Posts Tagged ‘dungeon defenders 2’

Dungeon Defenders 2 Not Actually A MOBA

By Jim Rossignol on October 9th, 2013.


In a move that I suspect will seem wise in hindsight, Dungeon Defenders 2 is not going to be a MOBA, despite initial glowing neon signposts in that direction. In a big old blog post on the game’s site, Trendy’s Dave Loyd talks about what it’s actually going to be, sort of: “Originally it was being developed as a MOBA-style PVP game, but we reviewed the project and decided to turn the ship, refocusing our efforts on a true sequel. I’m happy to announce today that Dungeon Defenders II is in development!” So that’s a tower defense game with co-op run-around-fighting elements, in case you were confused. You played the original game, right? Well, more of that. Loyd explains: “We generated tons of ideas and ultimately created The Five Pillars of Dungeon Defenders II. We define these pillars as axioms, rules by which all game features are assessed, and which must be upheld at all times.” Pillars are always handy for upholding things, anyway. So that’s going to help.

Trailer in the dungeon of this particular blogpost. It shows us things.
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Hark! Dungeon Defenders 2’s Co-Op In Action

By Nathan Grayson on March 23rd, 2013.

Is it Halloween already?

Defending dungeons, I imagine, is quite difficult – especially when you’re chasing down other heroes, steamrolling over all their favorite toys, and not really defending many dungeons at all. That’s the basis of Dungeon Defenders 2’s competitive MOBA mode, and naturally, it strays a bit from the original’s adowwwwwable approach to gut-wrenching, mud-and-blood-spattered last stands. And yet, in spite of a hilariously suggestive name, Trendy isn’t blindly leaping aboard the MOBA bandwagon. Co-op’s back too, and goodness, it looks like what would’ve happened if the Death Star had turned out to be a pinata full of rainbows. So many things. Pluck the ribbon from the top of the break for a candy coated sensory overload nuclear meltdown of a most delightful sort.

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Dungeon Defenders 2: A Gentler, More Persistent MOBA

By Nathan Grayson on March 20th, 2013.

I desperately want to look that cool when I'm running. What do think: should I get the axe/cape combo first, or raise a pack of wolf cubs from birth to adore and obey me until the bitter end?

Though valiantly working to improve, MOBAs can still be quite mean. The original Dungeon Defenders, meanwhile, was the cutest, nicest, most snuggably soft action-tower-defender out there. So naturally, Trendy’s decided to mash up its two great loves, in much the same way one “naturally” leaves their squalling infant at a daycare center run by salivating rhinocobears. And yet, the original Dungeon Defenders was deceptively complex, so perhaps these seemingly incompatible puzzle pieces can snap together and form a respectable portrait of some penguins – or, I suppose, Dungeon Defenders 2 – after all. I have to admit, the first details do sound fairly promising.

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