Posts Tagged ‘Eve’

Are CCP Hinting At PC Release Of Dust 514?

By Jim Rossignol on March 8th, 2012.


So here’s a thing – Massively have been talking to CCP at GDC, and this came out of their discussion:

And while the devs weren’t ready to make any official statements on the spot, a bit of wink-nudging indicates that a PC release may still be in the cards. As the devs note, mouse and keyboard controls are already supported in the PS3 version of the title. “I wonder why we did that,” Hilmar joked during the interview.

We have, of course, always been said that releasing the Eve tie-in purely on consoles is the way of madness, so perhaps CCP have always (sensibly) had that PC release in mind. We shall see.

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Eve: Trinity

By Jim Rossignol on November 27th, 2007.

The graphics update for Eve is very nearly upon us. While the first few images were distinctly unimpressive shiny reskins of old ships (as you’ll see at the start of this trailer) the actual rebuilding of larger structure such as spacestations, motherships, and jumpgates is pretty jaw-dropping. As others have noted, Trinity finally gives something of a sense of scale to Eve, with its shadows and detailed textures. One of Eve’s biggest problems was conveying how vast a carrier is compared to a frigate, and Trinity should help with that.


In space no one can hear you scream say thanks, Gametrailers

There are plenty of other changes coming up for Eve too, in the form of major changes to combat, and new ships. And that reminds me that I really need to follow up my last Eve-related post, and about talk PvP in Eve. Maybe later in the week.

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Mid-Atlantic Jamboree

By Jim Rossignol on November 14th, 2007.

Hello you. It’s been a while. That’s because my early November has been as rudely busy as ever, and this year I had to juggle numerous game-related activities, and still find time to go to The North America for a holiday. And by holiday I mean a week-long shopping spree. Man, that weak dollar is ace. Except when you get paid in dollars. Mmm.

Anyway, what I missed out on (other than suckling at the grand info-teat of Mother Internet) was the one game-convention fan-festival thing I’ve ever gone to out of my own free will (and still enjoyed): The Eve Online Fanfest in Reykjavik. My own thoughts on this particular event (the 2006 iteration) will soon be immortalised in the dead-tree tradition via a “book”, set to be published by DigitalCultureBooks in 2008. That’s a project that I’ll talk much more about closer to the time of lift-off. Others meanwhile did attend the 2007 Fanfest and came away with many different impressions of their own, including this lengthy interview-feature on Gamasutra.
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World Of EveCraft

By Jim Rossignol on October 19th, 2007.

Following on from this thread, some MMO theory gibber.

So here’s the thing: Eve Online is a better model for making an MMO than World Of Warcraft. If someone, right now, was looking for a way to create an interesting MMO they should take Eve as their mechanical gameplay model, and not WoW.

Now that doesn’t necessarily mean that Eve Online is a better MMO than World Of Warcraft. Eve is messed up and broken in all kinds of outrageous ways, and the PvP-heavy spaceship-centric world design puts most people off the idea completely. What it does mean is that there’s the potential for a better MMO to be built using the principles that Eve has pioneered. So forget what you know, or think you know, about Eve Online and imagine instead what World Of Warcraft would be like if it were designed with the same principles as Eve Online.
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Sporadic Links Round-Up

By Alec Meer on September 12th, 2007.

We at RPS have but eight eyes between us, no matter what magical powers Kieron claims his rectum has. This means we miss a lot of stuff, and thus are very grateful to readers who tip us off to great stories.

Eventually, we’ll get really damned good at throwing them up as soon as they arrive, but for now, here’s a quick-fire summary of what’s slapped through our pretend letterbox recently. They’re sequenced at random by an idiot (that’s me), but there’s a rough hierarchy from Woo! to Meh to Huh?

The B sends glad tidings of Guitar Hero III – coming to PC. The game itself isn’t that exciting because a) we really want Rock Band now, to be honest and b) Frets on Fire got there first, and for free, but that there’ll be a custom USB guitar controller means mega-W00tings. I’ll be first in the queue to buy one, and will establish whether or not it’s possible to play Peggle on it. Due by the end of the year, reportedly. Dunno the GH3 tracklisting as yet, but I will forcibly cuddle as many Activision product managers as it takes to get Fortunate Son by Creedence Clearwater Revival on to it.

Apologies to Jon, who sent this ages ago – a fine tale of obsession, skullduggery and paranoia in Eve. Our own Jim is one of the world’s premier Eve chroniclers, so expect more revelations of politiking in space here soon.

Joachim sends Beer Tycoon. ‘Beer’ is, of course, the only noun in the dictionary apart from ‘Unicorn’ not to have had ‘Tycoon’ suffixed to it, so you can take my withering ohgodnotagain, whoevermakesthismustcrythemselvestosleep criticisms as read, frankly. Reading the game description however, it’s quite remarkable how entirely straightlaced it is. Booze=funny, right? But no gags about spousal abuse, irreversible liver damage or drinking to excess in order to avoid the miseries of reality here – just something about buying yeast and stuff.

Finally, Mike sends this couple of minutes of distressing misogyny. Ah, the ever-depleted comedy goldmine that is claiming women aren’t very good at driving.

In a final piece of excellent news, RPS is currently the fifth Google result for ‘japanese face slap’. I pray mentioning it here gets us closer to the coveted number one spot.

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