Posts Tagged ‘e32013’

Ten More Minutes Of DayZ Footage Via VG247

By John Walker on June 12th, 2013.

VG247 seem to be saying they have the “world’s first look at the standalone version of DayZ”. Perhaps they mean from this year’s E3? Of course creator Dean Hall has been showing footage for ages, not least twenty minutes of it back in March. However, what VG do have is ten minutes of the very latest build that’s being shown at E3, featuring new animations, weapons and features, and is well worth a look.

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Jane Jensen’s Moebius Finally Trailerised

By John Walker on June 12th, 2013.

Jane “Gabriel Knight” Jensen’s Moebius has a trailer that’s worth a watch for jonesing point-n-clickers. Looking pleasingly modern, yet obviously still a traditional adventure, it’s partly the work of Phoenix Studios – they who as a group of amateurs from around the world brought the King’s Quest series back to life. Now pro and working with Jensen’s Pinkerton Studios, there’s good reason to have hope for this one.

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DayM: Rocket’s Next Game To Be About Mountaineering

By Nathan Grayson on June 12th, 2013.

DayZ creator Dean “Rocket” Hall recently climbed a very big mountain. Many game developers take time off by going on lavish-ish tropical vacations or catching up on two-year game/movie/strained family relationships backlogs, but Rocket – true to his nickname – ascended Mount Everest. (OK, maybe not many real rockets specifically shoot for mountains, but you get the idea. IGNORE MY FLIMSY METAPHOR.) It turns out, however, that he wasn’t just on holiday. Sure, DayZ’s still got a bit of a way to go, but Rocket has his sights set on something new. And no, there won’t be any zombies this time.

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A Little Bigger Planet: Project Spark

By Adam Smith on June 11th, 2013.

E3 is full of whoops and hollers. Watching a livestream of Microsoft’s announcements last night, I swear I heard somebody chanting ‘XBOX XBOX‘ as if they were at a cup final cheering on their favourite team rather than witnesses to a madly expensive and deranged corporate sales pitch*. The presentation of Project Spark generated some laughter and enthusiasm as well. It’s a game that’s also a game construction set, although with a far greater similarity to Gameglobe than Little Big Planet. It’s coming to next generation user interfaces (Windows 8) as well as the XBone. There are three videos below, one of which shows ‘community creations’. What community? How many people are playing this thing already?

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E3 Day Zero: The Gallery To End All Galleries

By Nathan Grayson on June 11th, 2013.

E3 2013 is in full swing, and – against all odds – it’s actually featured a few rather interesting developments. But there’s also been a lot of blah. And some bleh. And a whole, whole lot of yadda yadda yadda. I’m at the show, and I’ll have heaps more for you soon. For now, though, let’s start with the cream of the crop, the nextest of the future-gens. These games will surely carry the medium forward into a brave new place, what with all their bold new ideas and important strides toward new thematic ground. Do you want ‘SKLOOSIVE SHOTS of gaming’s bright tomorrow? Of course you do. #E3 #E32013 #swag #bilboswaggins    

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Ubisoft’s The Crew: Ultimate Road Trip Game?

By Alec Meer on June 11th, 2013.

Oh dear, did someone forget to put all their product managers in the same room at any point? Ubisoft have managed to announce both The Crew and The Division on the same day – confusionpocalypse is surely inevitable. Presumably The Local Ombudsman Committee is being saved for tomorrow.

If it helps you to keep track of which one’s which, The Division is prefixed with ‘Tom Clancy’s’ and is an RPGy thingy about shooting people, while The Crew has no prefix and is about driving across America. And sounds absolutely brilliant in concept. ROAD TRIP!
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400 Days Of Glummer: Walking Dead Season 1 DLC

By Adam Smith on June 11th, 2013.

The last time we saw The Walking Dead it was lying in a pool of blood, waiting to rise again as some sort of brain-hungry second season. The bastard game hadn’t so much jerked the tears from my eyes as attached wild horses to the ducts and had the muscular beasts run toward the horizon for a couple of hours. It’s still not clear precisely how the two seasons will be connected but the announcement of 400 Days, a new episode that will act as a bridge between the two seasons, will surely provide some answers. That’s what bridges do. There are probably some clues in the trailer below, which contains at least one character who has appeared previously.

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Command & Conquer Has Generals From All Walks Of Life

By Alec Meer on June 11th, 2013.

Should give you a general sense of what it's all about

The game formerly known as Generals 2, probably also known within internal EA circles as ‘please rescue the franchise after we repeatedly tried to murder it with really silly decisions’ but officially known as simply Command & Conquer has fully broken cover at last. In what way? Well, this week is E3. I’ll give you three guesses as to how an upcoming videogame might try to promote itself right now, and the first two don’t count.
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Boundless Information: Watch Dogs Mission Walkthrough

By Adam Smith on June 11th, 2013.

In a post-PRISM reality, or rather a world in which the public have knowledge of PRISM, the hack and crash nature of open city cyber-adventure Watch Dogs could be considered timely, topical or controversial. Judging by the latest footage to emerge from the heaving bowels of E3, it’s really a game about superpowers though. Strip away the theme of a game and most abilities beyond running, jumping and falling down have a supernatural whiff about them. Observe as our hero, who really needs a strepsil, summons an impenetrable darkness. He does it by pressing a button on his smartphone, which causes all the lights in the city to turn off. It’s technology rather than magic, see?

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Mel Of A Time: Avalanche’s Mad Max Open World Game

By Alec Meer on June 11th, 2013.

The makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing… Could you maybe not involve World’s Worst Human BeingTM Mel Gibson? It’d kind of put a downer on things. Read the rest of this entry »

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Titanfall Is Mechin’ Us Whoop

By Jim Rossignol on June 11th, 2013.


We don’t whoop, normally. But then you need to look at Titanfall, new multiplayer manshoot from Respawn (they invented Call Of Duty before reinventing themselves), and then reconsider your stance of whooping. It has roaring, gun-fizzing robots, and is making science-fiction splendours pour out of our screens.

Look below, I would.
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