Posts Tagged ‘Electronic Arts’

Six Hours Of World-Saving – Dragon Age: Inquisition Demo

By Alice O'Connor on July 15th, 2015.

As a sprog replaying demos again and again to draw out the stretches between getting new games, I loathed timed demos. I’d happily replay the same two or three levels over and over. As a growed-up, mind, I’d much rather have a one-off timed chunk to explore a game and see what it’s really about. It’s especially handy for open-world games – difficult or pointless to section up.

It’s high time that Dragon Age: Inquisition [official site] got a demo, and I’m glad that it’s a timed one. It’s on Origin. Six hours of singleplayer isn’t bad, and it offers unlimited multiplayer time too.

Read the rest of this entry »

, , , .

46 Comments »

Jade Raymond Heads New EA Studio

By Alice O'Connor on July 14th, 2015.

Yup, that's the EA logo all right.

Cross-studio collaboration is a big deal in AAA development nowadays, and EA this week announced they’ve opened a new studio that’ll chip in with others’ games and work on new things.

Motive Studios’ first known project is working on Visceral’s mysterious new Star Wars game written by former Uncharted head writer Amy Hennig. They’ll be working with their fellow Montreal lot at BioWare too (I imagine on Mass Effect: Andromeda, yeah?). EA also mention Motive will be working on something new using DICE’s Frostbite engine, which is now ubiquitous at EA, though that game’s still under wraps for now.

Read the rest of this entry »

, , , .

40 Comments »

Dragon Age: Inquisition MP Gets Easier, More Difficult

By Alice O'Connor on July 9th, 2015.

If you’ve mastered the multiplayer side of Dragon Age: Inquisition [official site], killing everything and saving everyone a dozen times over, good news: the game’s latest update has added a new ‘Nightmare’ difficulty setting to tackle and new rare weapons to collect.

Conversely, if you’ve barely scratched Inq’s multiplayer and find it a bit overwhelming, good news: the update also added a tutorial, which teams you up with AI characters on a guided experience through your first adventure.

Read the rest of this entry »

, , .

14 Comments »

18 Years Later, Why Are People Still Playing Ultima Online?

By Jake Tucker on June 30th, 2015.

Later this year, Ultima Online [official site] will turn 18 years old. In the genre of MMOs, that makes the game positively ancient – and it’s even more remarkable when you consider that it’s still funded via a subscription model.

I’ve never played an Ultima game, much less one that’s nearly my age. I wanted to find out what the game is like to play today as a newcomer, and to ask people why they’ve continued visiting Britannia for nearly two decades.

Read the rest of this entry »

, , , , , , , .

106 Comments »

Star Wars: Battlefront – A Yoghurt-Scented Hands-On

By Philippa Warr on June 19th, 2015.

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
Read the rest of this entry »

, , , , , .

55 Comments »

Need For Speed Reboot Looks Pretty And Fast

By Jem Alexander on June 18th, 2015.

Look, I don’t like cars and cars don’t like me. Having said that, the new Need For Speed [official site] reboot is looking really, really pretty. I can appreciate a fine looking game, even if I can’t drive for toffee. Below you’ll find the E3 trailer. It’s all shiny paint and blinding headlights and urban fantasy. In a good way.

Read the rest of this entry »

, , , .

34 Comments »

Star Wars Battlefront Gameplay Trailer Stomps Over Hoth

By Alice O'Connor on June 15th, 2015.

Update: Now with a co-op trailer too!

I don’t trust most people’s opinions on Star Wars-y things. They’re weakened by nostalgia, too keen to remember the time when they were young and beautiful and free. But you can trust me. I barely saw Star Wars as a kid and hold little affection for it. When I say “Gosh-o! Star Wars Battlefront [official site] looks pretty swanky all right!” it’s because I want to drive a giant robocow through the snow, blowing up little spacemen.

EA showed off some multiplayer action during their E3 show, and it is quite exciting. Come see:

Read the rest of this entry »

, , , .

53 Comments »

Mirror’s Edge Catalyst Is Free Roaming With No Levels

By Alice O'Connor on June 15th, 2015.

Well then! That’s certainly a pleasant surprise. Electronic Arts had said they’d show off a little Mirror’s Edge Catalyst gameplay during their E3 show, but I’d mostly expected better combat, a faster pace, and a cleaner flow to everything. The revelation that the game’s set in an open world with no levels or loading was something else is… well, that’s just blimming splendid, isn’t it? EA also announced the release date: February 23rd, 2016. Here’s the E3 trailer:

Read the rest of this entry »

, , , .

61 Comments »

Unravel: A Yarny Puzzle-Platformer Published By EA

By Alice O'Connor on June 15th, 2015.

Sandwiched between booming music, screeching wheels, and blasting guns in EA’s E3 show was a quiet and cutesy platformer named Unravel [official site], which they’ll be publishing. It stars a little doll of red yarn (named Yarny) who’s adventuring through the Swedish countryside, solving physics-based puzzles by unspooling himself to swing across gaps, fly kites, hook onto fish, and so on. It’s a bit like life, yeah?

That’s going to end in tragedy, isn’t it? Just imagine his little yarny face when only a few winds are left on his wire bones. Heartbreaking. Have a look:

Read the rest of this entry »

, , , , .

14 Comments »

Mass Effect: Andromeda Announced For Holiday 2016

By Alice O'Connor on June 15th, 2015.

Glory be! I can finally stop tutting as my colleagues casually refer to the next Mass Effect game as ‘Mass Effect 4‘, which BioWare have been quite clear it wouldn’t be. I’m a little insufferable as RPS news editor. But! Electronic Arts formally announced the game this evening with a trailer, a tiny handful of details, and a name: Mass Effect: Andromeda [official site].

Read the rest of this entry »

, , , , .

92 Comments »

Oh: Plants vs. Zombies Garden Warfare 2 Announced

By Alice O'Connor on June 15th, 2015.

What I’d wanted next from Plants vs. Zombies was a tower defence sequel not all guffed up with mobile microtransaction-y stuff. What EA gave us was a third-person multiplayer shooter, Garden Warfare. I’m sure they thought they knew something we didn’t. They still do, as EA today announced Plants vs. Zombies Garden Warfare 2 [official site].

The sequel will take the action to suburbia, bringing new characters and weapons and whatnot. And an orange who doesn’t seem at all perturbed that he’s partially flayed.

Read the rest of this entry »

, , , , , .

10 Comments »

When To Watch The Big E3 Press Event Streams

By Jem Alexander on June 15th, 2015.

Sleep is for the weak and the uninformed and the sensible. Which is why I’ll be up until the stupid hours of the morning watching the E3 festivities play out like a parade of dreams (or a collection of marketing hoo-hah and 30sec reveal trailers, depending on your outlook). It all kicks off today, and you can see all of the big press conferences streaming over on Twitch or YouTube at the following times:

Read the rest of this entry »

, , , , , .

9 Comments »

‘Mirror’s Edge 2′ Is Mirror’s Edge Catalyst, Not A Sequel

By Alice O'Connor on June 9th, 2015.

Announcements are usually supposed to clear things up, but the game we’ve blithely assumed would be called Mirror’s Edge 2 is perhaps hazier than before. EA today announced that its actual name is Mirror’s Edge Catalyst [official site] and no, it isn’t a sequel.

Seems they’ve done enough work back at the drawing board “re-evaluating every aspect of the game” that it’s now “a new experience”. We’ll find out quite what that means during E3 next week.

Read the rest of this entry »

, , , .

71 Comments »