Posts Tagged ‘evil genius’

Rebellion’s Evil Genius Online In Open Beta… Again?

By John Walker on December 19th, 2013.

I’m getting the strangest feeling of deja vu. Rebellion – developers behind the mediocre Alien Vs Predator reboot, and the abysmal Sniper Elite Nazi Zombie Something nonsense – recently announced a Facebook version of Evil Genius, now in open beta. Um, it’s not 2010, right? This already happened. As Alec reported three years ago, a game was up on Facebook and there to play. The link’s dead now, but it happened. We’re not mad. It happened. Now everyone else, including Rebellion, seems to have forgotten this, it’s happening all over again.

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Antisocial Network: Evil Genius On Facebook

By Alec Meer on December 7th, 2010.

Somehow, 2000AD owners/ AvP developers Rebellion ended up owning the Evil Genius IP in the wake of Elixir’s sad demise, and they’ve finally revealed their nefarious plans for the spiritual Dungeon Keeper sequel – a social network adaptation that should perhaps be known as MinionVille.
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Evil Freenius: Mastermind

By Alec Meer on February 19th, 2009.

Evil Genius might always be the Bjorn Again to Dungeon Keeper‘s Abba, but it’s a game many remain fond of. Including, presumably, indie developer/artist Mike Swain, who recently completed Mastermind, a browser-based freebie based upon a similar Theme Bond Villain conceit. While it throws in a few similar mechanisms too – the concept of notoriety, for instance – it’s very much its own game. Its interface is a dozen times for logical than Evil Genius’ fiddly attempt, there’s very little waiting around and you won’t find yourself miserably building bunk beds when you could be off robbing banks. That’s where it most differs from Evil Genius – this is much more focused on acts of infamy than acts of architecture.

Admittedly some of the humour’s a little too crude, but it’s a lovely-looking, hyper-stylised thing. Smart stuff, with a surprising amount crammed into what’s superficially a very straightforward system. Thanks to The Amazing PR-Journo-Hybrid-Man Dan Gril for the tip.

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Retro: Evil Genius

By Alec Meer on December 9th, 2008.

Whenever I mourn the passing of the Dungeon Keeper games and their much-neglected sub-genre – which I seem to do far too often, like some sort of blogging Miss Havisham – someone always chastises me for overlooking Evil Genius. I’m not overlooking it, I’m just not mentioning it.

It’s certainly the closest to a true follow-up DK’s ever had, coming from Bullfrog splinter cell Elixir and employing exactly the same Bad Guy Base-Building concept. Trouble is, in its clear desperation to not simply be Dungeon Keeper with Austin Powers artwork, it piled on layer after layer of complexity intended to mask its stolen heart. When I originally played it back in 2004, I couldn’t stand it. Genuinely loathed the thing, which very much put me at odds with most other reviewers.

Time, they say, heals all wounds. Which is a patently ridiculous thing to say, otherwise my granddad wouldn’t have been so annoyed about the toe he lost in the war. But it does at least mean I can now approach Evil Genius with a clear head, no longer clouded by sad dreams of DK3.
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