Posts Tagged ‘Dungeons 2’

Dungeons 2 Keeps On Keepin’ On

By Alec Meer on February 20th, 2015.

Here is my hype-heavy quote: Dungeons 2 is probably some sort of strategy game

Dungeons! I thought the 2011 strategy game was going to be like my beloved Dungeon Keeper because it tried very hard to look like it was, but actually it wasn’t! Years later some people used that as a stick to beat us with! Cheery videogame funtimes! Anyway, Dungeons tried a whole bunch of different stuff within a similar thematic construct to Dungeon Keeper (i.e. evil lord building and killing stuff underground), but despite ambition didn’t manage to be hugely interesting with it. A sequel, Dungeons 2, has been in development for quite a while now, but finally lands in April. It sounds as though it’s added a couple of superficially slightly more DKish elements, such as direct minion control and more slapping, but I’m not saying it is or isn’t much like anything or indeed is good/bad/the mythical ‘it’s ok’ until I’ve played it myself.
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Dungeons 2 Emerging Into Daylight Next Year

By Alice O'Connor on August 11th, 2014.

It's a unicorn.

Dungeons wasn’t trying to be a new Dungeon Keeper, but everything from the kooky ‘comedy evil’ tone to the very dungeon made it seem that way. It really wasn’t much like the Bullfrog classic, though. As our Jim explained, Dungeons was closer to a tower defence game with management bits. Now that we all definitely really understand that and won’t raise our hopes too high, might Dungeons 2 find a better reception? Or will it, at least, be better?

The sequel was announced last week, and is due next year. A useless cinematic trailer follows.

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