Posts Tagged ‘fallout’

Bethesda Own All Rights To A Fallout MMO

By John Walker on January 9th, 2012.

He stares at a future that will never be.

You may remember that last week we brought the news that the legal fusspottery over the ownership of the rights to make a Fallout MMO had come to an end. We just didn’t know which way the nuclear chips had fallen. It seems things fell in Bethesda’s favour, in a fight that now looks rather like Goliath squished David with his fist. Eurogamer are reporting that Interplay have completely lost any rights to make a Fallout MMO, with intellectual property rights entirely belonging to Bethesda. However, there’s a sizable fee of $2 million heading Interplay’s way from Bethesda owners Zenimax, as part of the deal.

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Bethesda/Interplay Argy-Bargy Ends

By Alec Meer on January 4th, 2012.

This is fallout online, allegedly, said a man once

It’s the Duke Nukem Forever of gaming-based legal scuffles, and apparently it’s over at last. We don’t yet know the details – i.e. who’s won, who’s paying who what and most of all who, if anyone, will be releasing a Fallout MMO – but we do know that, after an awful lot of back and forth and he said no he said but he started it but yeah but no a settlement has finally been reached in the long-running Bethesda and Interplay battle.
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Most Able: Fallout’s Tim Cain Joins Obsidian

By Alec Meer on October 12th, 2011.

RPG devs must all have beards, remember

Good, in fact excellent, tidings for those who find themselves able to enjoy Fallouts both old and new, and for anyone who lived through the 90s heyday of PC RPGs. Tim Cain, the main brain behind the original Fallout and later co-founder of the much-missed Troika, has fetched up at Obsidian. Until this July, he was at Carbine, working since 2005 on what turned out to be Wildstar, but today we discover that he’s now Senior Programmer at the Fallout: New Vegas/ KOTOR 2 devs. AVENGERS ASSEMBLE.
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Fallout New Vegas Might Work Better Now

By Alec Meer on November 10th, 2010.

I have no keyboard but I must type

Obsidian’s high-selling (five million in its first month, they say) Fallout 3 expandosequel New Vegas might be somewhat, ah, divisive, but it’s certainly got plenty of earnestly enthusiastic fans. And they will certainly be glad to hear that a megapatch landed yesterday, purporting to finally fix up a ton of the RPG’s infamous bugs. It doesn’t look like this is going to be a KOTOR 2 situation, thankfully – Obsidian/Bethesda seem pretty keen to get this slightly battered watch ticking properly again.
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More Falling Out? Fallout Online Teaser Site

By Kieron Gillen on June 16th, 2010.

'Wishing You Were Here, You Barbarians' - John Walker

This is getting interesting, at least in the industry-watching way. Despite the last we heard was Bethesda denying that Interplay have been given the okay to progress with the Fallout MMO, a teaser site – including a mailing list and Beta-possibility sign-up – has just launched. The whole site is incredibly slow right now, but it’s all first-person looking at cards before being lobbed on the table, plus retro music. I’d imagine that there’s folks on the internet picking over every element in the image, but I can’t spare the brainpower, as I’m still thinking about urinating to create an improvised flamethrower. And you would be too.

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Atomic: Fallout Music Remastered

By Alec Meer on May 11th, 2010.


Enjoy the smooth sounds of the wasteland, with a freebie 24-track pack of music from the Fallout 1 and 2 soundtracks. Original composer Mark Morgan has poked and prodded the score into a shiny form suitable for the discerning 21st century ear. The whole Vault Archives set is available here, along with four streaming tracks for preview purposes. It remains incredibly evocative sinister-ambient musicology.

(Via NMA)

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Fallout Battles Still Ongoing

By Jim Rossignol on April 23rd, 2010.


So says Pete Hines over at the big K. That means rumours about Interplay being okay to proceed were indeed false.

“The bottom line is it’s an ongoing legal matter, it’s in no way, shape or form done,” Hines continued. “We’re going to let the process play out in the courts, which is what we’ve said all along, but beyond that I can’t give specifics as to procedures. That’s not my domain.”

Why can’t those boys just get along?

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Fallout Online Lawsuits Ended?

By Jim Rossignol on April 22nd, 2010.


Duck And Cover reports that Bethesda have dropped their lawsuit against Interplay. (Interplay were suing Bethesda back for something or other, so we can assume that is over too.) Anyway, the long and the short is that Interplay are now able to press ahead with their Fallout MMO, assuming this is true… There’s still a long way to go before “Project V13″ (pictured) becomes a playable Fallout Online, of course, but it’s looking hopeful.

Hard to say whether this is actually good news, of course, not least when Fallen Earth is making already making so much headway on its own ruined future-earth MMO. We’ve got an interview coming up with them, come to think of it. And some other interesting apocalyptic fact-treats in the pipeline. Stay tuned, I’ll go fill my wheelbarrow up with words, straight from the coalface of news.

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The VATS Pack- Fallout: New Vegas

By Alec Meer on February 4th, 2010.

The trailer. The trailer never changes. Yes, the first teaser for Obisidian’s upcoming Fallout 3.5, New Vegas, has arrived. As has a release date, ish – this Autumn. I.e. yer traditional pre-Christmas silly-season, then. Find the video and some words about it above. I mean below. Gosh, you’d have thought I’d have learned that by now, wouldn’t you?
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No More Than Words: Fallout Extreme

By Kieron Gillen on January 27th, 2010.

It appears the word “EXTREME” is the thread in my linkposts today. ANYWAY! PaweĊ‚ Dembowski dropped us a line, noting that details on another canceled Fallout game have come to light. If the sources are correct, it was only in development for a few months by 14 Degrees East in 2000, and appears to be a Hidden & Dangerous-inspired tactical shooter. As in, four men, free switching between them and all that. Also, aimed for the original XBox, but since it’s only of historical note worth mentioning on this most PC of blogs. There’s some story details here and some mechanic-based stuff in the sidebar here (UPDATE: And some more here). This sort of stuff happens in developers all the time – a couple of months, then killed. I’d love to see a mass list of The Games That Could Have Been from our favourite developers.
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Fallout Fallingout: Bethesda Sues Interplay

By Kieron Gillen on September 14th, 2009.

This broke on Friday, but RPS were dividing and conquering across the world, requiring Kadayi – cheers! – to bring it to our attention. In short, Gamasutra reports that the coldness between Interplay (Original Fallout IP holders) and Bethesda (Purchaser of the Fallout IP) has crossed into an actual legal suit. However, it isn’t about the MMO situation, as described in the link. It’s to prevent any further distribution of the compilation Fallout Trilogy’s sales via Digital Download companies causing “immediate, substantial, and irreparable harm”. Do read the whole thing, and a little industry thought below…
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Fallout Online Offline?

By Alec Meer on April 16th, 2009.

Confused squinting at legal dispute time! We’ve known for a while that Fallout 1/2 publishers Interplay had clung onto rights for a Fallout MMO as part of their skin-saving deal to flog the Fallout 3 license to Bethesda, and a few months back the reborn publisher had coolly revealed they have one ‘Project V13‘ in the pipeline. Deal done, right? Apparently not. Bethesda may now dispute Interplay’s right to make Fallout Online…
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Wasteland Relics: The Other Cancelled Fallout

By Alec Meer on March 11th, 2009.

Rejoice, for there is suddenly and magically a crapton of information about the cancelled Interplay Fallout game. No, not Van Buren – the other cancelled Interplay Fallout game. What, eh, etc? Okay. Back before Bethesda’s take on Fallout split PC gamers down the middle, Interplay caused similar controversy by side-stepping the series into the action-RPG curio Brotherhood of Steel on Playstation 2 (which, confusingly, was itself an entirely different game to Fallout Tactics: Brotherhood of Steel that hit PC a few years earlier).

While fairly (and justifiably) reviled by Fallout fans at the time, you could argue it was a little closer to the world of the original two Fallouts than the recent Fallout 3 was. Hence, the leak of a design document for a never-made sequel to BoS is a pretty big deal for Fallout veterans. And hey, probably for new Fallout fans too.
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