Posts Tagged ‘Electronic Arts’

A Little More Faith: Mirror’s Edge 2 E3 Trailer

By Graham Smith on June 9th, 2014.

Mirror’s Edge 2 was revealed at last year’s E3 with little more than a brief animation and a few bars of the game’s lovely soundtrack. As part of EA’s conference at E3 2014, they showed off more of the game. It was set amidst some buzzword-y waffle from the game’s developers, and is still only concept footage for the game they hope to make, but there are hints of good things in the three minute video embedded below.

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Live Now: Watch EA’s E3 Conferencemercial

By Nathan Grayson on June 9th, 2014.

It’s E3 Day Zero, which means lots of men standing on stages and saying things like, “action,” “entertainment,” and (weirdly) “innovation.” You’ve already seen Microsoft’s endless trailer/tapdance extravaganza, and now it’s time for EA. Expect Star Wars Battlefront, Dragon Age, (maybe) Mass Effect, and SPORTS SPORTS SPORTS SPORTS. Go below for the stream and a safe alcove in which to snark to your heart’s content.

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Soulier Than Thou: Dragon Age – Inquisition

By Adam Smith on June 9th, 2014.

Dragon Age: Inquisition’s new trailer makes me think that Bioware’s blood and (b)romance fantasy series has noticed the brooding character standing at the other side of the RPG battlefield. The veteran of a thousand deaths stares back, scars criss-crossing every inch of its face, nostrils included, and then rolls backwards out of the door. Dragon Age looks on enviously. It wants to have cool scars a well – it’s the scars, right? Chicks love the scars – and it wants people to notice when it rolls into a room. That, presumably, is why the E3 video caused me to react with a raised eyebrow and a murmur of “Soul-y shit”.

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EA Runs Out Of Plugs, Leaks BF Hardline E3 Trailer Itself

By Nathan Grayson on June 6th, 2014.

You think you know lines? You think you know their relative structural integrity? Newflash: YOU DON’T KNOW SHIT ABOUT LINES. Battlefield Hardline? That’s where it’s at. Hardest lines in the biz. The business of lines, to be clear. Also it’s about police and robbers, and now – finally, after roughly 167 leaks – EA’s seen fit to release an official trailer. It’s got a release date too: October.

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The Darkest Age Of Camelot: EA Shuts Down Mythic

By Nathan Grayson on May 30th, 2014.

I don't really feel like I need to explain the metaphor here.

Awww, this is rather sad. Once upon a time, Mythic created classic MMO Dark Age of Camelot, one of the few real alternatives to EverQuest back in its heyday, and classic MUD Dragon’s Gate before that. Later it also warred out the warrisomely war-packed Warhammer Online: Age of Reckoning, which recently went bye-bye itself. Since then, Mythic’s been in a strange spot, unable to find a new niche with middling arena brawler Warhammer Online: Wrath of Heroes and eventually, the utterly wretched mobile version of Dungeon Keeper. Now, however, it’s in no spot, as it no longer exists. EA has shut down the studio once and for all.

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Battlefield 3 And Plants Vs Zombies Free On Origin

By Nathan Grayson on May 29th, 2014.

Battlefield: Hardline is mere weeks away from being shown off for the first time, and Battlefield 4 just got microtransactions. What’s an already overwhelmed Battlefield neophyte to do? Why, dive into a different Battlefield altogether, of course. I mean, I guess that’s rationale behind EA’s decision to make BF3 100 percent free as part of Origin’s On The House program, and – while things haven’t exactly been sunshine and butterflies on the battle-est of fields lately – I won’t look a gift tank in the turret. I feel like that would be a very, very poor idea under any circumstance, virtual or not.

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The House Always Wins: The Sims 4

By Adam Smith on May 28th, 2014.

I like The Sims. Quite what that says about me I don’t know but there it is. Actually, I can be more specific – I like the idea of The Sims far more than I like what the series has become. The third game seemed to be going in the right direction, simulating the lives of neighbours, workmates and friends, but without extensive modding those lives were empty. As is no doubt increasingly obvious to anyone who reads my wittering in a regular basis, I’m fascinated by the things that a game simulates while I’m not looking. I want those trees to make a sound even if I’m not there to hear it. I sense that The Sims 4 will be a step back from its prequel in that regard but the new ‘Build’ trailer is handsome.

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Blood Money: Battlefield 4 Adds Microtransactions

By Nathan Grayson on May 28th, 2014.

Argh, my... wallet...

Somewhere beneath all of Battlefield 4‘s glitches, server woes, and ceaseless controversy lies a very good game. Even back when it first launched, I jumped into a few matches that went off without a hitch, and I thought to myself, “Wow, there is a preposterous amount going on here and also I just murdered a man with a defibrillator.” But it’s like a “levolutionary” building with sickly hunks of concrete hanging from twisting threads of rebar – one small push, and everything comes crumbling down (unless there is a physics glitch). And now the latest not-so-great-looking mark on a very not-sterling record: EA and DICE have added microtransactions to Battlefield 4, a premium game that still hasn’t seen a single price drop. But hey, at least they’re optional.

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Hardline Miami: The Next Battlefield Is About Police

By Nathan Grayson on May 28th, 2014.

War sometimes changes, but its basic color scheme sure doesn't

There’s gonna be another Battlefield. Of course there’s gonna be another Battlefield. The sun rises and falls, the grass sways innocently as worms make sweet, sweet wormlove below, and virtual men keep on shooting each other. Cut, print, put on repeat until sun collapses and time ends. Battlefield: Hardline, however, at least looks a little different. While EA’s revealed very little at this point (“tune in during E3 yada yada yada blugggggh”), the focus appears to be on cops, robbers, SWAT teams, and the like. So Battlefield: Payday, basically.

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Flag Returned: Respawn Putting CTF Back In Titanfall

By Nathan Grayson on May 26th, 2014.

I know there are two robots fighting in front of me, but all I can think about is flags

Graham doesn’t get mad. If you cut him, he will bleed forgiveness, understanding, and reassuring smiles. Titanfall made Graham mad – not because it’s bad (he adores it), but because it took something from him. His favorite game mode. And he wasn’t alone. When Respawn realized two Titanfall modes, Capture The Flag and Pilot Hunter, had issues, they outright removed them from regular rotation instead of popping open the 20-foot-tall trunk and cleaning up the mess under the hood. Players were not happy, and fortunately Respawn listened.

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CTF WTF: Titanfall Cuts Game Modes From PC Version

By Graham Smith on May 20th, 2014.

This is what happens every time I quit the game.

When Titanfall came out back in March, I recommended it mostly on the strength of its Capture the Flag mode. I now retract that recommendation. Developers Respawn Entertainment have removed the ability to play both Capture the Flag and Pilot Hunter modes on PC, except through the Variety option (which picks your mode at random) or Private Match beta (which pretty much requires that you have eleven friends all waiting to play with you).

In other words: two months after release, they’ve removed the main thing I liked from a game which costs, via EA’s Origin, £45.

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The Sims 4′s Character Creator Is More Powerful Than God

By Nathan Grayson on May 15th, 2014.

Chin elongations, the next big thing in fashion

Maxis has always had quite a knack for character creation tools, and The Sims 4 will apparently take that to a Whole New Level. Each Sim? Naught but an amorphous lump of flesh putty. And you? Some kind of divine hand that pokes, prods, and pinches your wildest dreams (or shrieking nightmares) into existence. There’s a trailer showing off the new tools below. I can’t wait to make so many oozing alien sludge babies.

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Into The Woods: Titanfall’s ‘Expedition’ DLC Video-ed

By Nathan Grayson on May 13th, 2014.

If a Titan falls in a forest and no one's around, does it make a sound?

Titanfall is getting content of a most downloadable sort, and we’ve already shown you still images of Expedition, as it’s known, in hyper-peaceful quadrotantric un-action. What happens, though, when images spring to life, unaided by the hand of man or puppet strings or even sorcery? What then? Well, that’s how trailers are born, and there’s one below. It’s all about maps, which I was shocked to discover is not just an incredibly catchy number by the Yeah Yeah Yeahs. Maybe I’ve been doing too much karaoke lately.

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