Posts Tagged ‘E3’

EA Runs Out Of Plugs, Leaks BF Hardline E3 Trailer Itself

By Nathan Grayson on June 6th, 2014.

You think you know lines? You think you know their relative structural integrity? Newflash: YOU DON’T KNOW SHIT ABOUT LINES. Battlefield Hardline? That’s where it’s at. Hardest lines in the biz. The business of lines, to be clear. Also it’s about police and robbers, and now – finally, after roughly 167 leaks – EA’s seen fit to release an official trailer. It’s got a release date too: October.

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Ex-Xbone-Exclusive: Dead Rising 3 On PC This Summer

By Adam Smith on June 5th, 2014.

Delightful pre-E3 news has just arrived from the Microsoft bunker. The Kinect will be attached to all future versions of Windows 8, which will in turn be attached to every PC in the world through the magic of Cloud-based infiltration. Empty your recycle bin by performing complex semaphore! Attempt to discover the start button by cartwheeling around your front room, or scratching your head and rubbing your tummy at the same time!

That would be horrible. Thankfully it’s a load of old cobblers. The news that has emerged in the form of an excitable trailer is that preposterous zombie smasher Dead Rising 3 is coming to your PC this summer. You already knew that though because of the headline.

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Respawn On Titanfall, Departing From Call Of Duty

By Nathan Grayson on June 20th, 2013.

After eons of hush-hush legal drama and remarkably silent tinkering, Respawn Entertainment finally revealed Titanfall during E3. Gone are the rah-rah-rah military men – neck veins like titanium from a lifetime of barking orders – replaced by futuristic commandos and the mechs who love them. Or at least nearly bro-fist them into their cockpits. There’s some unintentional silliness involved, to be sure, but this one actually looks rather promising. It has agile, Hawken-esque mechs, fleet-footed infantry, a campaign that intriguingly fuses single-player and multiplayer, and – tornado hurricane sigh of relief – it’s not a Windows 8 exclusive. But how exactly does all of that come together? And how far along could the game actually be given that it was caught in the crossfire of a legal battle between Respawn and Infinity Ward until not too long ago? I spoke with Respawn’s Joel Emslie to find out.

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PopCap On Plants Vs Zombies: Garden Warfare

By Nathan Grayson on June 19th, 2013.

Plants vs Zombies is boldly going where no popular gaming franchise has gone before: to a land of over-the-shoulder camera angles and gleefully bobbing crosshairs, whereupon things will be shot mercilessly. OK, maybe it’s not the boldest move ever in the grand scheme of things, but Plants vs Zombies: Garden Warfare is quite a departure for PopCap’s vegetable stew of a tower porch defender, and it’s looking admirably silly. But so far, all we’ve seen is a quick bit of co-op. What about large-scale (24-ish player) competitive multiplayer and the ability to play as zombies? Also, stepping back a bit, why make a shooter out of Plants vs Zombies at all? I spoke with creative director Justin Wiebe to find out. 
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Who ‘Won’ E3 And Other Assorted Musings

By Nathan Grayson on June 18th, 2013.

E3 happened last week! It was full of glitz and glamour and Z-list celebrities and A-list zombies and TV TV sports and cars and also games sometimes. I was there all by my lonesome, because I hate sleep and love hoarding awful press room box lunches so I can pile their damp, discarded remains into impregnable Journalism Forts. Also, to observe, learn, and then wordpuke forecasts of certain doom for the gaming industry onto this here Internet. You heard me: DOOOOOOOM. OK, actually, we’re probably going to be fine. But I do have some things to rant about, because I’m still sleep-deprived and grumpy. Also, there might be a slight chance of doom.     

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CDP On Free Witcher DLC, Next-Gen DRM Concerns

By Nathan Grayson on June 17th, 2013.

Geralt’s hit the big time. He’s got his own open world, a handsomely haggard beard, and a simultaneous launch across multiple “next-gen” platforms. It’s the latter, however, that could spell his undoing – or at least make his witchy charms a lot less bewitching for a sizable portion of PC gamers. Console-makers, after all, aren’t too terribly fond of free updates, but CD Projekt’s modus operandi is handing them out like candy. Microsoft, meanwhile, has decided that draconian DRM is back in this season, and CDP’s been fighting on the opposite side of that battle for ages. Who will survive? Well, probably everyone, because we’re only talking about DLC for a videogame. But, if nothing else, PC gamers don’t need to worry. CD Projekt head Marcin Iwinski assured me that it’ll be business as usual for Witcher 3 updates on our platform of choice, even if consoles aren’t so lucky.

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E3 2013, Next-Gen, And PC’s Bizarre Invisibility Problem

By Nathan Grayson on June 13th, 2013.

After sitting through nearly all of E3′s press conferences (and catching up on Microsoft’s, which I skipped to marvel at my super cutting-edge next-gen loft sink), I came away with two raucously growling gut reactions: 1) new Mirror’s Edge yes yes yes yay yes mmm-hmm yes good indeed and 2) did I just step into an alternate dimension where PC never emerged from the primordial gaming ooze? I don’t mean that in the sense that PC’s not the focus at E3 either, because frankly it never really has been. But come on: our platform of choice has spent years in the deepest waters of areas where Microsoft and Sony are only just beginning to dip their piggy toes. Free-to-play, DRM, cloud, servers, indies, problematic communities, etc, etc, etc. So why does it seem like nobody’s even tried to learn from PC gaming’s mistakes?

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DayM: Rocket’s Next Game To Be About Mountaineering

By Nathan Grayson on June 12th, 2013.

DayZ creator Dean “Rocket” Hall recently climbed a very big mountain. Many game developers take time off by going on lavish-ish tropical vacations or catching up on two-year game/movie/strained family relationships backlogs, but Rocket – true to his nickname – ascended Mount Everest. (OK, maybe not many real rockets specifically shoot for mountains, but you get the idea. IGNORE MY FLIMSY METAPHOR.) It turns out, however, that he wasn’t just on holiday. Sure, DayZ’s still got a bit of a way to go, but Rocket has his sights set on something new. And no, there won’t be any zombies this time.

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Watch Dogs: Ubi Does Open-World Hack’n'Stealth

By Alec Meer on June 5th, 2012.

Watch this! hahahahah

Tcch, everyone knows you don’t reveal new game IPs at E3. It’s all about companies trying to out-sequel each other. Or, if you’re Microsoft, being insane enough to believe that anyone on Earth is interested that they’ve spilt more Bing onto their Xbox dashboard. Ubisoft have elected to buck the safe-bet trend with the mighty promising Watch Dogs – an apparently semi-open world game of grand-scale hacking. Includes bringing up a frightening amount of embarrassingly personal information about passers-by at the touch of a button, stealthing into buildings by making everyone’s mobile phones play up, screwing up traffic lights remotely to cause dramatic pile-ups and, somewhat sadly after all that bravura tech-twisting stuff, some trad. shooty-bang-bang. Also, graphicasability which appears to fall firmly into the ‘ultra’ bracket. Though whispers are this is a couple of years off, so salt may need some pinching for now.
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Et Tu, E3? Valve Not Planning Any New Announcements

By Nathan Grayson on May 3rd, 2012.

Nope.

[Sound of a doorbell ringing.] “Hello there! Yes, I have a delivery for you, Mr, um, Hugh Mann.” “What? That can’t be right. I never ordered anything.” “No, no, I’m pretty sure you did. I couldn’t help but notice you’re having a parade out back. It’s very nice. Wouldn’t want anything unfortunate to happen to it.” “Er, yeah. Anyway, I guess I’ll sign for this so you can go.” [Gigantic rain cloud emerges from box and ravages parade.] “NOOOOOOOO.” [Gabe Newell throws down his delivery cap and flees into a nearby alleyway, cackling maniacally.]

E3, ladies and gentlemen.

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Mafia II World Non-Exclusive E3 Trailer!

By John Walker on June 11th, 2010.

But there's new shots on Monday, so stop complaining.
EDIT: Ahem.

E3 is starting next week, but we aren’t affected by the trifling issues of linear time. So we have for you a world unexclusive reveal of the new Mafia II trailer, The Made Man.

This is not the only place you can watch the trailer until it’s released properly at E3 next week. Which means we’re the same as everyone else.

Sigh.

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Valve Time: Portal 2 Slips To 2011

By Jim Rossignol on June 9th, 2010.


Portal 2 delayed? The E3 surprise definitely not Half-Life 3? It seems there is more news from Aperture Science, and it’s arriving via strange transmissions from the Valve mothership. I’ve posted the full release below.
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Interview: GSC on STALKER: Clear Sky

By Mathew Kumar on July 23rd, 2008.

Well, we’ve had more than a week of E3 coverage, and I’m sure you’re sick of it by now. So I’m finishing up! I checked my huge pile of notes, recordings and press materials and found I have only one thing left to write about – Stalker: Clear Sky.

This sequel/prequel/remake of the acclaimed, if divisive, FPS is an interesting one because it’s the only game anyone at RPS specifically asked me to check out at E3. Jim Rossignol all but demanded I find out if there was going to be “terrible new English voice acting and music” in the upcoming title, and so I obliged by chatting with GSC Game World’s Valentine Yeltyshev.
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