Posts Tagged ‘Exit Strategy Entertainment’

Gaming Piracy: Try Pirates Of New Horizons

By John Walker on February 29th, 2012.

Coo lummee, that's in-game too.

Can you remember as far back as October 2010? No, nor me, but fortunately all my acts and deeds are collated in an almanac, so it is that I can recall my enthusiasm for the prototype of Pirates Of New Horizons. A third-person action game, that evokes memories of Ratchet & Clank, featuring a double-jumping, pickpocketing, grapple-hooking pirate, on a flying pirate ship in a world inhabited by robots. Those are the ingredients for all of gaming. And now you can play a demo chunk of it in your browser, via Unity, with the hope that you’ll pre-order at the end.

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Prototypical: Pirates Of New Horizons

By John Walker on October 8th, 2010.

If only it had ninjas too.

Okay, so, let’s work out what would go in the ideal computer game. Clearly pirates. And robots. Both pirates and robots. Then of course if the game’s going to be any good at all we’re going to need to be able to double-jump, right? And then there’s having a grappling hook, obviously. And collecting coins. So in many ways, the four-man team at Exit Strategy Entertainment are onto a winner with their plans for Pirates of New Horizons. Rather sensibly, the indie devs have released a prototype of the game, giving you an example of three different ways the game plays, including a rather large level to run around in. Play it, and then they ask you to complete a survey about it at the end.

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