Posts Tagged ‘E3’

Yu Suzuki On Board For Shenmue 3 Kickstarter

When Microsoft made the announcement that they’d be adopting some kind of Early Access process for the Xbone, I joked that one of the other major publishers would use their conference to announce a Kickstarter. And so..

Last night, while I was catching up on sleep after a frantic weekend, Sony invited Shenmue director Yu Suzuki onstage to announce that they would be funding and publishing Shenmue III on PS4 he would be Kickstarting the sequel and releasing it on PC and PS4. The campaign has already raised almost $1.8m of a $2m target.

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Beauty In Motion: E3 Just Got SUPERHOT

If you’d have told me that E3 would play host to a more attractive video than the CUPHEAD trailer we covered less than an hour ago, I would have laughed you out of the building. Doesn’t matter which building you were in – be it house, pub, shop or tower – I’d have shown up and chased you out of the backdoor, chortling like a ticklish hyena. If you happened to be outside at the time, I’d have laughed you off the planet.

That’s all over now. SUPERHOT [official site], the exquisite first-person shooter in which time only moves when you move, looks astonishingly beautiful in a new video, which you can see below.

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Remember Citadel? The New Tacoma Trailer Does

Tacoma [official site] – AKA wot the Gone Home studio are doing right now – isn’t necessarily channeling System Shock or 2001, but a short new trailer revealed during the Microsoft E3 conference suggests there’s something a little bit off about the AI on board the titular station. Steve Gaynor presented live onstage at the conference and spoke about how Gone Home had explored the familiar and Fullbright were now trying to show life in an unfamiliar place. His words seemed appropriate to his own situation as he stood in the echo chamber of whooping and hollering*. META.

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Fallout 4 Release Date Announced

Nuclear winter is coming. I don’t know if that wordplay worked given the Boston setting for Fallout 4 [official site] seems pretty balmy but you’ll have to make your peace with it because it’s the best this jetlag will produce. As for *when* it’s coming, the answer is 10 November, 2015.

Fallout 4 was the big finale game at the Bethesda E3 conference, with Todd Howard revealing that the studio had been working on it properly for the past 4 years, although design started in 2009, pretty much as soon as Fallout 3 was done. At the event the company showed off a lot of artwork from the game as well as sharing more detail on some of the game’s mechanics, systems and setting.

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The Oculus E3 Press Conference

New branding fun

Either smartly getting in ahead of the crowd or showing up embarrassingly early to the party we have Oculus and their E3 press conference which is taking place today (Thursday 11 June).

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Matters Of The Heart: The Sims 4

The on-stage presentation for The Sims 4 at E3 was a sinister piece of work. Forget your survival horror games and your gore-tastic third-person monster-choppers, this is the most disturbing video shown at the entire event. It begins with simple marketing buzz-speak – “In previous games you controlled the mind and body of your Sims. In the Sims 4, for the first time, you control their hearts.” This is demonstrated by showing what look like canned animations linked to personality traits. So far, so Sims 3. Then, toward the end of the video, the presenter really takes control of a poor jock’s heart.

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Hot Rods And Vroom Sticks: Project CARS

Project CARS may not have the open America and sightseeing adventures of The Crew, but it’s a supremely attractive game. With a variety of motorsports and historic goals, the game sees your driver attempting to take a place in the hall of fame. To do that, you’ll have to drive really really really really fast. Make sure not to crash as well, I guess, but definitely concentrate on going fast. I’ve analysed the E3 trailer, which arrives with a reiteration of the November release window, and you’ll find a complete breakdown below.

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Smuggling The E3 Trophy Home: Elite – Dangerous

There was a time when I’d look forward to E3 for weeks in advance. It’s not that the event was better in ye olde days, it’s that it held the possibility of surprises from beginning to end. We know so much now, with daft sites like Rock, Paper, Scattergun reporting on every fart and sigh that emerges from yesterday’s indie sensations. Where’s the mystery? If you’ll excuse the foot-to-ball analogy, it’s like the difference between watching a World Cup in the seventies and watching one now. Back then, every overseas player was an enigmatic bundle of esoteric skills – now, you’re probably wearing underpants with their name on or eating a biscuit in the shape of their head.

In a world with so little mystery, I’m not at all disappointed to find that my favourite E3 trailer so far is for a game I’ve already played. Elite: Dangerous continues to excite.

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Colossal Command: Dreadnought

Yager quietly took the reigns of the Dead Island series, debuting the trailer for number two earlier today (ignore Riptide), and they’ve also started to make some noise about the other game they’ve been working on since Spec Ops: The Line. Dreadnought is a game about bloody great battleships of the skies. As the freelance commander of an armada, you’ll be able to customise your fleet and take them into battle against other players. No word on what single player component (if any) there will be. The trailer below has ships of decent enough size…a bit disappointing though. And then it all makes sense.

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RPS Verdict: E3 2014 Day Zero, Winners And Losers

The triple A team of Alice, Alec and Adam have spent the last 24 hours absorbing every trailer and piece of footage that has emerged from E3. Now they gather together with Graham ‘G-Man’ Smith to discuss their findings. Does the imminent arrival of a GTA V port please them? Are any of them still wearing socks or has No Man’s Sky blown them clean off? Is Cuphead really the game of the show? And will Valiant Hearts’ dog-in-a-war bring tears to their eyes? Read on for answers to all of those questions, and remarkable insights into the Oculus Rift and much more besides.

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When Androids Attack: Alien – Isolation

Edit: Oculus Rift support confirmed for maximum trouser-spoiling.

Cat’s out of the bag (sorry Jones) – there are synthetic and human enemies in Alien: Isolation! We knew but we hadn’t seen them until now. That Sega and Creative Assembly would finally show this to be the case was one of Alice’s hopes/predictions for E3 so she’s currently gloating in the chatroom. It’ll all come to pass soon though, world-eating Gabe and the rest. Much as I like the idea of fleeing and hiding from a single monster, the tension might be difficult to sustain over anything longer than an hour or so. That’s why Isolation has (apparently randomly placed) humans and synths. The latter, pleasingly, won’t scrap with the alien, querying its actions politely, while humans can be used as bait/distractions if the right tools are in place to attract ol’ xeno.

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(Exposed) Muscle Beach: Dead Island 2

In comparison to the original Dead Island trailer, Dead Island 2’s announcement video is more honest than Abe and Cherry Tree Washington combined. You remember that trailer, right? The one that broke a thousand hearts when it debuted and then broke them again when the game was more like a first-person Dead Rising than a mourning simulator? Dead Island 2 is just holding its hands in the air and admitting to the world that it’s at the dafter end of the zombie spectrum. No introspection here – it’s a game about beautiful beach bodies rotting in the sun while the world points, laughs and decapitates the poor sods.

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Sugar And Vice: Hotline Miami 2

GO BIG OR GO HOME. That’s the E3 motto that I just made up but I imagine it’s fairly close to the instructions that studios receive from their lords and masters. A trailer is delivered and returned. “Make it louder. Make it faster. Add hyperbole. Add buzzwords. Make it bigger or go home. Also, please note that your home has been reposessed until such time as you go bigger.”

Hotline Miami 2 could have spewed a hallucinogenic cocktail of violence, music and neon onto screens and into our eyes, but that would be too obvious. Instead, Miami turns up the heat by makings its E3 trailer about something entirely unexpected.

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