Hello, readers. I am alone in the RPS forbidden chatroom of mystery, which means that I am in charge of RPS until someone comes and takes it away from me. They actually forgot I was here and took Good Friday off without telling me! I am just a freelancer. So today we’ll have none of the usual nonsense that passes for RPS posts these days. News? Schmews! Faetures? I can’t even spell the word. GDC? I just checked and it doesn’t mean “Gloriously Decadent Chips”, so I don’t know why John and Jim are there. My autonomy means I get to do stuff like this. ArmA 3′s creative director pointed me towards a lovely ArmA 2 mod. An inquisitive six year-old’s first ArmA 2 addon. In the middle of all the horribly detailed war bastards that are usually built for the game, the wee boy made a table. Being a huge sap, I asked for more screenshots and details. They are EXCLUSIVE and below.
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Posts Tagged ‘exclusive’
By Craig Pearson on March 29th, 2013.
By John Walker on July 19th, 2011.
RPS is very pleased to be the first place to announce the name and details of Size Five‘s (formerly Zombie Cow) new game. It is called The Swindle, and creator Dan Marshall describes it as a steampunk cybercrime caper.
Following on from RPS favourites Ben There, Dan That! and Time Gentlemen, Please!, as well as Channel 4′s willy-based Privates, The Swindle is the first game to be announced since the studio changed its name. And what exactly is a steampunk cybercrime caper. Size Five explain that to us, below, along with the first ever screenshots.
By John Walker on July 8th, 2011.
Here’s something you’re seeing here first. A new trailer for Serious Sam 3 BFE, following the life of one of the game’s many headless kamikazes. Because that’s the correct way to trail an old-school shooter – a documentary about a headless man with bombs for hands. We’re all agreed on that. So head below to take a world exclusive peek at the new video.
By RPS on August 12th, 2010.
In a world exclusive interview, we have been lucky enough to sit down with the phenomenal, sometimes tragic figure of Pro Adventure Gaming, John Walker. Starting his professional point and clicking aged 4, Walker has gone on to gain fame and infamy in the pro-gaming/e-sports world. A star, like so many, tainted with controversy, his epic rise to the top has been worldwide news. We took the opportunity to speak to Walker in his own home, getting an exclusive behind-the-scenes look at the man behind the legend.
By John Walker on August 18th, 2009.
Anyone who has played Ben There, Dan That! and Time Gentlemen, Please! will know why to be excited to hear there’s to be more from the mad-walking heroes of time travelling point and click adventures. From an outside glance they’re 2D scratchy indie games made in the AGS engine, but then you need to sit up and take notice when you realise the second game, TGP, has a Metascore of 89 (five reviews listed, but many other 9/10s should be added). We officially liked it a lot. Why this very day Zombie Cow got in touch with us to let us know that after meetings and alcohol, they’ve decided to continue the series, this time episodically.
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