Posts Tagged ‘eidos’

Have You Played Championship Manager Season 01/02?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Write about any iteration of Championship Manager and Football Manager and you’ll hear people bring up a particular version of the game. Hint: it’s also the only one to appear in our list of the best 50 strategy games. It’s Season 01/02.

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Squeenix Seek Anachronox Pitches (If You Fund & Make It)

Square Enix want indie developers to make a new Gex game! Wait, no, that’s not exciting. Let’s go again. Square Enix want indie developers to make a new Fear Effect game! Alice, look, come on. Buck your ideas up. Square Enix want indie developers to make a new Anachronox game! Lawks!

As planned, they’ve had a root around in the Eidos back catalogue and pulled out three IPs they don’t really know what to do with. If you have an idea and want to do the work of crowdfunding then actually making the game, Square Enix might let you (in return for a small share of profits). You could even propose making Gex into a turn-based strategy game because… reasons?

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Eidos Anthology Has A Lot Of Good Games, Is Pricey

A rather strange addition to Steam’s Early Access list popped up over the weekend – the Eidos Anthology. Eidos, which sort of exists inside the maw of Square Enix, is no slouch when it comes to noteworthy games, and Eidos Montreal recently picked up a Golden Joystick for Best Hair or similar. An anthology of their games is quite the thing.

In a collection of quite enormous proportions, Square are selling 34 games (including all the Tomb Raiders, all the Thiefs, all the Deus Exes) and about forty-nine billion DLC packs at just over half the price of buying them individually. That price, however, is £160. Cor.

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Sharper Shadows: Thief Gold HD Mod Released

Here at the RPS retirement home for weary writers, our memories are often akin to a swirling sea of confusion. Just yesterday, I was watching the trailer for Peggle 2 and thought it looked terrible. I realised that Peggle the first has come to resemble a Jackson Pollock gallery retrospective in my mind’s eye. How strange then that our collective memories of Thief were lucid and strong. Looking Glass’ masterpiece is more than a memory though. Astonishingly, fifteen years after its release, the fan community has continued to work on the game and a modder going by the handle Bentraxx has released a Thief Gold HD Mod. It looks gorgeous and there’s a full changelist and video below.

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Inside At Last: Thief Is Fifteen Today

Fifteen years ago to the day, with some variance depending on where in the world you lived at the time, Thief: The Dark Project, went on sale. It is one of the games that continues to define the possibilities of first-person architecture and also an example of interactive storytelling that has endured over a decade and a half without being fully tapped. Some of the lessons that the team at Looking Glass laid out in their masterpiece has influenced a great deal of gaming. Other parts, like the Thief himself, appear to have gone unnoticed. Here, we remember and celebrate the brilliance of The Dark Project.

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Stealing History: Dark Camelot And Thief

With Thief 4 bearing down on us like a robber with a toothy smile, we thought it might be interesting to go back to where stealth began: the creation of Thief. Joe Martin stole away with this report.

There’s a line I had wanted start this article with. It is a line from the ironic finale of The Neverending Story and it would have been an obscure reference to the fact that before it was The Dark Project, Thief was originally called Dark Camelot. It was: “Beginnings are always dark”.

I can’t use that line, however, because if you go far back enough you eventually uncover Thief’s beginning wasn’t dark at all. It was red.
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Hitman: Subtitle Disguises Agent 47 As A Murderer

God, I love disguises. I can’t go the shop without putting on a beard and some elf ears. It looks like Agent 47 shares the same enthusiasms, too, because in the latest Hitman: Absolution trailer (it’s around here somewhere, I know it) we get to see him dressed as a policeman, a worrying janitor, a hotel porter you would not trust with your luggage, a hired killer (not sure if that’s really a disguise), a lab technician, a samurai, a chef, a… scarecrow? A judge, a cowboy, I don’t know what that is, Robocop, that guy who works at the pub, a hazmat person, a builder, a murderer, a tinfoil hat man, a wrestler/gimp, a chicken…

And so on.
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Hollywood’s Finest Vents: Deus Ex To Become A Movie

After this, of course, the man then gets back up and says, 'OK then, do I get the role?'

Videogame movies! No one really asked for them, but we’re getting them anyway. I now imagine Ezio and Adam Jensen leaping hand-in-hand off the rooftop that is their medium of choice, but with Jensen engaging the Icarus Landing System while Ezio dies horribly because hay doesn’t work that way. At any rate, Deus Ex‘s film rights have officially fallen into the hands of CBS Films, and Human Revolution – not the original or Invisible War – will be its foundation.

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Clutching At Shadows: Thief 4

If you starve a man he will gladly chew a button in order to create saliva, which he will then swallow in an attempt to fool his body into thinking it is being fed. This brief cry in the dark is my attempt to nourish myself with a lump of plastic or wood, it is the splinter in my tongue and the grumbling in my belly. This is what happens when they don’t tell me anything about Thief 4. I feast hungrily on scraps.

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The Wait Is Over: Anachronox Is On

It looks soooooo Ion Stormy
My wait, actually. The best bit of the PC Gamer Top 100 meetings was listening to Gamer’s secret weapon Tony Ellis (if you’ve ever laughed at a caption or dark dark bit of humour, it was probably from Tony’s sick mind), talking about Anachronox: we’d all stop flushing heads down the toilet and pause mid-Chinese burn as he told us about the insanity of Ion Storm’s other game: all I remember now is that you could have a planet as a companion. A planet! I’ve been waiting for it to appear on GoG, and this morning it did. In addition to the planetary buddy, it’s a combination of Japanese style RPG and western sensibilities, but thanks to a rushed production (lots of content was removed then Ion Storm closed a month after release), it’s also rather buggy.
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