Posts Tagged ‘Electronic Arts’

Wot I Think: The Sims 4

By Richard Cobbett on September 10th, 2014.

The joke isn't that The Sims can play The Sims. It's that their copy has way, WAY more features...

Hurible badda flabber? Wibble durble booby. Fasherk! Yes, you don’t need to speak Simlish to know The Sims 4 is now out and ready to let you spend your precious life ensuring little computer people have far sexier and more successful ones. Only now you can’t drown them in your pool. Does the rest have what it takes to compensate for that shocking omission? Here’s Wot I Think…

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Self-Replicating Babies: Sims 4 Patch Note Fun Begins

By Alice O'Connor on September 2nd, 2014.

Youths! Always the root of the problem.

“Stopped vampires from pinning their crimes on babies and children.” You don’t need to play Dwarf Fortress to enjoy a changelog note like that. Simulations encouraging emergent gameplay lead to emergent bugs, weird and wonderful confluences of complexities. The Sims 4 might not have dwarves, vampires, goblins, kidnapping, or horseshoe crab people, but its zany take on everyday life evidently can still bring some fun bugs to read about.

The game launches this week (today in North America, Thursday in Europe–grumble grumble) and a launch-day patch means wacky fun changelogs are already arriving. Fixed by this first update are issues with hibernating babies and a Reaper who’s just not that into you.

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The Mass Effect Effect: Dragon Age Inquisition’s Multiplayer

By Alice O'Connor on August 27th, 2014.

Not found in multiplayer: any of this lot.

After being a big grumpbag about Mass Effect 3‘s multiplayer when BioWare announced it, thinking it a cynical cash-grab, I was pleased to discover it was actually pretty fun for a box-ticking feature. So, if you don’t mind, I’d like to skip that rigmarole for Dragon Age: Inquisition. The fantasy RPG will also have a four-player co-op multiplayer mode, BioWare announced yesterday. It sounds like it’ll try the same sort of stuff ME3 was up to, only better.

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Build-A-Youth: The Sims 4′s Character Creator Demo

By Alice O'Connor on August 19th, 2014.

That's what young people look like nowadays, isn't it?

No matter what’s removed or added or changed or bro-ised with The Sims 4, we can be fairly certain it’ll allow one thing: making goofy-looking folks. But lawks a lummy, Maxis have only gone and released that part for free! The ‘Create A Sim’ character creator has been yanked out of the full game to make a demo (or we can treat it as simply a cool toy for everyone to play with). Nab it from Origin. This came out last week, but we overlooked it in all the fuss and bother of Gamescom. Luckily, pulling silly faces is timeless.

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Dragon Fights And Spoilers – Dragon Age: Inquisition

By Ben Barrett on August 14th, 2014.

The Dragon Age hype train rolls ever onward. As we near the delayed release of Inquisition on November 21st, the latest trailer had its debut at the EA press event at Gamescom. It’s titled “The Enemy of Thedas,” who one would presume is giving the threatening baddie monologue throughout, and shows off all the usual fantasy violence we’ve come to expect. It also seems to let out some rather significant story beats. Spoilery analysis of those below.

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Unexpected: BioWare’s 4v1 Online RPG Shadow Realms

By Alice O'Connor on August 13th, 2014.

Meet the gang.

We were expecting BioWare’s teased new game to be something a bit real-world-y with supernatural horror. We were not expecting it to be a 4v1 online action-RPG. They officially announced Shadow Realms during EA’s Gamescom press event today and gosh, it is a surprise for BioWare. Think The Secret World‘s real-world-ish monster-mashing setting mixed with the evil overlord side of the Zombie Master mods.

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Tactical Wizarding Action In Dragon Age: Inquisition

By Ben Barrett on July 30th, 2014.

I hadn’t noticed until now, but the vast majority of the footage we’ve had of Dragon Age: Inquisition hasn’t featured combat in the way it will be played. Everyone will use the over-the-shoulder camera for, oh, 24 seconds or so then never again. Far more useful is the free-roaming tactical view that pauses time, giving you a moment for a sip of tea and a good think. Perhaps you’d like to target your fireball over here, sir? Or bash this ingrate’s head in with a warhammer, ma’am? Bioware, continuing a trend of blitzing us with trailers at Ubisoft pace, show it off below.

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Get A Life: The Sims 2 Ultimate Edition Is Free

By Alice O'Connor on July 24th, 2014.

The Hennes Fashion Stuff, my nan calls it, yeah? Gags.

Free! It’s free! The Sims 2 is free! I don’t really know what more to say. The Sims 2 is free on Origin. You’ll get all its expansions and add-on packs too. For free. Because it’s free. It’s all free.

I mean, the technical explanation is that EA have retired support for The Sims 2 and as a parting gift gave everyone who owned it on Origin an upgrade to the all-inclusive Ultimate Edition, but didn’t have an easy way to give that to disc owners too, so they’ve just tossed a free code onto the Internet. But in short: The Sims 2 Ultimate Edition is free on Origin.

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Dragon Age: Inquisition Slips Just A Tiny Bit

By John Walker on July 23rd, 2014.

Nobody expected the Dragon Age: Inquisition to be released on time. Nrrggh. The originally slated release date for what I imagine BioWare wish they could call Dragon Age 2 was 7th October, but as we all know, the Walker Principle states that original release dates will never be met. The slip, however, is only six weeks, meaning we’ll now see the game on the 18th November in the US, and then FOR SOME SODDING BLOODY REASON Europe on the 21st.

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Peeved Push Ups And Premium Memberships: The Sims 4

By Alice O'Connor on July 21st, 2014.

Bro out!

The word “bro” is tossed around a lot nowadays, but I can’t say I’ve ever met one of these curious beings. I’m choosing to treat a new The Sims 4 trailer as a documentary, 20 minutes teaching me about two bros who work out, bro out, party down, and die of laughter after their Kim Jong-un-lookalike housemate wees himself during a cupcake fire. What a strange bird, the bro.

The trailer also offers a glimpse of something as inevitable as a bro bump: Premium memberships.

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Another 14 Minutes Of Dragon Age: Inquisition Gameplay

By Alice O'Connor on July 14th, 2014.

Friends.

The last chunk we saw of Dragon Age: Inquisition was from an area we’ve seen a fair few times before, roaming around the open world-y bits of The Hinterlands. Open skies and rushing waterfalls are nice and all, but what about stone corridors with thick wooden doors, pillars, and all those castle-y bits? I understand these things are very important to fantasy RPGs. A new 14-minute gameplay video shows the Inquisitor and chums roaming through Redcliffe castle, chatting with villains, fighting a boss battle, and getting into all sorts of scrapes.

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Dragon Age: Inquisition Gets Hugs (!!!), 16 Mins Of Footage

By Nathan Grayson on July 10th, 2014.

I hope it is possible to win boss battles through hugging

As you might have guessed by now, I’m all about hugs in videogames. I’d say I’m RPS’ foremost hugsman, but that title probably goes to John, who hugs bears and rhinos into submission in his free time. Even so, the prospect of huggable party members in Dragon Age: Inquisition – which is now a confirmed thing, at least for “some” of them – is tremendously exciting to me. Oh also I guess there’s now 16 minutes of raw footage for you to watch. That’s pretty neat too. No hugs, though :(

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EA Explains Sims 4′s Pool-less, Toddler-less Oblivion

By Nathan Grayson on July 9th, 2014.

NO TODDLERS OR KINGS ONLY MAN

To hear some incensed fans tell it, The Sims 4 without pools or toddlers is a barren hellscape, an empty, rotten womb where fun is but a dim memory. I think those people might be overreacting just a smidgen bit, but you know, everyone’s got their priorities. It’s totally fair to wonder what exactly drove EA and The Sims Studio to yoink two staple features from the series, though, and now the team has explained itself. Kinda.

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