Posts Tagged ‘eyes on’

Planetoid Pioneers Is Spore Meets Garry’s Mod In 2D

Someone could create an incredible game within Planetoid Pioneers [official site], it’s just too early to tell whether that someone is its developers. My demo at Gamescom 2015 focuses mainly on the tools being used to make the game, and with good reason: they’re impressive, expansive, and they’ll ship with the game when it launches on Early Access this autumn.

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Eyes On: The Witcher 3

They're wild those guys, totally wild!

I’ve been watching somebody chopping monsters into pieces. In a miniature temporary cinema in the chaos of Gamescom, The Witcher 3 is on display, strutting around the place like a peacock. In a forty-five-minute live presentation, it proves itself to be the most handsome game at the show but I’m left wondering what exactly it has to show beneath all the finery. That doesn’t mean I want to see its nude collectible sex card but I do want to see what really makes it tick.

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Eyes On: Dragon Age – Inquisition

Sometimes you realise it’s just a tricky situation for a developer. You want to show your game, but you’re a year away from finishing, and you’ve got a year’s worth of press to rustle yet. So what do you show? You pick between a few reveals, a lot of what people were expecting, and a healthy dose of ambiguity. And so it was for BioWare’s first reveal of in-game footage from RPG epic Dragon Age: Inquisition. Everything we learned is below.

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