Posts Tagged ‘eurogamer expo’

See Games With Your Face At EGX London In September

By Alice O'Connor on June 26th, 2014.

They probably won't drape the place in Wolfenstein banners again this year. That'd be a bit weird. Once was questionable enough.

We tell you these video games are real, but what do you know? “Yeah, Alien: Isolation is so scary,” we tell you, while tittering behind our hands because we know there’s a rocket launcher by the lava pit in level three. “Oculus Rift yeah? It’s magic,” we say. It’s not. It’s a miniature head-mounted lunchbox made for people with bad memories who forget their sandwiches the second they’re out of sight. What do you know? You don’t know any better.

Your own eyes may learn some truths and uncover some lies in September at London’s Eurogamer Expo (or EGX London 2014, as it’s gone ‘cool’). The first part of its lineup is now announced, including the likes of Alien: Isolation, Evolve, Battlefield Hardline, and that handy Oculus Rift.

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Guilty Of Awesome: Framed

By Ben Barrett on August 21st, 2013.

Comic books eh, who’d be interested in them? Don’t even move or nuffin’. You’d have to be a real hardcore nerd to take even the barest interest. Oh, that’s all of you, you say? And me as well? Alright then: the fantabulous looking Framed‘s premise is that by rearranging panels in a noir graphic novel you are given control of the direction and tone of the narrative. This forms a puzzle game where the challenge is to keep the main character alive through changing the context of his and other’s actions. It’s such a wonderfully simple premise that the fact I’ve never considered it before, let alone played something like it, is laughable. Potential is dripping from Loveshack Entertainment‘s idea and there’s a trailer in the next frame.

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People Vs Predators: Crysis 3 Hunter Mode

By Adam Smith on October 1st, 2012.

More footage from the weekend’s Eurogamer shindig. Crysis 3′s ‘infection type multiplayer mode, Hunter, is shown in a new video, demonstrating the Museum of Modern Art map. I’m not sure if everyone else already knew this but the Crash Site mode from Crysis 2 is back as well. That’s all about reaching and securing a location on the map and made for some interesting use of space in the previous game. Both are explained and shown in the video below. The Hunter mode does seem rather weighted in favour of the hunters, perhaps making it an indictment of the killing of living things for sport. Those poor operatives, fighting invisible enemies, don’t stand a chance.

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Friday, London: The RPS Meet-o-Chat 2011

By Alec Meer on September 19th, 2011.

I'll be the one in the top hat. Adds four inches to my height, see

This week marks the Eurogamer Expo at Earl’s Court in London, an event at which there will be many delightful videogames to see and play – including a raft of top-notch indie titles. Some members of RPS will be in attendance at the show on the Friday at least, but on Saturday we must all flock to Bath as a last ditch attempt to rescue the lady John has tricked into marrying him that day. However, we will also be lurking in an alehouse in the vicinity of the Expo on Friday night, where we will be in the proximity of copious amounts of alcohol/soft drinks and, hopefully, you.

Wanna come along?

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You! Independent Developer, Listen Up.

By Jim Rossignol on August 11th, 2011.


There is ONE WEEK LEFT to submit your game for the Indie Games Arcade (aka THE ROCK, PAPER, SHOTGUN INDIE GAMES ACRADE ARCADE), which is talking place from 22nd to the 25th of September at Earls Court, as part of the Eurogamer expo. If you are selected then seventy billion people will see your game! Hell, at least half a dozen of those people will be me. Want some more details? Read the magically extended version of this post for information provided by dashing Indie Games Arcade organiser, David Hayward. He’ll organise you right up.
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RPS Indie Awardoramarama

By Alec Meer on October 5th, 2010.

The Eurogamer Expo has been and gone, but RPS’s brain-dumps about the games therein will continue over the days to come. YOU WILL LISTEN AND YOU WILL BELIEVE AND YOU WILL UNDERSTAND.

One of the things we did at the Expo as well as play games, however, was judge some games. Specifically, the 12 splendid titles selected with the help of the good folk of Mudlark to form the Indie Games Arcade. 12 games. A few good-ish men. Security guards who didn’t want us to have an awards ceremony at a stand featuring our own logo. Whatever would we do?
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Race For The Prize: RPS Indie Award-Giving

By Alec Meer on September 30th, 2010.

Earl's Court! As not inhabited by any earls!

It’s an important week for the Rock, the Paper and the Shotgun. Not only are we partially lopping off one of the Hivemind’s core nodes (/sadface), but we’re also presenting our first-ever award.

Specifically, for the best title at the Eurogamer Expo’s Indie Game Arcade this weekend. Members of RPS will be performing mystic incantations and inappropriate mental snuggling in order to ascertain which of 12 splendid indie games (shortlisted here) will be presented with a surprisingly large and easily-weaponised trophy.

We’ve now decided exactly how, where and when we’re going to do that, and it’d be just super if you were there.
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Eurogamer Expo RPS Meet-o-chat Details

By Kieron Gillen on September 27th, 2010.

You may remember us setting up some lovely polls to see whether people wanted to hook up at the Eurogamer Expo. And you do! So, I’ve OBEYED YOUR WILL and done some phoning around and actually booked a room for RPS’ EVIL USES on Friday October 1st. Full details follow, including what I suggest folk do on the other nights.

EDIT: There’s a second map with a guide from the expo…
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RPS Poll: The EG Expo — Are You Going?

By Kieron Gillen on September 14th, 2010.

As we’ve been thinking about the Indie Arcade, the hivemind’s thoughts wandered to the whole issue of the Expo. We’ll probably be there for a bit. I suspect a load of you lot will be too. We should try and do something, or at least create an easy way for everyone to meet up. Or just select a suitable nearby pub as the RPS CON PUB for people to gather at. So, to try and get an idea about the possibility of this, there’s some polls below to try and get a sense of your interest in such things…

EDIT: Right! New polls! Which should work properly and allow everyone to re-vote. GO!
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RPS, EG Expo, And The Indie Games Arcade

By Jim Rossignol on September 14th, 2010.


The Eurogamer Expo is taking place at Earls Court in London from 1st-3rd October. One of the enticements there will be the Indie Games Arcade, organised by indie champions Pixel-Lab. They invited submissions for the expo, as we reported here. Those have now been boiled down to a shortlist, which I’ve posted below. Expo attendees will be able to play a demonstration version of each of those games at the show. Also, splendidly, Pixel-Lab’s David Hayward has invited the Rock, Paper, Shotgun team to be the judges of the best game at the arcade, which will win its own special award. So, indie games, we will be judging you. Even more than normal.
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London Calling: Eurogamer Expo Tickets

By Kieron Gillen on April 22nd, 2010.

Well, it is only across town. We can hardly not go. Tom Bramwell would do a very sad face.

Tickets have gone on sale for the Eurogamer Expo. It’s from October 1st to the 3rd and features stuff and things. What kind of stuff and things? Well, they haven’t announced anything yet. Pah! Still, by all accounts last years was good, and RPS are certainly planning on being there and doing – er – stuff and things. A big weekend for stuff and things, I suspect. Tickets are 8 quid each, but you can get them cheaper if you have an impractically large number of friends. Which means that all of RPS are screwed. And lonely. Oh, so lonely.

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Hands-On With Global Agenda

By Phill Cameron on November 4th, 2009.


Via the Eurogamer Expo, we got some time with Global Agenda. Here’s the hands-on experience, complete with some input from the developers themselves.

Global Agenda is a game straddling two worlds. It has two different payment schemes, and two different games within itself, almost. It’s a multiplayer third person shooter, with a class based system and jetpacks. But it’s also a huge sprawling PvE/PvP MMO, with the PvP driven by player Agencies that can form and break alliances on the fly in a bitter battle for territorial zones that grant bonuses and benefits. It’s also got some instanced dungeons thrown in there, for the uncompetitive among us.
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