Posts Tagged ‘eidos’

Eidos Anthology Has A Lot Of Good Games, Is Pricey

By John Walker on October 28th, 2014.

A rather strange addition to Steam’s Early Access list popped up over the weekend – the Eidos Anthology. Eidos, which sort of exists inside the maw of Square Enix, is no slouch when it comes to noteworthy games, and Eidos Montreal recently picked up a Golden Joystick for Best Hair or similar. An anthology of their games is quite the thing.

In a collection of quite enormous proportions, Square are selling 34 games (including all the Tomb Raiders, all the Thiefs, all the Deus Exes) and about forty-nine billion DLC packs at just over half the price of buying them individually. That price, however, is £160. Cor.

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Sharper Shadows: Thief Gold HD Mod Released

By Adam Smith on December 11th, 2013.

Here at the RPS retirement home for weary writers, our memories are often akin to a swirling sea of confusion. Just yesterday, I was watching the trailer for Peggle 2 and thought it looked terrible. I realised that Peggle the first has come to resemble a Jackson Pollock gallery retrospective in my mind’s eye. How strange then that our collective memories of Thief were lucid and strong. Looking Glass’ masterpiece is more than a memory though. Astonishingly, fifteen years after its release, the fan community has continued to work on the game and a modder going by the handle Bentraxx has released a Thief Gold HD Mod. It looks gorgeous and there’s a full changelist and video below.

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Inside At Last: Thief Is Fifteen Today

By RPS on November 30th, 2013.

Fifteen years ago to the day, with some variance depending on where in the world you lived at the time, Thief: The Dark Project, went on sale. It is one of the games that continues to define the possibilities of first-person architecture and also an example of interactive storytelling that has endured over a decade and a half without being fully tapped. Some of the lessons that the team at Looking Glass laid out in their masterpiece has influenced a great deal of gaming. Other parts, like the Thief himself, appear to have gone unnoticed. Here, we remember and celebrate the brilliance of The Dark Project.

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Stealing History: Dark Camelot And Thief

By RPS on August 5th, 2013.


With Thief 4 bearing down on us like a robber with a toothy smile, we thought it might be interesting to go back to where stealth began: the creation of Thief. Joe Martin stole away with this report.

There’s a line I had wanted start this article with. It is a line from the ironic finale of The Neverending Story and it would have been an obscure reference to the fact that before it was The Dark Project, Thief was originally called Dark Camelot. It was: “Beginnings are always dark”.

I can’t use that line, however, because if you go far back enough you eventually uncover Thief’s beginning wasn’t dark at all. It was red.
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Hitman: Subtitle Disguises Agent 47 As A Murderer

By Jim Rossignol on October 19th, 2012.


God, I love disguises. I can’t go the shop without putting on a beard and some elf ears. It looks like Agent 47 shares the same enthusiasms, too, because in the latest Hitman: Absolution trailer (it’s around here somewhere, I know it) we get to see him dressed as a policeman, a worrying janitor, a hotel porter you would not trust with your luggage, a hired killer (not sure if that’s really a disguise), a lab technician, a samurai, a chef, a… scarecrow? A judge, a cowboy, I don’t know what that is, Robocop, that guy who works at the pub, a hazmat person, a builder, a murderer, a tinfoil hat man, a wrestler/gimp, a chicken…

And so on.
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Hollywood’s Finest Vents: Deus Ex To Become A Movie

By Nathan Grayson on July 11th, 2012.

After this, of course, the man then gets back up and says, 'OK then, do I get the role?'

Videogame movies! No one really asked for them, but we’re getting them anyway. I now imagine Ezio and Adam Jensen leaping hand-in-hand off the rooftop that is their medium of choice, but with Jensen engaging the Icarus Landing System while Ezio dies horribly because hay doesn’t work that way. At any rate, Deus Ex‘s film rights have officially fallen into the hands of CBS Films, and Human Revolution – not the original or Invisible War – will be its foundation.

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Clutching At Shadows: Thief 4

By Adam Smith on April 19th, 2012.

If you starve a man he will gladly chew a button in order to create saliva, which he will then swallow in an attempt to fool his body into thinking it is being fed. This brief cry in the dark is my attempt to nourish myself with a lump of plastic or wood, it is the splinter in my tongue and the grumbling in my belly. This is what happens when they don’t tell me anything about Thief 4. I feast hungrily on scraps.

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The Wait Is Over: Anachronox Is On GoG.com

By Craig Pearson on March 15th, 2012.

It looks soooooo Ion Stormy
My wait, actually. The best bit of the PC Gamer Top 100 meetings was listening to Gamer’s secret weapon Tony Ellis (if you’ve ever laughed at a caption or dark dark bit of humour, it was probably from Tony’s sick mind), talking about Anachronox: we’d all stop flushing heads down the toilet and pause mid-Chinese burn as he told us about the insanity of Ion Storm’s other game: all I remember now is that you could have a planet as a companion. A planet! I’ve been waiting for it to appear on GoG, and this morning it did. In addition to the planetary buddy, it’s a combination of Japanese style RPG and western sensibilities, but thanks to a rushed production (lots of content was removed then Ion Storm closed a month after release), it’s also rather buggy.
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For This, Never: Deus Ex HR DLC Packs

By Adam Smith on September 29th, 2011.

Explosions or tactics, explosions or tactics...hmmm
Deus Ex: HR came saddled with a selection of preorder incentives, a phrase that tastes like a little bit of sick in my mouth. The upshot is that if you didn’t buy the game from a grid coordinate during the correct lunar sequence, you may be missing little bits of content. No longer. Now, everything can be yours, provided you’re willing to reach into your digital wallet once more. There are two packs available, neither of which I have any experience with so don’t expect an informed opinion. Personally, I haven’t found the game to be lacking any of the things that are listed below. Have you?
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DXHR No Longer Region Locked In Europe

By Jim Rossignol on August 18th, 2011.


Square Enix appear to have reversed their decision on region-locking the retail copies of Deus Ex: Human Revolution in Europe and the UK, which we’d noted yesterday. An Eidos forum post by Square Enix “mastering manager” Jason Walker says: “We’re aware of some discussion regarding the planned region-locking of boxed PC versions of Deus Ex: Human Revolution, and after careful review we have decided not to implement this in the UK/Europe. Please note, this plan only related to PC boxed games, and not digital or console editions.”

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Just Cause 2 Ignoro Gallery, Just ‘Cause

By John Walker on July 21st, 2011.

I bet you wish you had your own gaming website too.

I’ve been replaying Just Cause 2 in my spare time of late. I remember my absolutely loving it, and then finding the ludicrous fun was spoiled by the difficulty ramping up far too far, and the game getting in the way of itself. So thinking it would be fun to muck around with it some more, this time I set things to Casual and began blowing everything up. I also figure that by this point there’s bound to be a trainer out there that can prevent the heat levels from going over 3. But I’m not here to write you an article yet. Not yet. For now I just want to share some of the snaps I’ve taken on my island holiday. Because sometimes it’s important to just look at pretty pictures of a two year old game in which the character is ignoring things going on in the background.

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Whisper: Deus Ex HR Gets Conspiratorial

By John Walker on July 12th, 2011.

Just downloading the conspiracy database now.

For a trailer claiming to be about conspiracy, there’s an awful lot of punching in the latest of over seven hundred million trailers for Deus Ex: Human Revolution. I think if you strung all the trailers together it would last longer than playing the game. But it matters none, as this is once again very intriguing. Oh, if this game isn’t good I’m going to Montreal and I’m going to pinch the arms of every single person at Eidos. EVERY SINGLE ONE. You’ve been warned, Eidos Montreal.

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Sarif Industries Are Sponsoring Deus Ex 3

By John Walker on May 17th, 2011.

Remember to remove before wiping.

Yesterday I got jolly (justifiably) cross about some Facebook-based nonsense “advertising” Deus Ex: Human Revolution. Today I would like to celebrate some really rather excellent nonsense advertising Deus Ex: Human Revolution. The very splendid fake ad below is a gag-free, wonderfully made commercial for Sarif Industries – they behind the beginnings of human augmentation.

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