Posts Tagged ‘Electronic Arts’

Star Wars Battlefront Will Have Dedicated Servers

Star Wars: Battlefront [official site] will have dedicated servers. EA DICE’s Jamie Keen confirmed the feature to PlayStation LifeStyle at the Tokyo Game Show. It’s good news though a slight surprise, given that it was announced earlier this month that the game wouldn’t have a server browser.

Read the rest of this entry »

Has Solo: Star Wars Battlefront Beta Offline Mode

As if millions of 30 and 40-something voices cried out in delight, and were suddenly interested. If you’re an ageing nerd who loves a bit of Long Time Ago / Far Far Away but worried that DICE’s upcoming original trilogy shootybang game Star Wars: Battlefront [official site] would involve far too much fraternising with terrifyingly skilled and extremely sweary children, rest easy. The offline solo mode is so central to it that even the upcoming beta will include a taste of it. Also that beta will be freely open to everyone, so you don’t need to get involved in icky pre-order schemes.

Read the rest of this entry »

Pull Over, It’s The Framerate Police: Need For Speed PC Version Delayed

EA, mate, I told you – don’t try to drive through Central Gamedev, you’ll be months late unless you take the ring road and cut in on… you’ve done what? You’ve stopped in Computon to pick up some extra frames? Mate. It’s your choice, I suppose, but bear in mind that your pals might rather you turn up to the launch on time than arrive months later with a big bucket of frames.

Oh! Is this thing on? Flipping Dragon Dictate! Well, readers, if you’ve been listening in, I’ll explain: Electronic Arts have delayed the PC version of Need for Speed [official site] so they can put extra time in to make it run happily with an unlocked framerate.

Read the rest of this entry »

The Sims 4: My Nemesis – Character Creation

The Sims 4 character creation is something I’ve been butting heads with the last few days and I wanted to talk about why. The topic of body dysmorphia comes up – I don’t think it’s trigger warningy but then I’m not at risk so I figured I’d flag it up just in case.

One of my current gaming projects is building a Sims 4 house for Alice and I to live in and see whether a) both of us survive and b) because when a friend moves to Scotland you will obviously never see them again so you have to build a computer game house so you can still hang out.

While doing so I’ve had to deal with my old nemesis: character creation. I am terrible at character creation except…

Read the rest of this entry »

Not Dinosaurs: Dragon Age’s Trespasser DLC Released

You’ve inquired, exsanguinated, and imbibed your way across half of Thedas, but now the adventures in Dragon Age: Inquisition [official site] are drawing to a close. BioWare today released the final DLC for their fantasy RPG, named Trespasser (no, not dinosaurs), and say “Character relationships and big moments are at the forefront of the Inquisitor’s final adventure.” That makes me imagine it may be like Mass Effect 3‘s Citadel DLC, which gave the whole gang a big old send off before they went away to die, become cyborgs, and whatnot. The base game’s on sale to mark the launch too.

Read the rest of this entry »

Why Playing FIFA Causes So Much Aggression

“I’ve been playing FIFA competitively since 09 but it’s only as of about January this year I learned to control my aggression towards it,” says David Bytheway. Bytheway, a competitive FIFA player from Wolverhampton, reached last year’s FIFA Interactive World Cup final in Rio De Janeiro, but fell at the last hurdle to Denmark’s August Rosenmeier.

The game finished 3-1 with Bytheway squandering a first half lead, compounding the disappointment of missing out on not just the $20,000 prize money, but also an invitation to the 2014 Ballon D’or – FIFA’s prestigious real life world player of the year awards ceremony.

Read the rest of this entry »

EA Know When You WooHoo (In The Sims 4)

I was going to zoom in on the sausage as a symbolic reference to WooHooing but the image became blurry and weird

A year after launch, we’ve found out that EA have been monitoring your sex life in The Sims 4 [official site] like a bunch of creepy digital voyeurs in order to create a first birthday infographic. To that end, they have announced that characters in the game have done the flesh fandango 235,000,000 times.

I’ll tell you a bit more about the data in a moment but first: birthday infographics.

Read the rest of this entry »

Hothtober: Star Wars Battlefront Beta Out Next Month

I’ve felt so little about Star Wars for so long now, and had so much distance from a fictional universe I threw myself into in my late teens that it no longer feels quite as over-exposed and cynical as it once did. This means I’m starting to find it vaguely appealing again. Nostalgia inexorably returns, God help me. Whether that will be aided or undermined by the looming marketingageddon of The Force Awakens I don’t know, but I do look at images of DICE’s Star Wars: Battlefront [official site] and think ‘yes, those are science fictional battles I want to be a part of.’ It’s the industrial look of the ships and structures that does it, a sweet spot between functional and stylised that the prequel movies totally bungled.

I don’t care about the characters, though. Mostly I just want to drive an AT-AT. Oh God now I’ve opened an eBay tab and typed ‘AT-AT’ into it. This is bad. If I can just hang on until October, when the Battlefront Beta will be released, maybe I’ll be OK.

Read the rest of this entry »

Mirror’s Edge Catalyst’s Gamescom Demo Was A Relief

I wouldn’t count myself as a fan of many things, but the derision and disinterest inspired by the first Mirror’s Edge makes me want to champion it. It was a game with terrible boss fights, flawed combat and a tedious story, but also one worth celebrating for the things it got right, such as its first-person movement and its beautiful, brilliant world.

Those same things also make me nervous about the sequel. When I went to see EA’s Mirror’s Edge Catalyst [official site] presentation at Gamescom, I wasn’t sure whether it would amplify the parts I liked or disliked.

Read the rest of this entry »

The Trouble With Being Yarn: Unravel Gameplay Trailer

Swedish Yarn golem Yarny (surname: Not Sackboy) is the kind of protagonist I can get behind. The sort of sugar-sweet hero that could make even this heart of ice and rock soften and beat once more. You first caught a glimpse of him a couple months back during E3 when developer ColdWood Interactive first announced it was working on a quaint little puzzle-platformer named Unravel [official site].

Read the rest of this entry »