Rock, Paper, Shotgun

Posts Tagged ‘dys4ia’

Life Flashing By: Dys4ia

By Adam Smith on March 12th, 2012.

Hey look, I made a spelling blunder when I named this file!

There aren’t many autobiographical games, unless I’ve got the wrong idea entirely and the majority of developers fought in make believe versions of wars and have the ability to recover from multiple bullet wounds by standing behind a fence for ten seconds. This new browser-based piece from Anna Anthropy is a chapter of the author’s life though and it’s an insight into intimate moments and tough decisions. Dys4ia is personal, revealing, angry, sad, loving and seemingly very honest indeed. As for interaction, it’s lots of extremely tiny games in a way, with one story connecting them. Take a look.

Read the rest of this entry »

, , , , .

18 Comments »

Respond to our gibber

  • Lord Custard Smingleigh : “I'm just guessing here, but I suspect it is that one is an awesome futuristic suit of nearly-impenetra~ powered armour with tiny, hard-to-hit vulnerable points, ...” on Phwoarhammer: Warhammer 40K: Armageddon
  • mechabuddha : “I'm not a huge fan of the in-game art style, either. BUT. The concept art is absolutely gorgeous, and there are more things to a ...” on The Story Of The Streets: Unrest
  • Niko : “This looks interesting. Hopefully NPCs in the city crushed by poverty won't give you bags of gold for "fetch me my walking stick" quests.” on The Story Of The Streets: Unrest
  • Snidesworth : “Likewise, everything about this sounds interesting. I'm willing to put 10 bucks towards it to see how the concept pans out.” on The Story Of The Streets: Unrest
  • RobinOttens : “Yep, they have my money. If only because I'm interested in their approach to the story and combat. Setting sounds neat too. I fully expect ...” on The Story Of The Streets: Unrest

Read our finest words

Making It With Science: A TUG Interview

Search for clues

Browse the archive