Posts Tagged ‘Electronic Arts’

The Darkest Age Of Camelot: EA Shuts Down Mythic

By Nathan Grayson on May 30th, 2014.

I don't really feel like I need to explain the metaphor here.

Awww, this is rather sad. Once upon a time, Mythic created classic MMO Dark Age of Camelot, one of the few real alternatives to EverQuest back in its heyday, and classic MUD Dragon’s Gate before that. Later it also warred out the warrisomely war-packed Warhammer Online: Age of Reckoning, which recently went bye-bye itself. Since then, Mythic’s been in a strange spot, unable to find a new niche with middling arena brawler Warhammer Online: Wrath of Heroes and eventually, the utterly wretched mobile version of Dungeon Keeper. Now, however, it’s in no spot, as it no longer exists. EA has shut down the studio once and for all.

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Battlefield 3 And Plants Vs Zombies Free On Origin

By Nathan Grayson on May 29th, 2014.

Battlefield: Hardline is mere weeks away from being shown off for the first time, and Battlefield 4 just got microtransactions. What’s an already overwhelmed Battlefield neophyte to do? Why, dive into a different Battlefield altogether, of course. I mean, I guess that’s rationale behind EA’s decision to make BF3 100 percent free as part of Origin’s On The House program, and – while things haven’t exactly been sunshine and butterflies on the battle-est of fields lately – I won’t look a gift tank in the turret. I feel like that would be a very, very poor idea under any circumstance, virtual or not.

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The House Always Wins: The Sims 4

By Adam Smith on May 28th, 2014.

I like The Sims. Quite what that says about me I don’t know but there it is. Actually, I can be more specific – I like the idea of The Sims far more than I like what the series has become. The third game seemed to be going in the right direction, simulating the lives of neighbours, workmates and friends, but without extensive modding those lives were empty. As is no doubt increasingly obvious to anyone who reads my wittering in a regular basis, I’m fascinated by the things that a game simulates while I’m not looking. I want those trees to make a sound even if I’m not there to hear it. I sense that The Sims 4 will be a step back from its prequel in that regard but the new ‘Build’ trailer is handsome.

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Blood Money: Battlefield 4 Adds Microtransactions

By Nathan Grayson on May 28th, 2014.

Argh, my... wallet...

Somewhere beneath all of Battlefield 4‘s glitches, server woes, and ceaseless controversy lies a very good game. Even back when it first launched, I jumped into a few matches that went off without a hitch, and I thought to myself, “Wow, there is a preposterous amount going on here and also I just murdered a man with a defibrillator.” But it’s like a “levolutionary” building with sickly hunks of concrete hanging from twisting threads of rebar – one small push, and everything comes crumbling down (unless there is a physics glitch). And now the latest not-so-great-looking mark on a very not-sterling record: EA and DICE have added microtransactions to Battlefield 4, a premium game that still hasn’t seen a single price drop. But hey, at least they’re optional.

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Hardline Miami: The Next Battlefield Is About Police

By Nathan Grayson on May 28th, 2014.

War sometimes changes, but its basic color scheme sure doesn't

There’s gonna be another Battlefield. Of course there’s gonna be another Battlefield. The sun rises and falls, the grass sways innocently as worms make sweet, sweet wormlove below, and virtual men keep on shooting each other. Cut, print, put on repeat until sun collapses and time ends. Battlefield: Hardline, however, at least looks a little different. While EA’s revealed very little at this point (“tune in during E3 yada yada yada blugggggh”), the focus appears to be on cops, robbers, SWAT teams, and the like. So Battlefield: Payday, basically.

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Flag Returned: Respawn Putting CTF Back In Titanfall

By Nathan Grayson on May 26th, 2014.

I know there are two robots fighting in front of me, but all I can think about is flags

Graham doesn’t get mad. If you cut him, he will bleed forgiveness, understanding, and reassuring smiles. Titanfall made Graham mad – not because it’s bad (he adores it), but because it took something from him. His favorite game mode. And he wasn’t alone. When Respawn realized two Titanfall modes, Capture The Flag and Pilot Hunter, had issues, they outright removed them from regular rotation instead of popping open the 20-foot-tall trunk and cleaning up the mess under the hood. Players were not happy, and fortunately Respawn listened.

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CTF WTF: Titanfall Cuts Game Modes From PC Version

By Graham Smith on May 20th, 2014.

This is what happens every time I quit the game.

When Titanfall came out back in March, I recommended it mostly on the strength of its Capture the Flag mode. I now retract that recommendation. Developers Respawn Entertainment have removed the ability to play both Capture the Flag and Pilot Hunter modes on PC, except through the Variety option (which picks your mode at random) or Private Match beta (which pretty much requires that you have eleven friends all waiting to play with you).

In other words: two months after release, they’ve removed the main thing I liked from a game which costs, via EA’s Origin, £45.

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The Sims 4′s Character Creator Is More Powerful Than God

By Nathan Grayson on May 15th, 2014.

Chin elongations, the next big thing in fashion

Maxis has always had quite a knack for character creation tools, and The Sims 4 will apparently take that to a Whole New Level. Each Sim? Naught but an amorphous lump of flesh putty. And you? Some kind of divine hand that pokes, prods, and pinches your wildest dreams (or shrieking nightmares) into existence. There’s a trailer showing off the new tools below. I can’t wait to make so many oozing alien sludge babies.

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Into The Woods: Titanfall’s ‘Expedition’ DLC Video-ed

By Nathan Grayson on May 13th, 2014.

If a Titan falls in a forest and no one's around, does it make a sound?

Titanfall is getting content of a most downloadable sort, and we’ve already shown you still images of Expedition, as it’s known, in hyper-peaceful quadrotantric un-action. What happens, though, when images spring to life, unaided by the hand of man or puppet strings or even sorcery? What then? Well, that’s how trailers are born, and there’s one below. It’s all about maps, which I was shocked to discover is not just an incredibly catchy number by the Yeah Yeah Yeahs. Maybe I’ve been doing too much karaoke lately.

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Battlefield 1942 Confirmed Among EA’s GameSpy Casualties

By Alice O'Connor on May 12th, 2014.

Bail out!

With the shutdown of GameSpy multiplayer services looming at the end of the month, EA have revealed quite what they plan to do. Not much, really. 24 games, including Battlefields 1942 through 2142, Star Wars: Battlefront, the two Neverwinter Nights, and a few Command & Conquers, will lose official online multiplayer and services support when GameSpy goes away. Unofficial tools and ways will keep some of them playable still, but not at all of them.

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Slow Year: No New Need For Speed Until 2015

By Nathan Grayson on May 7th, 2014.

Need For Speed has been following the same blueprint – aka, Not Quite Burnout Paradise 2 – for a couple installments now, but EA’s decided to keep the franchise from going full Callssassin’s Dutycreed. At least, for now. While Need For Speed Rivals didn’t crash and burn by any means, EA and the former Criterion folks at Ghost Games have decided to take an extra year with the hope of producing something “dramatically different.” I hope it’s Need For Speed 2142 and also we can talk to the cars.

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Dark Side Of The Prune: Plants Vs Zombies Garden Warfare

By Adam Smith on April 28th, 2014.

The PC release date trailer for green-thumbed shooter Plants Vs Zombies Garden Warfare is utterly preposterous. Of course it is, you might be thinking, it’s a video promoting a third-person shooter Plants Vs Zombies spin-off. The trailer doesn’t show the actual game though, choosing instead to put the Origin logo front and centre. This is a video in which a zombie logs into Origin, has a conversation with Origin in which the store offers to load up a Match 3 game, and then finds out that Garden Warfare is due for release on June 24th. The good news about the delayed launch is that we won’t have to speculate as to whether the game was designed to allow for the introduction of microtransactions at a later date – they’re arriving next week.

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War(ts) And All: Battlefield 4 Servers Get Anti-Lag Uprade

By Nathan Grayson on April 28th, 2014.

Battlefield 4 is kind of like Humpty Dumpty. It launched, pretty much immediately face-planted off its precarious perch, and all the king’s horses and all the king’s men still haven’t managed to fully put poor ol’ Humpty back together again. There’s a good game in there somewhere, but lag and a smattering of related (and unrelated) issues threaten to drown it beneath the Megalodon-infested seas. So DICE has finally elected to bring out the big guns in the form of new server hardware. The question is, did it work?

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