Posts Tagged ‘E3 2011’

E3 2011 First Look: Skyrim

By John Walker on June 9th, 2011.

But no infinite bears.
The largest issue with reporting on what Skyrim is like is I’ve only watched someone else play it. While that’s the norm for the vast majority of what’s shown behind closed doors at E3, in this particular case – a vast, elaborate game with an enormous non-linear world – watching someone else play it is a bit like being on one of those kids’ cars at a themepark. There’s a steering wheel on the front, but it’s going to stick to the track. Short of heckling, “GO LEFT, NOT RIGHT!” in front of an impromptu theatre of journalists (Bethesda always have the most elaborate booths), we were along for a prescribed ride. But a damned fine looking one.

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E3 2011 Preview Round-Up #1

By John Walker on June 9th, 2011.

When do we get to see a new republic?

Will there be a #2? I’ve no idea. But for now here’s a collection of some games I saw at E3 2011 and the accompanying thoughts. Below you can find The Old Republic, Telltale’s latest crop, and Codies’ F1 2011.

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BIA Furious 4: First Screenshots

By Jim Rossignol on June 9th, 2011.


I’ve posted a gallery of screenshots from the recently-announced Brothers In Arms Furious 4, below. I suspect you might want to take a look after the surprising CG announcement trailer from earlier in the week. The gallery shows chainsaws, blood, jetpacks, lightning powers, mohawks, and blood.

All this images can be clicked for full size.
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PayDay: The Heist Is A Game About Robbery

By Quintin Smith on June 9th, 2011.

'Now, wave 'em around like you just don't care.'

How would you like to play Left 4 Dead, only instead of killing zombies you’re killing a building robbing a building? Do you think that’s something you’d enjoy?

That’s what download-only multiplayer FPS PayDay: The Heist is going to offer. This game’s name surfaced about a week back, but now we have a debut trailer and footage of some people playing the game at E3. It’s all after the jump.
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The Old Republic Intro Cinematic Revealed

By Quintin Smith on June 9th, 2011.

You'll have somebody's jedeye out with that.

Bioware have released the six minute intro cinematic that’ll be featured in Star Wars: The Old Republic. Critics (alright, me) are describing the video as “long”, and “a bit like it was written using a flow chart of scenes from previous Star Wars cinematics”.

Ah, look at me being negative in the face of lightsabers and smugglers and a pseudo-R2D2 in a budget Millenium Falcon piloted by a pretend Han Solo. But some of you lot have got to feel the same way, right? In giving gamers environments, characters and attiudes that we recognise, these games make the universe seem thinner and more boring than it really is.
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Mass Effect 3: The Live Actioning

By Quintin Smith on June 9th, 2011.

Beneath 'Are We Under Attack?' there should be an even smaller line reading 'Yes.'

We seem to be doing this backwards. On Monday we kicked off E3 week with an action-packed in-engine trailer for Mass Effect 3 featuring such bravado-soaked one-liners as “We need a plan to stop them!” “WE FIGHT OR WE DIE. THAT’S THE PLAN.” Captain Shepherd that’s a terrible plan and you are a bad captain.

Anyway, today we’ve got a live action trailer showing various humans acting all shocked at the imminent invasion of Earth. You know, the same invasion that’ll form the backdrop of Mass Effect 3. You can watch it after the jump.
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Okay, What: Sybil Danning’s Ruger

By Jim Rossignol on June 9th, 2011.


This could well be the single weirdest E3 announcement. 1980s action-movie “star” Sybil Danning is making a “cloud-based” action shooter. It’s called Ruger, and will be loosely based on the 1989 movie L.A. Bounty. The baffling press release states: “While it is still early in the development cycle, Ruger will be a highly stylized, almost comic book styled shooter. The story, written by Sybil is being held close to the vest but watching LA Bounty is sure to shed at least some light to what it’s all about. There is definitely room in the faux-retro market for more names than Tarrantino and Rodriguez, and Sybil Danning certainly has the pedigree to be credible. Incredibly the game and a Ruger film are being developed simultaneously.”

They’re right, that is incredible.

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Blimey: Carrier Command, The E3 Trailer

By Jim Rossignol on June 9th, 2011.

But yes!
Carrier Command is being remade by Bohemia Interactive. I know! I’ve even been playing it, and I’ll be putting up a hands-on preview, as well as interview with BIS boss Marek Spanel, on Monday. In the meantime you can take a look at the trailer they’ve released for the E3 reveal of the game. It’s an all-new engine, not the Arma 2 engine, as we’d previously thought, and it’s really not much like BIS’ other games. Intriguing indeed! More on that next week.
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E3 2011 First Look: Saints Row The Third

By John Walker on June 9th, 2011.

Disguising yourself as yourself. Only Kieron would have thought of that.

If Saints Row 1 was a GTA “tribute”, and Saints Row 2 was Volition discovering how they wanted to approach the genre for themselves, then Saints Row: The Third is the complete rejection of anything that originally influenced it. It is the most anarchic, vile, hilarious and puerile approach anyone has taken to a sandbox game. It’s the silliest and foulest game of E3. It’s the one I’ve enjoyed seeing the most.

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Rock Of Ages Rolls Over Art, Wizards

By Jim Rossignol on June 9th, 2011.


Ace dev team ACE Team have released a new trailer for their boulder-rolling history-of-art puzzle game, Rock Of Ages, and it shows the ball in action, doing funnies. Previously we saw power ups which embue your happy rolling rock with temporary powers, such as being tough, or being on fire, and there’s some of these here, too. If only life had temporary power ups beyond “mild stimulant drink” and “illegal nose treat”. I want to absorb a glowy thing and be able to double-jump.

The game should arrive this summer.
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E3 2011 First Look: Hitman Absolution

By John Walker on June 9th, 2011.

He will kill again.

Old baldygrumps is back, and we’ve finally seen him slinking about the place. The level we saw of Hitman Absolution may have been a bit gloomy, but where it captured attention was with the atmosphere it generated.

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