Posts Tagged ‘Epic’

Epic Announce “Explore”-y Game: Fortnite

By Jim Rossignol on December 11th, 2011.


So here’s a genuinely interesting twist. Epic’s next game steps away from space marine bombast to be a thing where “you explore, you scavenge, you build and ultimately you survive.” It’s called Fortnite and it sounds like my kind of game, frankly. There’s no word of this formats it is coming out on, so might not be PC, but I think we can assume that it will be, given the clear Minecraftian inspiration. Like Minecraft, enemies come out at night, so players will be spend the daytime scavenging to bolster their defences for the night.

Teaser-y trailer below. Thoughts, Internet?
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Yeah, Pretty Epic: Unreal In Flash

By Alec Meer on October 5th, 2011.

Yes, yes, UT3 was boring, BUT IT'S THE ENGINE THAT MATTERS YOU FOOLS

Last night saw just the latest sign that civilisation is on a nosedive to hell, as the entire internet lost its mind over the prospect of seeing pictures of a new telephone. Subsumed by that news was far more interesting news for people who prefer their technology in a hot metal box: Epic have gotten their Unreal Engine 3 running in Flash. In theory, this means running the likes of Unreal Tournament 3 in a browser – as is demonstrated below.

WITCHCRAFT.
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Unreal Not One Of Epic’s New Games

By Jim Rossignol on September 21st, 2011.

Not this time, big guy.
We mentioned a while back that Epic were developing a number of new games aside from the Gears franchise, and we couldn’t help hoping against hope that perhaps one of them might be Unreal 3. Not so, says Mike Capps. Talking to businesslication Forbes the Epic bossman said: “Unreal and Unreal Tournament continue to have a huge influence on the studio here, even though we’re not currently working on an Unreal IP project.” It’s not the first time that Capps has mentioned the U-word recently, but it’s the first indication that they’re not actually doing anything with it.

Writing in a blogpost on PC gaming journal Rock, Paper, Shotgun Jim Rossignol said “Aww, that’s a shame. But perhaps they are working on something exciting and new! That would be exciting. And new.”

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Epic Working On “PC As A Primary Platform”

By Jim Rossignol on August 16th, 2011.

METAPHOR.
Eurogamer have a brief and mysterious news story sourced from Mike Capps of Epic Games who was speaking at Gamescom/GDCE today. Epic are apparently working on five new games, none of them Gears Of War related. Could one of them be Samaritan? Probably not, as it sounds like these are small-scale projects. Anyway, here’s the important bit:

“It’s nice to target the PC as a primary platform again,” teased Capps, “not just for ports.”

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Epic Fail: Bulletstorm Flops (But Unreal Lives)

By Alec Meer on July 25th, 2011.

There, there Big Hair Dude. It's not your fault. Well, maybe it is a bit, for not looking like Generic Soldier Man. That's all people want now.

This kind of thing just scares the hell out of me. While Bulletstorm isn’t exactly the kind of game I’m going to put on a pedestal and hail as the one true future of electronic entertainment, it was a new franchise, a rare shooter that didn’t take itself deathly seriously, a good-looker and a game that at least attempted a few bonus ideas. It did a lot of things right, and it was clearly having a great time in the process. Yet it didn’t turn a profit for devs People Can Fly and Epic.
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Mark Rein Says PC Has “Shot By” Consoles

By John Walker on July 11th, 2011.

Mark Rein, loving PCs, yesterday.

Over the weekend, Eurogamer posted a story about how PCs are better than everything else, including new babies and planets with rings. Well, those weren’t quite their words, and nor were they of Mark Rein, VP of Epic, but he said something close. He in fact said that, “We’re at the stage in the life of the consoles where the PC has shot by them in terms of capabilities.”

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Unreal: Epic Games Hacked

By John Walker on June 13th, 2011.

Too easy.

Hack hack hack. The crackers of the world are going after the gaming internet like an axe murderer at a Spring Break bikini party. The most recent victims, after Codemasters last week, are Nintendo, and more pertinently for our crowd, Epic.

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Bang: Bulletstorm Gun Sonata DLC Released

By Quintin Smith on May 20th, 2011.

Bang bang, he shot me down, bang bang, I hit the ground, bang bang, he pushed me back off the ground again

Did you like Bulletstorm? Did you enjoy the multiplayer modes? So did I! I can’t imagine anybody’s still playing them, but that’s for Epic and not me to decide. They’ve just released the Gun Sonata DLC pack, offering three new maps for Anarchy, the game’s arena co-op point-scoring mode, and two new maps for Echo, the game’s corridor-shooter point-scoring mode. For this they are charging ten American dollars, which is a number that is a little more than nine dollars, but significantly less than twelve dollars.

I think I need another mug of tea. Press release after the jump.
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Epic Offer Bulletstorm Soundtrack For Free

By Quintin Smith on April 14th, 2011.

*appropriate bugle blare*

I am as outraged as a man who hasn’t yet felt the effects of his morning tea can be. Which is to say I look the same but I’m typing marginally harder.

I spotted over at PC Gamer that Epic have released the Bulletstorm soundtrack for free. Kind of them, no? You can download it here. Except I’ve just discovered the hard way (clicking through every track in sequence) that it features everything except the Disco Inferno cover that plays when you get to the club, which is to say they left out the one track everyone remembers. Epic have dropped the ball right onto our collective face. If you haven’t played Bulletstorm, you can watch the part I’m talking about below.
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Goes To (DX)11: Unreal Engine Tools Video

By Jim Rossignol on April 5th, 2011.

Chin up, eh?
So that next-generation Unreal Engine video was fairly impressive, but getting into the depths of what the tools actually do – and how much of that is actually DX11 stuff – has had to wait until this video over on Kotaku. Real-time beards! That’s the fucking future, right there.

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Oh Yes: That Next-Gen Unreal Footage

By Alec Meer on March 9th, 2011.

I AM MAN I AM PIXEL MAN

Quintin posted about the latest posing from the Unreal engine last week, but lamented the lack of a video with which to demonstrate this new-era graphical clout. Now we can do that. Behold – the worrrrrrrrrrrrrrrrrld of tomorrow!
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Epic Show “Mind-Blowing” Unreal Tech Demo

By Quintin Smith on March 3rd, 2011.

I ahve troble typign when the pretty mna loks at me with both his eys like that

Epic has revealed the next generation of its Unreal technology in a behind-closed-doors showing at GDC, VG247 report. What was being demoed was not, in fact, Unreal Engine 4, but rather “Unreal 3.975,” in the jocular words of Epic vice president Mark Rein. Words and pictures follow, but not footage. I imagine that’ll be doing the rounds next week, or thereabouts.
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Wot I Think: Bulletstorm

By Quintin Smith on February 22nd, 2011.


Bulletstorm isn’t actually out until this Friday, but EA recently demanded we send one of our number along to play, complete, and review the finished game. I returned to RPS having finished the single-player game and invested some six hours into the multiplayer, making me perfectly equipped to tell you Wot I Think.
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