Posts Tagged ‘E.Y.E.’

Thoughts on E.Y.E.: Divine Cybermancy

By Jim Rossignol on July 29th, 2011.

He's a bit sarcastic, that one.
UPDATE: The game is now out on Steam.

Over the past couple of days I’ve been playing indie cyberpunk RPG/FPS hybrid E.Y.E, whose team we interviewed yesterday. It’s an unusual thing, to say the least. Streum are a team of just ten but have set out with the ambition to make something enormously complex, with a story, a level and stats structure, multiplayer, huge levels, multifarious gunplay, insanity, stealth, and melee combat. I feel like I’m just grazing the surface so far, and these are just initial impressions. I suspect we’ll get around to something more in-depth in the coming weeks.

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Streum On Studio Explain E.Y.E.

By Jim Rossignol on July 28th, 2011.


The release of sinister Source-powered FPS/RPG hybrid E.Y.E.: Divine Cybermancy is apparently “imminent” and so we spoke to StremOnStudio’s Christophe Longuepee about his small team and enormous ambition for the game. Ten developers and a cyberpunk assassination game with ambitions in the region of Deus Ex with ninja-physics? Tell us more…
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E.Y.E. Trailers Are Of Varying Quality

By Jim Rossignol on July 27th, 2011.

This is the cosplay event, right?
You might recollect a previous trailer for StreumOnStudio’s Source-powered shooter, E.Y.E. You’ll probably remember it because the name is so bad, but you might also remember the pacey movement and fairly hardcore approach the team are taking: RPG elements, hacking, lots of interesting-looking menus… Anyway, two new trailers have surfaced, one showing off the moody cyberpunky environments throughout the game, followed by some gun-action, and the other showing the POV of a robot trundling about aimlessly in a boring cave. One of the videos makes the game look impressive, and the other does not.

StreunOnStudio got in touch to say they’ll be letting me get my hands on the game soon.
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Aye, Aye: E.Y.E. Shows “Divine Cybermancy”

By Jim Rossignol on February 9th, 2011.

Hex-based gameplay we can all be down with
So it seems that relatively unknown open-ended Source-engined FPS E.Y.E. has a new trailer out. Which is convenient, because it reminds me that I am supposed to be interviewing the developers. I’d better get on with that. In the meantime, go and watch the high-speed sci-fi death-dispensing that this trailer of “Divine Cybermancy” depicts. That sure is some cybernetic superduding, apparently with Dante’s Inferno references. Intriguing.
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Aye, Aye: E.Y.E

By Jim Rossignol on July 16th, 2010.


I think I mocked this Source-engined oddity when it was announced, because it had a silly name. It still has a silly name: E.Y.E. but it now also has some fairly interesting game footage. Christophe from Streum On Studio got in touch to say that: “Our game takes place in a dark and futuristic universe and the video shows several ways to solve a situation.” That situation, given that this is an FPS with RPG elements, is killing several men, but you see that done with guns, hacked turrets, conjured soldiers, little hoverbots, and some – er – menus. Surprising, promising. There’s some more info on the main site, and some terrible screenshots. Oh dear.
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