Posts Tagged ‘Dragon Age’

Radioface: In Praise Of Peculiar Protagonists

By Adam Smith on November 22nd, 2014.

I had to take out a stack of dice when I was playing Dragon Age: Inquisition over the weekend. Not to re-roll the complexities of combat – the numbers thrown around are too big for my collection of bones – but to generate a face for my character. Above you can see my knobbly-nosed dwarf. His name is Pootle and he has a Radioface.

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Wot I Think: Dragon Age – Inquisition

By Adam Smith on November 17th, 2014.

Dragon Age: Inquisition might just be my favourite game released this year. Considering my expectations and relationship with recent BioWare games, that’s about as likely as Saturday night’s soggy kebab being my favourite meal of the year. I’ve spent almost sixty hours uncovering as much of Inquisition’s enormous open world and intricate story as possible, and as soon as I have a few days free, I’ll be spending another sixty or eighty hours seeing it all through new eyes.

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Dragon Age: The Last Court Is Failbetter’s BioWare Project

By Philippa Warr on November 3rd, 2014.

Serault will be fine. Probably.

We’ve been speculating about Failbetter Games’ collaboration with BioWare since February, so it’s a relief to finally discover that it’s Dragon Age: The Last Court. It’s a text-driven project set just before the events of BioWare’s soon-to-be-released Dragon Age: Inquisition.

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Tactical Wizarding Action In Dragon Age: Inquisition

By Ben Barrett on July 30th, 2014.

I hadn’t noticed until now, but the vast majority of the footage we’ve had of Dragon Age: Inquisition hasn’t featured combat in the way it will be played. Everyone will use the over-the-shoulder camera for, oh, 24 seconds or so then never again. Far more useful is the free-roaming tactical view that pauses time, giving you a moment for a sip of tea and a good think. Perhaps you’d like to target your fireball over here, sir? Or bash this ingrate’s head in with a warhammer, ma’am? Bioware, continuing a trend of blitzing us with trailers at Ubisoft pace, show it off below.

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Soulier Than Thou: Dragon Age – Inquisition

By Adam Smith on June 9th, 2014.

Dragon Age: Inquisition’s new trailer makes me think that Bioware’s blood and (b)romance fantasy series has noticed the brooding character standing at the other side of the RPG battlefield. The veteran of a thousand deaths stares back, scars criss-crossing every inch of its face, nostrils included, and then rolls backwards out of the door. Dragon Age looks on enviously. It wants to have cool scars a well – it’s the scars, right? Chicks love the scars – and it wants people to notice when it rolls into a room. That, presumably, is why the E3 video caused me to react with a raised eyebrow and a murmur of “Soul-y shit”.

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Nobody Expects A Dragon Age – Inquisition In-Game Video

By Adam Smith on April 22nd, 2014.

Extreme Last Supper: Inquisition Edition

I remember when Dragon Age trailers were all Marilyn Manson, blood, guts and witchy sex. How things have changed. Or perhaps not. The latest trailer for Dragon Age: Inquisition shows some in-game footage, including a moment of dodge-rolling that made me hanker for Dark Souls II even more than I already am, but it’s mostly bombastic music and high-falutin’ voiceovers. In fact, watch the Origins trailer and this one back to back, switch out ‘Blight’ for ‘Breach’ whenever one or the other occurs, and it doesn’t look all that different. Prettier though. And with less blood and sex.

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Morri-gone: Dragon Age – Inquisition

By Adam Smith on August 15th, 2013.

Dragon Age: Inquisition won’t be out until Autumn 2014 at the earliest, but that doesn’t mean we can’t poke through the nuggets of information emerging from within the extended development cyclone. In the last week, two significant gobbets of information have emerged from Bioware’s lair. The first, as alluded to in the headline, is the news that Morrigan won’t be a party member, although that’s not to say her witchy ways won’t have a place in the game. The second piece of news wasn’t really news at all to me – Inquisition will contain multiple playable races. I didn’t realise that was a thing that might not be happening but confirmation came in a Game Informer interview.

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Dragon Age III’s Gaider On The Impracticality Of Sexism

By Nathan Grayson on March 28th, 2013.

All this talk of sexism isn’t going away, nor should it. The gaming industry’s sick, and the symptoms are plain as day. Mystifyingly often, however, the immediate reaction to even the faintest hint of that suggestion is “No, nuh-uh! You just want to censor expression! Give me one good reason we actually need to change.”* Well, if you really want to move beyond “Because jeez, it’s basic human decency to treat someone else the way you’d like to be treated,” Dragon Age III lead writer David Gaider’s got a laundry list of practical reasons for you. 14 years at one of the most influential studios out there, after all, will do that to you. Especially when it’s one that’s certainly not innocent of mistakes and missteps of its own. Prior to Gaider’s GDC talk on the very same subject, I caught up with him to discuss why sexism (and any sort of “-ism,” really) is bad for everyone: you, me, the industry, and of course, women or anyone else directly affected.

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Everybody Expected It – Dragon Age III: Inquisition

By John Walker on September 17th, 2012.

Sorry it's not another picture of a map.

BioWare have just officially announced Dragon Age 3. It has, of course, already been discussed in public as long ago as April, making an official announcement a touch silly. But it does at least have a name now. Dragon Age III: Inquisition, and it will be made in the Frostbite 2 engine. Which if you were of a curt enough mind, you might describe as the first full Dragon Age sequel.

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Speak Up: BioWare Now Taking Dragon Age 3 Suggestions

By Nathan Grayson on May 17th, 2012.

Either a screenshot from Dragon Age II or Bloodgame IV: Bloodletting Bloodstravangza Starring Badd Bluud - I'm not sure which.

Somehow, I doubt Dragon Age 3 is going to reuse levels at every all-too-familiar turn. And while BioWare still isn’t mentioning the next swords ‘n’ sorcery sequel by name because ours is a silly, silly industry, it’s now launching an official monthly “series of questions and discussions around Dragon Age” with the goal of getting a feel for what fans want. Do not, however, expect your fanfic simply titled “Anders: Lion Rider” to ride a red carpet right into series canon. “We’re not making promises,” emphasizes BioWare. “We’re talking about ideas.”

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No Reused Levels: Details Of Dragon Age 3 Emerge

By John Walker on April 11th, 2012.

So they SAY.

Rumours are flying that Dragon Age 3 might be something more like the sequel to Dragon Age we’ve been hoping for. After Dragon Age 2 came out feeling more like a side-project, BioWare have dropped some hefty hints that they’re looking to redress much of that in an unannounced third game for the series. At a PAX East panel, as spotted by Eurogamer and recorded by Gamespot, Dragon Age developers discussed what a hypothetical game might contain, were it to exist, which it currently doesn’t, but obviously does. It’s to be a far more varied game, with new locales, and decisions that carry over from previous games.

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How To Write Bioware Fanfiction

By Craig Pearson on February 2nd, 2012.

Dragon Age 2 guysby *sandara
I think I’ve just won the most literal title of the day award, and it’s my first post of the morning. Hear that, rest of RPS? You might try to defeat me, but I will bland you out the park. I hope I don’t get stuck in a rut. Can someone out there recommend a newly written guide to some sort of writing? What? Bioware‘s Senior Writer David Gaider has just written a blogpost on how to write fanfiction? What I do is essentially fanfiction to the whole of PC gaming. That’ll do!
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Dragon Age Multiplayer in BF3 Engine?

By Jim Rossignol on November 30th, 2011.


Activate the rumour siren! Bee-WOOP! Etc. Kotaku have posted saying that an “insider” has revealed a multiplayer Dragon Age game in the pipeline. Here’s the vague heart of the rumour: “The insider wasn’t sure if Dragon Age multiplayer was going to be part of a full, stand-alone title (ala Dragon Age 3) or available separately as a downloadable game. It is apparently being developed on DICE’s Frostbite 2 game engine (used for Battlefield 3), and even early-on the game apparently looks stunning.” Apparently! Apparently dragons will be playable, too. Take that, other dragon-based gameplay experiences! It does make a lot of sense, though – a dragon’s tail whipping through a destructible building as you mill about with chums trying to kill it with hammers. We’ll find out of if this is a true thing soon enough.

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