Posts Tagged ‘Electronic Arts’

Get A Life: The Sims 2 Ultimate Edition Is Free

By Alice O'Connor on July 24th, 2014.

The Hennes Fashion Stuff, my nan calls it, yeah? Gags.

Free! It’s free! The Sims 2 is free! I don’t really know what more to say. The Sims 2 is free on Origin. You’ll get all its expansions and add-on packs too. For free. Because it’s free. It’s all free.

I mean, the technical explanation is that EA have retired support for The Sims 2 and as a parting gift gave everyone who owned it on Origin an upgrade to the all-inclusive Ultimate Edition, but didn’t have an easy way to give that to disc owners too, so they’ve just tossed a free code onto the Internet. But in short: The Sims 2 Ultimate Edition is free on Origin.

Read the rest of this entry »

, , , .

63 Comments »

Dragon Age: Inquisition Slips Just A Tiny Bit

By John Walker on July 23rd, 2014.

Nobody expected the Dragon Age: Inquisition to be released on time. Nrrggh. The originally slated release date for what I imagine BioWare wish they could call Dragon Age 2 was 7th October, but as we all know, the Walker Principle states that original release dates will never be met. The slip, however, is only six weeks, meaning we’ll now see the game on the 18th November in the US, and then FOR SOME SODDING BLOODY REASON Europe on the 21st.

Read the rest of this entry »

, , , , .

40 Comments »

Peeved Push Ups And Premium Memberships: The Sims 4

By Alice O'Connor on July 21st, 2014.

Bro out!

The word “bro” is tossed around a lot nowadays, but I can’t say I’ve ever met one of these curious beings. I’m choosing to treat a new The Sims 4 trailer as a documentary, 20 minutes teaching me about two bros who work out, bro out, party down, and die of laughter after their Kim Jong-un-lookalike housemate wees himself during a cupcake fire. What a strange bird, the bro.

The trailer also offers a glimpse of something as inevitable as a bro bump: Premium memberships.

Read the rest of this entry »

, , .

32 Comments »

Another 14 Minutes Of Dragon Age: Inquisition Gameplay

By Alice O'Connor on July 14th, 2014.

Friends.

The last chunk we saw of Dragon Age: Inquisition was from an area we’ve seen a fair few times before, roaming around the open world-y bits of The Hinterlands. Open skies and rushing waterfalls are nice and all, but what about stone corridors with thick wooden doors, pillars, and all those castle-y bits? I understand these things are very important to fantasy RPGs. A new 14-minute gameplay video shows the Inquisitor and chums roaming through Redcliffe castle, chatting with villains, fighting a boss battle, and getting into all sorts of scrapes.

Read the rest of this entry »

, , .

179 Comments »

Dragon Age: Inquisition Gets Hugs (!!!), 16 Mins Of Footage

By Nathan Grayson on July 10th, 2014.

I hope it is possible to win boss battles through hugging

As you might have guessed by now, I’m all about hugs in videogames. I’d say I’m RPS’ foremost hugsman, but that title probably goes to John, who hugs bears and rhinos into submission in his free time. Even so, the prospect of huggable party members in Dragon Age: Inquisition – which is now a confirmed thing, at least for “some” of them – is tremendously exciting to me. Oh also I guess there’s now 16 minutes of raw footage for you to watch. That’s pretty neat too. No hugs, though :(

Read the rest of this entry »

, , , .

100 Comments »

EA Explains Sims 4′s Pool-less, Toddler-less Oblivion

By Nathan Grayson on July 9th, 2014.

NO TODDLERS OR KINGS ONLY MAN

To hear some incensed fans tell it, The Sims 4 without pools or toddlers is a barren hellscape, an empty, rotten womb where fun is but a dim memory. I think those people might be overreacting just a smidgen bit, but you know, everyone’s got their priorities. It’s totally fair to wonder what exactly drove EA and The Sims Studio to yoink two staple features from the series, though, and now the team has explained itself. Kinda.

Read the rest of this entry »

, , .

90 Comments »

FIFA 15 Trailer Highlights “Visible Breathing”, “Visible Mud”

By Graham Smith on July 4th, 2014.

AUTHENTIC. AUTHENTIC. AUTHENTIC.

There’s little I like more than chatting with my co-workers about videogames. Why, it was just earlier today that Adam turned to me and asked, “Hey Graham, what’s your favourite gameplay feature?” I responded with something typically pithy, remarking that “My favourite gameplay features is the incredible visuals. For example the whole new level of visuals which bring fully realised arenas with Living Pitches to FIFA 15, as demonstrated in its new trailer. It’s a natural environment true-to-life look.”

Then we yelled the word “authentic” back and forth at each other for fifteen minutes. That very trailer is embedded below.

Read the rest of this entry »

, , , .

41 Comments »

The Kerbal Sims Program: The Sims 4

By Adam Smith on June 30th, 2014.

I’m writing this because I care. For a while now, The Sims 4 has been showing signs that it might be on the verge of a nervous breakdown, the sort that would end with it covered in its own waste fluids in the middle of an executive meeting, babbling about the Keen rocketship that it’s building using old tin cans. We’re told that this game is a well-rounded emotional being and an architect – a partytecht, if you will*. It has a robust yet fluid Build mode and enjoys social engagements, but it cannot plan a pool party because it’s incapable of building a pool. Observe.

Read the rest of this entry »

, , , .

46 Comments »

Battlefield Hardlimes To Get Another Beta This Fall

By Nathan Grayson on June 30th, 2014.

Crime doesn't pay, you say? Tell that to these sweet Oakley sunglasses.

Battlefield Hardlimes‘ surprise E3 beta is officially over and done with, or in military speak (that I have learned exclusively from videogames), Charlie Mike Oscar Bravo Rhinoceros Chimpanzee Overalls Tuba. Given how Battlefield 4‘s launch turned out, however, I’m quite glad to hear that another beta will be happening this fall. Maybe… maybe this one will finally launch in actual, factual ship shape?

Read the rest of this entry »

, , , .

19 Comments »

Is A Sims Game Without Pools Even A Sims Game At All?

By Nathan Grayson on June 28th, 2014.

You will get NONE OF THIS.

The answer is, of course, “Yes, obviously,” but The Sims’ triumphant return to our lives (well, technically non-lives with The Sims ruling them) might be a slightly bittersweet one. The Sims 4 is bringing all sorts of new building, customization, and socialization features, but it’s losing some classics. Remember swimming pools? Of course you do, you SimSadist, you ladder-deleting devil. Well, they won’t be available, unfortunately. Neither will toddlers. Details below.

Read the rest of this entry »

, , .

94 Comments »

Sex, Romance, And Faction Wars In Dragon Age Inquisition

By Nathan Grayson on June 23rd, 2014.

Once upon a time, videogames were really horrible at depicting romance and sex. Plot twist: that time is now. Dragon Age: Origins, however, holds the dubious distinction of having some of the worst sex scenes in gaming, not to mention many relationships that ended in BioWare’s patented(ly pernicious) “give gifts until sex falls out” method. On the upside, the developer has been promising much more robust romance options for Dragon Age Inquisition – much more so than in Dragon Age 2, even – but it hasn’t offered much in the way of details. I asked producer Cameron Lee, and we took a ride on the loooooove train – by which I mean we mostly talked about Saints Row IV and also animal genocide in Inquisition. Also I saw Inquisition’s E3 demo and I… have some concerns.

Read the rest of this entry »

, , , , .

70 Comments »

PvZ: Garden Warfare PC ‘Not A Port,’ Apparently

By Nathan Grayson on June 23rd, 2014.

zombies with guns? why, next they'll be putting shoes on hedgehogs

Plants vs Zombies: Garden Warfare has been out on Xbox One since February. It’s still coming to PC – and soon, in a couple days, in fact – but it’s awfully tardy at this point. Perhaps it was actually developed by Ents, creatures known for their gnarled hardiness and deliberate approach, but hardly their sense of urgency. Regardless, it’s finally almost here now, and PopCap believes it will be worth the wait. Why? Well, for one because it’s apparently not a port despite an initial console focus and how hilariously long it’s taken to get out the door. Hmmm.

Read the rest of this entry »

, , , .

45 Comments »

Cop Ops: Battlefield Hardline Singleplayer To Be Less Linear

By Nathan Grayson on June 19th, 2014.

Battlefield Hardlimes might feel eerily similar to Battlefield 4 in ways that call into question its worthiness as a full release, but it’s important to keep in mind that we haven’t seen everything yet. And while Battlefield definitely isn’t known for its memorable singleplayer campaigns, there is potential here. For one, it won’t be Just Another War Story because cops and robbers. And for two, Visceral has quite the singleplayer pedigree, what with all those times they killed outer space. I spoke with creative director Ian Milham about his plans, and here’s what he told me.

Read the rest of this entry »

, , , .

33 Comments »