Posts Tagged ‘Duke Nukem Forever’

Gearbox On Duke 3D remake: Oh, Go On Then

By Alec Meer on October 14th, 2010.

Dark Darkem Darkever

One Duke Nukem game not enough? Well, you’re getting two. A planned mod built in Unreal Engine 3 has been guaranteed not to get booted in the ribs by current Duke dukes Gearbox.
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Hail To The Guv’nor: Pitchford On Duke

By Will Porter on October 13th, 2010.

Travelling games-Ronin Will Porter (who you may remember from his tribute to the recently-murdered PC Zone) has achieved what RPS could not: he has played Duke Nukem Forever. We would have done so too, if only we were any good at reading emails. SIGH. While he was at it, he also talked to newly-minted duke of Duke Randy Pitchford. Here’s what the Gearbox headbloke had to say about 3D Realms, urinals, Star Wars, whether the long, strange Duke story will ever be properly documented, and how to localise DNF into the Queen’s bally English, what?
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The Duke Nukem/Borderlands Cruelty Zoo

By Alec Meer on October 5th, 2010.

Noooo, etc

Or Loving, Gift-Laden Zoo, depending on whether or not you’ve already bought Gearbox’s pretty good RPG-shooter Borderlands yet. If you haven’t, you might be planning on buying its upcoming Game Of The Year edition. (I chortle whenever a re-release of a game call itself that. By whose authority, exactly? I might buy a new hat and start referring to myself as Gaming Blogger Of The Year). If you do, you will have the earliest possible access to the demo of Dukey-Nuke Nukem Not-Never-After-All, once it lands next year.

If you already own Borderlands and all its DLC… well, back of the queue, buddy.
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Slightly Better Duke Nukem Forever Footage

By Jim Rossignol on October 4th, 2010.


A recent presentation of Duke Nukem Forever to an audience in Amsterdam has been glimpsed by the electronic eye of the internet, and now cannot be forgotten. The clip is introduced and narrated by Gearbox’s Randy Pitchford, and it shows Duke looking in fine shape after his recent ill health. There’s some shooting! There are quips! In first-person! There’s also some footage of more esoteric features, such as emptying Duke’s bladder, drawing on a whiteboard and… is that a crudely drawn penis? It is. Watch the events as they unfolded, below.
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PAX10: Duke On Screen

By Jim Rossignol on September 6th, 2010.


Nothing escapes the omniscient eye of the internet, and so it wasn’t long before the hands-on Duke play at PAX was uploaded by winged technologists to our glowing rectangles. You can bear witness to some of the activities of the man in shades, below. It seems to be some kind of action game, focused on the use of firearms. The perspective, sensibly, is set from the view of the protagonist. There doesn’t seem to be any way to talk to the monsters, aside from perhaps making some caustic quips that are basically rhetorical.

So yes. Duke footage.
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Gearbox’s Duke Nukem Real, Due 2011

By Alec Meer on September 3rd, 2010.

UPDATE: CONFIRMED! And due for release next year. Wowsers.

Initial picture proof (Thanks to these chaps.) And here’s more. And more. And more. Honestly: it’s real.

Video stream on the ongoing PAX announcement below, including attendees actually playing it with their actual hands. Pigs flew after all.

ORIGINAL:The hot word on the hot street is that 2K are unveiling something hot at that time, live from the showfloor of the Penny-Arcade Expo. Hotter still, it’s hotly-tipped to be Gearbox’s rumoured finishing-up of Duke Nukem Forever. Is it? Maybe/probably/everyone on the internet’s saying it is, so don’t blame us if it isn’t. Look, Randy’s even wearing a relevant t-shirt today, though maybe he’s just a massive prankster.

Find out for yourself by pointing those beautiful eyes of yours at the live-streaming videobox below at 6pm BST, 1pm EST, 10am PST and 7pm CET (It is DNF. Maybe. Probably. Everyone on the internet’s saying it is anyway, so don’t blame us if it isn’t).
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Dukes Might Fly

By Alec Meer on September 2nd, 2010.

here to kick ass and be developed by someone else

3D Realms’ semi-erstwhile boss George Broussard mysteriously tweeted a picture of the above earlier. In other news, he once said Duke Nukem Forever would be complete “when pigs fly.” In other other news, strong rumour continues to mount that Gearbox have picked up of the broken bits of Duke Nukem Forever and may reveal that they’ve put them back together again at PAX. Lummee.

Winged porcine squadron, launch!

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Gearbox To Finish Duke?

By Jim Rossignol on August 11th, 2010.


Intriguing rumours are circulating thanks to the big K: Gearbox are said to be finishing off Duke Nukem Forever. It’s even claimed that a playable demo of the game will appear later this year. Take 2, George Broussard, and Gearbox have all declined to comment, but Gearbox’s Randy Pitchford has offered some hope by saying that he might be able to reveal more about the situation at PAX in September. Interesting times.

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Duke Nukem: Was Going Gold On April 1st

By Kieron Gillen on April 2nd, 2010.

Actually, we could have totally done a Duke Nukem delayed story yesterday, about whatever early 2D one which was around. Or something. Man, we could have kept the 1993 theme going for weeks.

There was a whole lot of April Comedicosity yesterday, but Variety reported on one thing which – if it happened – could have re-justified the whole sorry festival’s sorry reputation. Ex-Take Two Producer Jason Bergman reported that, on their schedule, April 1st 2010 was the day they were planning to announce Duke Nukem Forever had gone gold – and later confirmed it wasn’t a joke. Putting aside the obvious question mark whether 3D Realms could actually hit a date, imaging how that would have played out, with the argument and counter-argument of whether it was 4 Realzzzz does put a smile on my face. A shame.

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Random Duke Nukem Footage

By Jim Rossignol on February 2nd, 2010.


Some Duke Nukem Forever footage has surfaced (and been posted below), via the all-seeing eye of the Big K. It’s got a fairly random soundtrack, although not entirely inappropriate, given the subject matter. There’s also some tumbleweed, which seems some somehow symbolic. It’s not clear what stage of development this was from, but I think we can assume it wasn’t the most recent build.
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Wired’s Duke Nukem Analysis

By Jim Rossignol on December 22nd, 2009.


Wired’s Clive Thompson has penned a huge diagnosis of the failure of the Duke Nukem Forever project, commemorating the title’s years as a top contender in the Wired vapourware charts.

Yet the truth is, Broussard’s financial freedom had cut him off from all discipline. He could delay making the tough calls, seemingly forever. “One day, Broussard came in and said, ‘We could go another five years without shipping a game’” because 3D Realms still had so much money in the bank, an employee told me. “He seemed really happy about that. The other people just groaned.”

Go have a read.

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Shake It, Maybe: 3D Realms “Not Closed”

By Jim Rossignol on May 19th, 2009.


But they have dissolved the DNF dev team. Shacknews has the full statement.

Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise. Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company. While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.

Lots more through the link, complete with the response to Take 2’s lawsuit.

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Take-Two Sue Apogee Over Duke Nukem Forever

By John Walker on May 15th, 2009.

Won't be able to afford those cigars much longer.

It’s time for a new twist in the tale of Duke Nukem Forever. Shacknews are reporting that Take-Two are now filing a lawsuit against the remnants of Apogee and 3D Realms, suing them for failing to deliver the promised game, and demanding a copy of the source code. Cor blimey. In a round-up of who’s suing who today, business news site Bloomberg mentions the case, stating that Take-Two are making the case because “Apogee breached an agreement to design the latest installment of Duke Nukem.” And in recently discovered papers, it’s been revealed that the publisher are demanding a copy of the source code, and assurance that none of the game be leaked or destroyed.

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