I can’t quite explain why playing through Kitty Horrorshow’s Dust City felt so great, but I suppose it must be due to a combination of the joys of exploring strange worlds, the realization that some truly clever things have been included in this game and the brilliant atmosphere that evokes an ungodly mix of Pathologic, Geoff Crammond’s Sentinel and Phenomenon 32.
Posts Tagged ‘exploration’
By John Walker on January 23rd, 2013.
We last mentioned Luminesca way back in May 2011, back when the Earth was still cooling. The extremely pretty exploration game is now available to buy as an alpha, for a coo-look-at-that price – £2.99. I’ve had a play of it.
By Jim Rossignol on August 21st, 2007.
Originally written for the UK’s resplendent Edge magazine, this look at action adventure masterwork Outcast features a handful of retrospective comments from one of the key developers from the project, Yves Grolet. Mr Grolet was one of the founders of
French Belgian development house Appeal, and was one of the key proponents of third-dimension bearing pixel, the voxel. Grolet is now a senior games bloke at the dubiously named 10Tacle Studios.
I’ve given the original text a spruce up by replaying Outcast, and erasing almost everything I originally submitted… Because there’s nothing quite like rewriting history. Read the entire thing by clinking that the link, down there. Yep.
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