mobs” box before you sent in your DA2 feedback form. Or maybe it was the “samey combat encounters” box. Or maybe “tired dialogue choices”, or “boo! on rails”. In any case, a lot of you checked a lot of boxes. (And the Dragon Age Facebook game probably didn’t help.)

But anyway, good news: Dragon Age Senior Producer Fernando Melo has read all those response cards, and he’s here to tell you — or anyway, he was at EA recently to tell me — that he feels your pain. Read the rest of this entry »

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Infinite Dragons? Dragon Age III Confirmed

By John Walker on May 20th, 2011.

You'll be amazed to learn this isn't the official logo.

So, there’s going to be a Dragon Age The Third then. Eurogamer reports that BioWare are looking to hire staff to work on the game. While possibly no surprise to anyone, it’s still nice to know it exists. They’re after environment artists, if that happens to be you. Let’s hope they give themselves a little longer to make this one.

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Golems!

By Jim Rossignol on July 28th, 2010.


I love golems, best of all the magically animated constructs. They’re my friends. It’s fortunate for me, then, that Bioware have announced the next bit of DLC for Dragon Age as being Golems of Amgarrak, in which you can head out of Orzammar to hunt for the dark secrets of the big stone dudes, and recover a lost dwarven expedition. It features new creatures and new characters, apparently, and will turn up on August 10th for the sum of $5. I was going to post a trailer, via MMORPG, below, but it doesn’t work for some reason. See it here.

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The Mass-Effectification of Dragon Age 2

By Jim Rossignol on July 13th, 2010.


Why change a winning formula? That’s what I was left wondering after discovering that, on the one hand, Dragon Age sold better than any Bioware game ever as of November, and on the other, that the formula is changing dramatically for Dragon Age 2. It’s worth noting that the PC version isn’t changing as much as the console versions of the game. We will apparently retain “strategic combat”, which is a good news, while console chums will be “playing to their strengths” with more actiony combat mechanics. Conversation will also now be handled via Mass Effect’s wheel system. The biggest change, however, is that Dragon Age 2 will be getting its own equivalent of Shepard, with player character options reduced to the male of female versions of “Hawke” (pictured? I think). Bioware confirmed on their forums that you will have to play a human.

Hell, I enjoyed Mass Effect 2, but you have to wonder why Dragon Age was so successful in the first place. Not because it was copying its less successful sibling, that’s for sure. I enjoy almost all of Bioware’s work, but I think boiling one game down to another just makes gaming a less interesting place. Diversity is important.

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