Posts Tagged ‘europa universalis iv’

Selling Europe By The Pound: EU IV

By Adam Smith on June 13th, 2013.

Preordering anything in a digital format seems like an odd thing to do, unless you’re absolutely confident of the product’s quality and are getting some form of discount. Otherwise, why not wait, look for the best deal on release day and purchase then? All of that said, Europa Universalis IV is now available for preorder and, having spent almost a hundred hours with the pre-release version, I’m not afraid to say that it’s very good indeed. I’m sure you’ll be sad to hear that my preview copy has now vanished so I’ll have to wait until August 13th to play, like everybody else. The video below is less than a minute long so you’d have to watch it around 90,000 times to pass the time until release.

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The End Of Days: Europa Universalis IV Diary Part Two

By Adam Smith on June 6th, 2013.

The story so far. Twenty people gathered in Stockholm to engage in a multiplayer Europa Universalis IV session. On the first day, I made France powerful and formed an unnatural alliance with the English. And then I blew it all by misinterpreting an aspect of the game and splintering my own country. No matter. Mistakes are learning experiences and, with that in mind, I was about to make the biggest mistake of my life. By the end of the day, I had renamed Île-de-France. It was now a stain on the map by the name of ‘Mostly Corpses’.

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The End Of Days: Europa Universalis IV Diary Part One

By Adam Smith on May 31st, 2013.

A few weeks ago, Paradox invited a group of journalists to Stockholm in order to see how much violence we could do to one another in a massive two-day multiplayer session of Europa Universalis IV. I packed my bags, steeled my nerves and prepared to present Rock, Paper, Shotgun the only way I know how – with fruitless acts of violence and a burning desire to reduce France to ashes. Inevitably, it transpired that I would be playing as France but I wasn’t going to let that petty detail shake my resolve. Europe was about to meet its maker.

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Impressions: Europa Universalis IV

By Adam Smith on February 19th, 2013.

They say history is written by the victors and they quite often go on to say that Churchill said that, but they don’t appear to have any proof of the latter. I’m here to prove the former wrong as well. This is a Europa Universalis IV tale of betrayal and bellicose bastards, in which the losers have the final word, and that word is an obscenity, bellowed across a field of the dead.

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Learning From The Past: Europa Universalis IV

By Adam Smith on August 20th, 2012.

Europa Universalis IV won’t be out for a long time but it’s already looking polished and that could be the most important fact of all. Whatever new features are in place, whatever old ones have been kicked to the courtly curb, the time that Paradox Development Studio are spending to make the sequel the most stable entry in the series is clear evidence that previous praise hasn’t drowned out criticism and commentary. In terms of development and content alike, this is a timely tale of choices, consequences and progress.

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History Repeats Itself: Europa Universalis IV Details

By Adam Smith on August 10th, 2012.

If there was no Europa Universalis there almost certainly wouldn’t be a Victoria, a Hearts of Iron or a Crusader Kings. There probably wouldn’t be a Paradox, at least not in its current form. The success of the game, with all its complexities and oddities, led to sequels, expansions and Caesarean spin-offs. Earlier today, the company announced that Europa Universalis IV is in development and we’ll hopefully find out much more at Gamescom next week, but through skilled diplomacy we have managed to secure some early details and screens. Click those screens to see maps so large you can read the words on ‘em.

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