Posts Tagged ‘Draknek’

Don’t Look Now: Traal Is Free, Frightening

By Adam Smith on January 24th, 2013.

Do you remember These Robotic Hearts Of Mine? It’s a puzzler with a narrative and even if it wasn’t entirely successful, the moments when the story and mechanics interlock were effective. The chap who created the puzzler has several other games available and even though it isn’t new, I discovered Traal last night, following its release on iOS. It’s a collaboration with Jonathan Whiting and while its chunky, murky pixels may be off-putting to some, it’s worth sticking around for the clever horror twist. In gaming, there are monsters that kill, monsters that make the vision go blurry, and, now, monsters that trigger an automatic flight response when the player sees them.

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These Robotic Hearts Of Mine: 24 Hour Beta

By Lewie Procter on August 19th, 2011.

Hearts in the right place
Bristol Coventry based indie dev Draknek has got a new game in the pipeline, which he’s pitching as a “Narrative-driven abstract puzzle game”. It’s simple, but efficient and minimalistic use of words, pixels and sounds result in a fairly atmospheric little game. It’s still a work in progress, obviously, but is currently playable here. As part of this time-limited beta testing, why not give him some feedback over twitter too? You’ve got until about 1am UK time tonight to try it.

There’s a trailer, but it contains solutions to all the early puzzles, so I’d suggest just playing it yourself.

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