Posts Tagged ‘Electronic Arts’

Hardline Miami: The Next Battlefield Is About Police

By Nathan Grayson on May 28th, 2014.

War sometimes changes, but its basic color scheme sure doesn't

There’s gonna be another Battlefield. Of course there’s gonna be another Battlefield. The sun rises and falls, the grass sways innocently as worms make sweet, sweet wormlove below, and virtual men keep on shooting each other. Cut, print, put on repeat until sun collapses and time ends. Battlefield: Hardline, however, at least looks a little different. While EA’s revealed very little at this point (“tune in during E3 yada yada yada blugggggh”), the focus appears to be on cops, robbers, SWAT teams, and the like. So Battlefield: Payday, basically.

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Flag Returned: Respawn Putting CTF Back In Titanfall

By Nathan Grayson on May 26th, 2014.

I know there are two robots fighting in front of me, but all I can think about is flags

Graham doesn’t get mad. If you cut him, he will bleed forgiveness, understanding, and reassuring smiles. Titanfall made Graham mad – not because it’s bad (he adores it), but because it took something from him. His favorite game mode. And he wasn’t alone. When Respawn realized two Titanfall modes, Capture The Flag and Pilot Hunter, had issues, they outright removed them from regular rotation instead of popping open the 20-foot-tall trunk and cleaning up the mess under the hood. Players were not happy, and fortunately Respawn listened.

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CTF WTF: Titanfall Cuts Game Modes From PC Version

By Graham Smith on May 20th, 2014.

This is what happens every time I quit the game.

When Titanfall came out back in March, I recommended it mostly on the strength of its Capture the Flag mode. I now retract that recommendation. Developers Respawn Entertainment have removed the ability to play both Capture the Flag and Pilot Hunter modes on PC, except through the Variety option (which picks your mode at random) or Private Match beta (which pretty much requires that you have eleven friends all waiting to play with you).

In other words: two months after release, they’ve removed the main thing I liked from a game which costs, via EA’s Origin, £45.

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The Sims 4′s Character Creator Is More Powerful Than God

By Nathan Grayson on May 15th, 2014.

Chin elongations, the next big thing in fashion

Maxis has always had quite a knack for character creation tools, and The Sims 4 will apparently take that to a Whole New Level. Each Sim? Naught but an amorphous lump of flesh putty. And you? Some kind of divine hand that pokes, prods, and pinches your wildest dreams (or shrieking nightmares) into existence. There’s a trailer showing off the new tools below. I can’t wait to make so many oozing alien sludge babies.

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Into The Woods: Titanfall’s ‘Expedition’ DLC Video-ed

By Nathan Grayson on May 13th, 2014.

If a Titan falls in a forest and no one's around, does it make a sound?

Titanfall is getting content of a most downloadable sort, and we’ve already shown you still images of Expedition, as it’s known, in hyper-peaceful quadrotantric un-action. What happens, though, when images spring to life, unaided by the hand of man or puppet strings or even sorcery? What then? Well, that’s how trailers are born, and there’s one below. It’s all about maps, which I was shocked to discover is not just an incredibly catchy number by the Yeah Yeah Yeahs. Maybe I’ve been doing too much karaoke lately.

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Battlefield 1942 Confirmed Among EA’s GameSpy Casualties

By Alice O'Connor on May 12th, 2014.

Bail out!

With the shutdown of GameSpy multiplayer services looming at the end of the month, EA have revealed quite what they plan to do. Not much, really. 24 games, including Battlefields 1942 through 2142, Star Wars: Battlefront, the two Neverwinter Nights, and a few Command & Conquers, will lose official online multiplayer and services support when GameSpy goes away. Unofficial tools and ways will keep some of them playable still, but not at all of them.

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Slow Year: No New Need For Speed Until 2015

By Nathan Grayson on May 7th, 2014.

Need For Speed has been following the same blueprint – aka, Not Quite Burnout Paradise 2 – for a couple installments now, but EA’s decided to keep the franchise from going full Callssassin’s Dutycreed. At least, for now. While Need For Speed Rivals didn’t crash and burn by any means, EA and the former Criterion folks at Ghost Games have decided to take an extra year with the hope of producing something “dramatically different.” I hope it’s Need For Speed 2142 and also we can talk to the cars.

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Dark Side Of The Prune: Plants Vs Zombies Garden Warfare

By Adam Smith on April 28th, 2014.

The PC release date trailer for green-thumbed shooter Plants Vs Zombies Garden Warfare is utterly preposterous. Of course it is, you might be thinking, it’s a video promoting a third-person shooter Plants Vs Zombies spin-off. The trailer doesn’t show the actual game though, choosing instead to put the Origin logo front and centre. This is a video in which a zombie logs into Origin, has a conversation with Origin in which the store offers to load up a Match 3 game, and then finds out that Garden Warfare is due for release on June 24th. The good news about the delayed launch is that we won’t have to speculate as to whether the game was designed to allow for the introduction of microtransactions at a later date – they’re arriving next week.

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War(ts) And All: Battlefield 4 Servers Get Anti-Lag Uprade

By Nathan Grayson on April 28th, 2014.

Battlefield 4 is kind of like Humpty Dumpty. It launched, pretty much immediately face-planted off its precarious perch, and all the king’s horses and all the king’s men still haven’t managed to fully put poor ol’ Humpty back together again. There’s a good game in there somewhere, but lag and a smattering of related (and unrelated) issues threaten to drown it beneath the Megalodon-infested seas. So DICE has finally elected to bring out the big guns in the form of new server hardware. The question is, did it work?

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Nobody Expects A Dragon Age – Inquisition In-Game Video

By Adam Smith on April 22nd, 2014.

Extreme Last Supper: Inquisition Edition

I remember when Dragon Age trailers were all Marilyn Manson, blood, guts and witchy sex. How things have changed. Or perhaps not. The latest trailer for Dragon Age: Inquisition shows some in-game footage, including a moment of dodge-rolling that made me hanker for Dark Souls II even more than I already am, but it’s mostly bombastic music and high-falutin’ voiceovers. In fact, watch the Origins trailer and this one back to back, switch out ‘Blight’ for ‘Breach’ whenever one or the other occurs, and it doesn’t look all that different. Prettier though. And with less blood and sex.

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Lotta Bots: All Titanfall Updates Except Maps To Be Free

By Nathan Grayson on April 16th, 2014.

Are the best things in life free? Are they really? I don’t know, but I do know that giant-robot-related things are pretty darn cool, and those are going to be free from now until the end of time. Well, Titanfall time. Respawn’s laid out its update roadmap, promising more information, regular tweaks and additions, new modes, and free everything – except for map packs. That’s a shame because it fragments the community, which in turn fragments my heart. OK not really, but it is kind of a pain.

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A Crying Shame: Crysis, Crysis 2 Multi Shutting Down

By Nathan Grayson on April 15th, 2014.

BLEEP BLOOP I AM HERE TO TAKE YOUR MULTIPLAYER SERVERS AWAY

GameSpy giveth, and – years later – it shutteth down due to the cruleth realities of modern busineth practices and, in doing so, taketh away. The list of games affected by said untimely (but also kinda timely) demise is long and prone to billowing ominously in the wind, and we still don’t know what exactly will happen to a number of those trapped in its server purgatory. Sometimes, though, no news is good news. Case in point: it turns out that Crysis and Crysis 2 won’t be coming back online after GameSpy goes dark.

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Titan Was Alone: Titanfall Finally Adds Private Matches

By Nathan Grayson on April 11th, 2014.

All aloooooooooooooooooooooooooooooooooooooooooone

“Privacy? Privacy is dead!” say the cynicism-sick portions of the peanut gallery referring to the modern state of surveillance and not really shooty shooty bang bang games about giant robots at all. But if, for the sake of argument, they were upset about the multiplayer-only Titanfall‘s bizarre lack of multiplayer options, they’d now have one less thing to complain about. Titanfall’s latest patch adds in the oft-requested option to break off from the rest of the world and host matches with friends, neighbors, fellow Illuminati members, etc. Take that, everyone else.

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