Posts Tagged ‘En Masse Entertainment’

It’s A Smaller World, After All: Tera Merging Servers

By Nathan Grayson on September 5th, 2012.

Maybe we should stop our fighting. I think... I think we're the only ones left.

In the grand scheme of MMOs, Tera actually has quite a lot going for it. The combat’s brisk, high-flying, and surprisingly tense, there’s a fairly ambitious political machine chugging along in the background, and its selection of beaver/badger/cat/dog/catdog people is second-to-none. Unfortunately, the glue that holds it all together – a bog-standard kill/collect quest grind – isn’t so hot, and unsurprisingly, players noticed. So Tera’s world of Big-Ass Monsters and regular-size-ass everything else is getting quite a bit smaller.

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Tera’s Political System: A Tale Of Ad Space And Exploits

By Nathan Grayson on July 19th, 2012.

Once upon a time, streamlined WoW-style questing, raiding, and PVP felt fresh and daring. However, like most things that begin with the phrase “once upon a time,” the very notion seems almost unbelievable in this day and age – more akin to a swords ‘n’ sorcery fairytale than actual historical fact. And so, many MMOs that were once treading water have recently realized that they were in quicksand all along. In many ways, Tera‘s easily as guilty as anyone else with its utterly tedious questing and tired world design, but the action-heavy MMO’s hardly resting on its laurels. Its province-running political system is an attempt to add a dash of EVE-style intrigue to the tried-and-true MMO formula, and the results thus far have ranged from brilliantly outside-the-box to well inside the range of the banhammer.

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Dying To Try: Tera Adds Week-Long Free Trial

By Nathan Grayson on June 15th, 2012.

It's also very pretty - you know, in a giant-spike-monster-with-outside-bones type of way.

As the legends tell it, once upon a time – many mist-enshrouded moons ago – MMOs demanded consistent tributes of money every month, or else they’d destroy the world. Well, their world. For you, specifically. Now, though, all but a final bastion of behemoths who practice The Old Way have moved on to F2P. One such holdout, however, is Tera, En Masse’s swords ‘n’ sorcery to-do with a focus on bopping giant monsters and actually moving during combat. Unfortunately, its quests set the MMO level treadmill at walking pace and pipe low-volume elevator music through your headphones, so its new seven-day free trial is probably a good chance to see if enjoyable combat alone can sustain your interest.

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Tearing It Up: TERA Open Beta This Weekend, Too

By Jim Rossignol on April 20th, 2012.

Adam's natural state.
The teams behind TERA must be sighing at the news they’re going up against the Diablo III open beta this weekend, but that’s nevertheless what they’re doing. If you’re not bash skeletons in Blizzard’s forthcoming sequel, then perhaps you might want to nose at the freshly-converted “action” MMO, TERA. Converted, that is, from its natural Korean state, where it has already been running for some time. To sign up for the beta get an account here. I understand the client is a whopper too, so you might want to get downloading.

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TERA’s High Elves Say Hi

By Nathan Grayson on April 14th, 2012.

I want to be able to play as the other guy.
Or perhaps “greetings” followed by a bow, a graceful flourish, and a knowing air of superiority. Something suitably elfish. I don’t really know what they say, but – thanks to a new trailer – I’ve seen them do their pointy eared thing, and I can safely say that they are, in fact, elves. You know the drill: fleet-footed battle prancing, slow-mo flips and twists, and female attire that’d prove woefully inadequate in any battle involving ordinances more powerful than bath foam. It all looks nicely fast-paced and heavy hitting, though. Check out the trailer in this post’s southern reaches, where mortal men fear to tread.
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TERA Has A “Revolutionary” Political System

By Jim Rossignol on December 17th, 2011.

Pretty! But is he also petty?
TERA‘s action-combat and overall ludicrous prettiness has caught my attention on occasional, but the way it ties guild quests to an overall political system is really quite something, as you can see in the video below, via PCG. You can rise to power through either a popular vote of actual players, or through the PvP battlegrounds, and once you are in power you can make life easier for people (or not) via your control of various resources such as shops and teleports. To perform actions with these your guild will need to be perform particularly high-end quests, fighting monsters and so forth. It all looks rather satisfying, at least within the constraints of traditional MMO systems. (Eve Online it ain’t.)
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En Masse Produce TERA-vision

By Jim Rossignol on September 23rd, 2010.


I’m still not quite sure what to think about TERA. The promise of skill-based combat in an MMO always flickers my interest, and the world seems pretty enough, with some extraordinary characters and gigantic monsters, but it’s hard to be sure about how it will really play, how long that grind will be, whether the world has some real depth behind that prettiness. The edited PAX demonstration video (which is viewable here, as it has embedding disabled for some reason) certainly shows off some impressive scenes in what seems to be UI-free game footage and a bit of FMV. The techno-magical boss monster is really quite the thing. But still, take a look and see what you think.

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TERA: Action In Your MMO?

By Jim Rossignol on April 16th, 2010.


I was just reading some stuff about forthcoming MMO Tera, and I had assumed we’d posted Brian Cox doing a walkthrough of the game at GDC, but I can’t find it. Must have been imagining things. Anyway, it’s a useful follow up to the interview we did when the project was announced, and you can see what they mean about “action” stuff being included, even if the game does look very much like a whole bunch of traditional MMOs. Also: it’s really rather pretty. That seems to be a theme. Where are the ugly, half-breed mongrel games, eh?
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TERA-forming: En Masse Entertainment

By Kieron Gillen on February 24th, 2010.

News of MMO-malarkies breaks. A subsidiary of Bluehole Studio, En Masse Entertainment has been formed. Their aim is basically to select MMOs and make them most suitable for bringing to the western audiences. Hyper-localization! Its staff are alumnis of Blizzard Entertainment, Microsoft Corp., Electronic Arts Inc., ArenaNet and NCsoft, so they’ve certainly worked for some companies. RPS’ similar list would be “Its staff are alumni of that bar on campus, Walker’s Dad’s dentistry, some hop-farming and a big financial mag (which sacked him)”, so they certainly have us beat. Their first game will be – perhaps unsurprisingly – Bluehole’s TERA. We took the chance to talk to En Masse’ producer Brian Knox about what they’ll be up to, TERA and all things MMO…
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