Posts Tagged ‘Dungeon-Keeper’

Dungeon Keeper World: Hmm

By Alec Meer on May 31st, 2010.

It is a rare month that I don’t fondly wish for a resurrection of Dungeon Keeper. It is a rarer month still that I hear of a resurrection of Dungeon Keeper and then kinda wish I hadn’t. Details are squeaking out about EA’s mysterious (and possibly China-only) Dungeon Keeper MMO and, well, you’re not going to like them. That said, there are a few glimmers of promise, and enough that I’m fighting the fanboy urge to scream, hiss and make tastelessly overblown statements about what EA have done to my childhood.
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Dungeon Keeper Reborn: Yay?

By Alec Meer on August 19th, 2009.

So Dungeon Keeper may be returning, as evidenced by not one but two trademark applications on EA’s part. My feelings on the matter are the very definition of ‘mixed’.
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Retro: Evil Genius

By Alec Meer on December 9th, 2008.

Whenever I mourn the passing of the Dungeon Keeper games and their much-neglected sub-genre – which I seem to do far too often, like some sort of blogging Miss Havisham – someone always chastises me for overlooking Evil Genius. I’m not overlooking it, I’m just not mentioning it.

It’s certainly the closest to a true follow-up DK’s ever had, coming from Bullfrog splinter cell Elixir and employing exactly the same Bad Guy Base-Building concept. Trouble is, in its clear desperation to not simply be Dungeon Keeper with Austin Powers artwork, it piled on layer after layer of complexity intended to mask its stolen heart. When I originally played it back in 2004, I couldn’t stand it. Genuinely loathed the thing, which very much put me at odds with most other reviewers.

Time, they say, heals all wounds. Which is a patently ridiculous thing to say, otherwise my granddad wouldn’t have been so annoyed about the toe he lost in the war. But it does at least mean I can now approach Evil Genius with a clear head, no longer clouded by sad dreams of DK3.
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Dungeon Keeper 3! The… MMO. Eh?

By Alec Meer on December 1st, 2008.

It’s interesting that everyone who mailed us about this (many thanks, by the way) immediately went for the Oh God No What Are They Thinking angle. Bullfrog fans are purists, perhaps understandably. Me, I’m not going to presume the worst yet, despite being a huge old geeky Dungeon Keeper fan myself.

Absolutely nothing is known about this shock DK sequel/rethink, bar its being an MMO and being handled by a Chinese developer you’ve never heard of. Yeah, ‘Asian MMO’ does set off a few alarm traps, as the Lineage model tends to impress us Westerners about as much as shadow puppetry impresses bears. Clearly, this won’t be Dungeon Keeper 3 – there’s not even a whiff of a single ex-Bullfrog guy around it for starters, and no talk of it being a direct follow-up, but rather of it just using names, themes and characters. Put that Pointy Stick Of Angry Pre-Judgement +3 vs EA down, though. There are hints that this will be much more like the DK of old than folk are presuming…
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I’ve Been Playing: Overlord

By Alec Meer on July 24th, 2008.

It’s easy to fall into a routine dichotomy here. New games some days, retro games other days. Unfortunately, that rather ignores games from the last couple of years, which don’t fit neatly into either category. Let’s change that.

I find myself currently between games to really occupy me – an unfortunate hangover from the MMO mania of a couple of years back, which has left a part of my brain forever desiring a game I can utterly lose myself to for months at a time. With my third major bout of intense TF2 play, my most recent distraction, now behind me, I survey the landscape and there’s nothing huge I can imagine spending a few deep-seated weeks with, at least not until Left 4 Dead and Fallout 3. So, instead I turn to the very recent past. I’ve been snacking briefly on games I’ve wanted to replay or never got around to playing, and I suspect it’ll lead to a few posts like this. First, Overlord.
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Syndiiicate

By Alec Meer on March 20th, 2008.

Like GTA, but with less knob gags

(I’ll stop it with the iiis now). Yes, a third Syndicate game has been raised as a possibility. Happy! Happy! Happy! That said, the raising was done by one P. Molyneux, the man whose picture appears next to The Big Book Of Hackneyed Phrases & Sayings’ entry for “pinch of salt.”

Here’s what he told Shacknews:

“I really would love to redo a version of Syndicate. Syndicate was probably one of my favourites.”

Whether he’s just thinking aloud, hinting at an actual project or none-too-subtly putting it out there in case EA offer him a vast sum of money to leave Microsoft and come make it for them, I really don’t know. Let’s be pleased that Syndicate hasn’t been forgotten, anyway. (Insane fantasy-land: given EA’s recent talk of regretting killing off Bullfrog, they quietly re-recruit all its major minds and get the band back together. /Insane fantasy-land).

And in bonus happy! happy! happy! news, he offered this in reference to Dungeon Keeper (and Magic Carpet too, but I’m a bit mono-vision when it comes to DK), “One day, I’m sure that opportunity is going to come up and I’d love to do it.”

In other news, J.D. Salinger announces a sequel to The Catcher In The Rye.

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Retro: Dungeon Keeper

By Alec Meer on February 19th, 2008.

One of your creatures is annoyed. Guess who.

Often mis-described as a management title, Bullfrog’s last game before collapsing into a mess of sequels (and eventual death) is much closer to real-time strategy. You build a base, harvest resources and train an army. The same old song. The difference is this is an RTS that fights against you, that actively resists your feeble attempts to control it. It’s like driving a car with three wheels, no suspension and a crazy shouting hobo in the passenger seat. It is entirely unwilling, and it’ll take any opportunity to steer itself onto the pavement and mow down a few dozen pedestrians. That is, of course, the charm of Dungeon Keeper.
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Dungeon of Regret

By Alec Meer on September 24th, 2007.

Not too long ago, a selection of Britain’s best games writers and I gathered in someone’s front room to eat pizza-pie, play a lot of Peggle and come up with an informed if quasi-arbitrary list of the best 100 PC titles of all time. There were several games whose sole voice of nomination in the room was my own nasal insistence, all of which I’ll be shouting about on RPS over time.

UFO: Enemy Unknown (the first X-COM game) was one, and reminding folk of it saw it argued into the top ten, pleasingly.

Aliens Versus Predator was another, but no chorus joined me on that. If I’d have known then quite how well-loved it still is, I would have Phillybustered it far higher.

My third, and least supported, cause celebre was… Aha. You’ll have to click below to find out, won’t you? Well, clearly the tags below reveal exactly what it is, but pretend you’re suprised, eh?
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