Posts Tagged ‘facepunch’

Rust Concepts Include Eerie Aloof NPC Scientists

Hi no don't worry everything's fine here Dr.

I like strange characters who largely ignore players, following their own unknowable agendas until you cause problems. Skyrim’s giants who’d rather scare you off but will eventually knock you into the clouds. The Borg in Star Trek: Elite Force who don’t even consider you a threat at first. Despairing Hollows in Dark Souls. That sort of thing. I do hope that Rust [official site] will follow through with ideas raised in the latest devblog, for NPC scientists in hazmat suits investigating this strange island of ruins and naked men chasing each other swinging rocks.

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It’s Avive! VR-Focused Garry’s Mod Sequel Confirmed

VR almost certainly needs a killer app if it’s to spread beyond monied game-fans. Facebook have probably got something up their sleeves for that there Oculus Rift, but as for the Vive, I do wonder if Garry Newman’s talk of a VR-focused follow-up to his monster-selling Garry’s Mod [official site] could be the mega-toy it needs.

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To Hell With Other People: Nine Lives in Rust

I had died again. For the eighth time I had been murdered by a greedy neighbour. I sighed. It was time to switch servers and try it all again. Usually when you spawn on a Rust server, there are a few quiet minutes to get used to your surroundings and look around. Not on my ninth reincarnation. The very instant I popped into the world I heard a voice behind me, yelling.

“Who are you!”

It was more of a statement of rage than a question. Shocked, I turned and saw him. Silhouetted against the sky, a man stood atop a wrecked building, stretching a bow and pointing an arrow at me. His name was Blazing Bazing. He was completely naked.

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Zomb-B-Gone: The Undead Removed From Rust

An artist's impression.

Early Access is one of the more interesting tropes of game modern development. So many games are being field assembled right in front of us that future generations will never know the joy of buying game with a beginning, a middle, and an end. They can expect to own games where major features are as changeable as the colour of their jetpack flames. Everything will be in flux. Rust, Facepunch’s really rather popular game of community base-building and flapping willies, has just had the NPC zombies removed from every server. Update your glossaries.
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Garry On Crafting: Rust Open Alpha

everyone in this world is born with a gun and 3 medkits!

PCGamesN report that Garry Newman, creator of Garry’s Mod, has opened his open world zombie sandbox, Rust, for registrations. Garry’s Game is currently in alpha and while it would be easy to describe it as ZombieCraft, I’m better than that. I’m not even going to call it MineZ, despite its focus on hitting trees with axes, running away from zombies and collecting resources. It’s an attractive game and it contains shiny red cars. It’s early days and the eventual goal is to have a world built by players. Even the zombies are a temporary measure. “We also hate zombies and are going to replace them with other NPCs at some point.” You can see a video made by Youtuber MriPope below, in which we discover that night time is very dark.

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