Posts Tagged ‘Facebook’

Antisocial Network: Evil Genius On Facebook

By Alec Meer on December 7th, 2010.

Somehow, 2000AD owners/ AvP developers Rebellion ended up owning the Evil Genius IP in the wake of Elixir’s sad demise, and they’ve finally revealed their nefarious plans for the spiritual Dungeon Keeper sequel – a social network adaptation that should perhaps be known as MinionVille.
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Preview: Python’s The Ministry Of Silly Games

By John Walker on December 3rd, 2010.

God doesn't appear in nearly enough games.

We don’t often cover Facebook games on RPS. I’ve a feeling that’s going to start changing as they become more involved, more inspired, and less like another Farmville clone. And one example of a bit more imagination going into a game is The Ministry Of Silly Games, an official Monty Python-themed project that seems to combine about seven hundred and sixteen genres.

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Monty Python Facebook Games Inbound

By Quintin Smith on November 22nd, 2010.

Supposedly Holy Grail was a horrible chore to make.

I plucked this odd story off the Edge tree. UK studio Zattikka, creators of, uh, Isoball 2 and mobile phone title Mr Bean: Out Of Control, has announced that it’s acquired the rights to produce “social and browser games” based on Monty Python’s Flying Circus. They’ve also updated their site with a ‘Coming Soon’ header hinting at a ‘Ministry of Silly Games’.

According to Zattikka the surviving members of Monty Python (including animator Terry Gilliam) will be involved in the project, which is described as “a homage to all the characters, settings, sketc hes and comedic approach that has made Monty Python a worldwide phenomenon.” You can read the full announcement from Zattikka CEO Tim Chaney after the jump.
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250m Gaming On Facebook, 19% Addicted?

By John Walker on October 21st, 2010.

Siiiiiiiiiiiiggggggggggggggghhhhhhhhh.

Sometimes I wish I could just walk past a story that makes some daft claim about addiction or gaming violence. I’m trying with this one, because it’s about Facebook. But then again, it’s rubbish, so I should say so. All Facebook, an unofficial fansite, has produced what it describes as “10 Mind Blowing Facebook Games Statistics”. Some of which are indeed mind blowing. One of which, however, is that around 50 million – 19% of those who play games on Facebook – say they are “addicted”.

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Poke Me: Facebook Robot Unicorn Attack

By Kieron Gillen on September 20th, 2010.

Sniff.

I’ve talked about my love for Robot Unicorn Attack before. That said, that short paragraph isn’t nearly enough. Frankly, this Canabalt-elaboration is one of my favourite games of the year. I’m terrible at it though, thus going onto the adult swim leaderboards is a bit of a waste of time. Now, however, it’s on Facebook, meaning you can challenge your friends and create a more even playing field with your equally useless friends. Hurrah! Of course, if you’re not on Facebook, and you haven’t played it, you can still play it here.

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Smart Casual: Cow Clicker

By Jim Rossignol on July 22nd, 2010.


The bizarre response of the games community to the success of Facebook games – a mix of hysteria, hatred, and irrational claims about it “destroying” the games industry – has been a hot topic for 2010. One of the calmer and more concise discussions of the phenomenon is over on Mr Ian Bogost’s blog. He didn’t just write about it, however, he did what game designers do, and made a Facebook game of his own: Cow Clicker.

You get a cow. You can click on it. In six hours, you can click it again. Clicking earns you clicks. You can buy custom “premium” cows through micropayments (the Cow Clicker currency is called “mooney”), and you can buy your way out of the time delay by spending it.

It’s not entirely satire, but it’s pretty funny.

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Defacebook: FarmVillain

By Alec Meer on May 17th, 2010.

Everyone hates FarmVille, apart from the millions of players who adore it. Your endless bitching about it dominating your Facebook feed and how it’s not a proper game and blahblahbloodyblah can now be turned into something like constructive criticism, thanks to gag-app FarmVillain. Pick a comically twisted faux-FarmVille status update, add it to your profile with a click, and confuse/horrify any friends and family who spend all day, everyday collecting sheep.

“You found a dead hooker buried on your farm. Oh my!”

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Carrots And Sticks: Ellie Gibson On Farmville

By Kieron Gillen on April 5th, 2010.


Considering RPS’ wandering remit, I’m surprised that we haven’t actually written anything about Farmville. Especially as Jim’s good lady is a player. Let’s hand over to Eurogamer’s Ellie Gibson, whose Farmville diaries sees her grow from someone who really can’t see the point to someone who self-describes themselves as a drug-pusher. As she concludes: “Here’s the thing: whether they’re right or wrong, you can’t ignore 85 million people.” She has a point. Go read and… well, I’m sure you’ll have things to say about Farmville, but try and keep them polite. The 85 million a month is the interesting number, innit? 350 million people log onto Facebook a month, according to Facebook’s COO. So just under 1 in 4 people Facebook people actively play Farmville. My gut-level cynicism makes me raises an eyebrow at that. Only on a personal anecdotal level, far, far less than 1-in-4 people are playing Farmville on my friends list. I’d love to see region-by-region breakdown on their numbers.

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The Frighteningly Modern Age: Facebook Civ

By Alec Meer on October 22nd, 2009.

Logo! Yes, a logo! Logoooooooooooooooooo!

Should we be covering more social network-based gaming? Oh, probably – it’s something of a gateway drug for folk who are traditionally non-gamers, which makes it fascinating. It’s also a big Woo! PC! battlecry, a grand statement of how even the most bottom-end machine is a gaming device with something to offer most anyone. No console will ever be that, because they’re always bought as a result of someone wanting a games console. In the PC’s case, people are accidentally becoming gamers as a result of something that’s already in their homes. It’s a big deal. Firaxis/2K have also spotted this.
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