Posts Tagged ‘Fallout 3’

Fallout 3 New Content, Adventures In GFWL

By John Walker on January 27th, 2009.

Staring into the abyss.

Fallout 3 has released its first batch of downloadable newness. The DLC, called Operation Anchorage, is apparently available now. You’re trying to gain access to a shelter, which requires you complete a military simulation of the liberation of Anchorage, Alaska, set between 2076 and 2077. Once it’s installed, it’s announced on the radio, and you can hot-leap to its location. There’s a smattering of new content, including a new perk: Covert Ops. What follows is my attempt to get it.

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Simply The GECK

By Alec Meer on December 12th, 2008.

Hip-hip-hooray. Fallout 3’s official mod tool is out, and I’m celebrating by badly quoting Tina Turner songs. I’m far too stupid to use the construction kit myself, but I’m dead excited to see what Fallout 3’s community (both those who love and those who want to see Bethesda strung up by the nipples for it) comes up with. Oblivion was massively enhanced by its mods, but Fallout 3’s wilder, weirder world means there’s room for all manner of madness.
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Boogie Wasteland

By Alec Meer on November 27th, 2008.

My affection for Fallout 3 just increased tenfold:

Boogie!

If you are super-sensitive to such things, there’s a possibility this includes a couple of really minor location spoilers. I honestly don’t think there’s anything in this that’ll truly impact your F3 experience (bar wishing its NPCs really were this funktastic), but Angry Spoiler Men should consider themselves warned.

Thanks to Homunculus for pointing this out.

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The Garden Of Eden, Baby: Fallout 3 Mod Tools

By Alec Meer on November 25th, 2008.

They said it would never might happen. And now it has. Fallout 3, controversially released without official modding tools, will be blessed with the GECK come December. That’s the Garden of Eden Creation Kit in the Fallout universe, but in our rather less post-apocalyptic universe it’s the F3 equivalent of The Elder Scrolls games’ powerful Construction kit. Oblivion’s a game that quickly became mpre than the sum of its officially-made parts thanks to the unending glut of enthusiastic and often enormous mods. So, toys to bend’n’shape Fallout 3’s delightfully ravaged world can only be good news.
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The Google Wasteland

By Alec Meer on November 20th, 2008.

There sure is a lot of stuff in Fallout 3. Granted, most of it involves messily shooting things in the face or enduring woeful characterisation, but not all of it. There’s a ton of fun quests and epic scenery awaiting the casual adventurer. If, however, you’re finding it tough to stray off the beaten path or have fallen into aimless mutant-bothering, the goodly readers of Planet Fallout are busy constructing an interactive, ever-swelling Google map of Washington DC’s ravaged environs. Should help you fillet through the game’s oodles of quests’n’secrets to find the more interesting bits. Good work, those fanboys.

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After The Storm, The Patching

By Alec Meer on November 6th, 2008.

So, most of the season’s biggest games have landed on our hard drives by now, which means two things will follow in their wake:

1) A torrent of finely-detailed complaints about this, that and the other feature. With maybe the occasional compliment thrown in for good measure.
2) Patches!

There tends to be this weird two-sided coin for PC versions of big games – on the hand they often don’t receive quite as much spit’n’polish as the console versions, which is at least partly because there’s no Microsoft or Sony certification hoops to jump through. On the other, that lack of certification means fixing up minor holes can happen a lot more quickly. Case in point – in the last couple of days, two very recent biggies have already seen their first patches: Fallout 3 and Far Cry 2.
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Will Bethesda’s Teeth Fallout?

By Kieron Gillen on October 29th, 2008.

The Cake Is A Cake

As three-quarters of RPS quietly recover from the Thinkosium, this brought a smile to our collective faces as we tried to work out how to remove cheese from the floor our of my oven. In a move which I have to assume will be rejected as another half-baked notion by AIMs, Eidos Montreal send Bethesda a cake to congratulate them on shipping Fallout 3. Bless.

More on the Thinkosium in a bit. In short: THIS WAS A TRIUMPH, etc.

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Attack Of The Fallout 3 Reviews

By Alec Meer on October 28th, 2008.

Today is embargo-lifting day, which means a whole mess of write-ups on Bethesda’s latest RPG have spilled onto the web. The scores, unsurprisingly, are extraordinarily high.

Which probably means I’m going to get my arse kicked for not loving it quite as much as everyone else.
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Fallout 3: Trench Warfare Trailer

By Jim Rossignol on October 14th, 2008.


It’d be fair to say that Fallout 3 is my… *counts on fingers*… fifth most anticipated game of the year, and I’ve actually largely been avoiding the coverage so that I can hit it fresh. Anyway, I couldn’t help but to have a look at this most recent trailer. I didn’t want to be disappointed: I know it’s the world and the RPGishness that will make it for me, but I am rather disappointed by the gunplay shown here. It’s the way the enemies do an “oh I’ve run out of hit-points” and fall over dead, that kills it for me. They need to be getting visibly battered by a torrent of lead, I need physics! Anyway, the environments look suitably derelict, and that missile-launcher is spectacular. Hopefully there will be enough awesome for this game to still be pleasing when we could to do that obligatory “games of 2008″ round-up in December.

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Fallout 3 Vs DRM: ULTIMATE BATTLE

By John Walker on October 2nd, 2008.

Plant a few flowers, this place will look lovely.

I know this probably sounds like paranoia, but sometimes I wonder if there’s some people predisposed to dislike the forthcoming Fallout 3. Yes, I realise what you’re thinking: But this is from Bethesda, who make those incredibly popular Elder Scrolls games, and the Fallout series is excellent and deserves a new game from a stand-out development team. But despite all this, my gut just tells me that there’s a dissenting voice, quiet as it might be, out there. While I’m here, another prediction: I think DRM will soon become a hot-button issue amongst PC gamers. Time will prove this. I laugh to think what would happen if you combined the two topics, were my instincts to prove correct.

Wait, what’s this?

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Interview: Pete Hines On Fallout 3 Mods

By Kieron Gillen on September 23rd, 2008.

Those staring eyes are jovial, yet haunt us so.
Well, on other stuff too, but that’s the most headline-worthy. After getting hands on with Fallout 3 last month I had ten minutes or so to chat with Bethesda‘s VP of PR and marketing Pete Hines which I’ve finally transcribed. In it, I ask why they’re not initially supporting mods and mention the conspiracy theory that they’re sidestepping them to increase demand for downloadable content. Plus stuff on violence, misapprehensions and 100-post+ comment threads.
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Fallout 3: Ultra-violence, Comedy

By Jim Rossignol on September 23rd, 2008.


A new video feature with the Bethesda guys shows off a range of the weapons available to the player in the jolly-but-grim future of Fallout 3. The bolt action rifle looks like my kind of shooter, and the rail spike launcher looks… completely ludicrous? Can ludicrous be a kind of superlative? I think so.

I’m getting kind of anxious to play this, in the way I do when games are still an unknown quantity to me. Having not had any hands-on opportunity with it, well, I really want to know.

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Black Isle’s Fallout 3 Demo

By Jim Rossignol on September 17th, 2008.


Some of the Fallout chatter on here reminded me of the canceled “Van Buren” project, which would have been Fallout 3 had Interplay not closed down the Black Isle project in 2003. Most of you will have seen this last year, but I thought it worth mentioning that the tech demo was leaked in 2007 and is now freely available over on StrategyInformer. There’s not a great deal to it, but the very existence of an alternate Fallout 3 makes for an interesting compare and contrast.

Bethesda have said there isn’t going to be a demo for their Fallout 3, which should hit the PC on October 28th.

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