Posts Tagged ‘fatshark’

Bloodsports.TV Looks Like Borderlands vs Smash TV

random spiky parts added in just the right places to keep Gearbox's lawyers at bay

Not every RPG has to be a roguelite now, y’know. Sometimes it’s nice to kill and kill and kill without having to overly worry about getting killed. The hyper-violent Bloodsports.TV is the toon-styled sequel to post-apocalyptic Diablolike Krater, whose setting made it catnip to Jim back in 2012, but he came away feeling let down. The unpleasantly-named (at least, if like me, you grew up in an area mostly populated by wealthy farmers who positively revelled in vulpine slaughter) Bloodsports.TV is an amped-up sequel/spin-off which appears to borrow liberally from Borderlands’ aesthetic. The manic tone too, it seems. Will this a more characterful ARPG make?
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Skave On: Warhammer – Vermintide Co-op FPS Announced

Na na na na na na na na na na na na na na na na RATMAN!

Left 4 Dead with ratmen” is how I’ll crudely summarise what little I know about the newly announced Warhammer: The End Times – Vermintide [official site]. It’s a co-op FPS pitting heroes against hordes of Skaven in shoot-o-melee action, coming in the second half of this year from War of the Vikings makers Fatshark.

Warhammer 40K is more my bag than Warhammer Fantasy, so all I really know about the Skaven comes from Kieron in pubs. They’re hordes of ravenous little ratmen, I get, but also giant rat ogres and sometimes ride in rodent wheels bristling with knives and lightning guns. Cool-o!

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Ladies’ Might: War Of The Vikings Add Shieldmaidens

I'd let her 'spear' me, if you know what I mean. With my own spear. While hanging from Yggdrasil. To gain wisdom.

Tch! So much for realism. Those silly sausages at Fatshark have only gone dragged their historical man-murdering simulator War of the Vikings into the realms of folklore and mythology by adding fe-male warriors. See, most accounts of Viking ‘shieldmaidens’ come from folklore and legend, with scant few historical records of them, so I don’t even know what they’re thinking. That some might like to play a lady in a video game? Pssh! But fine, whatever, if you want to trash any historical accuracy it had, you can now be a shieldmaiden ‘thanks to’ a free update launched yesterday.

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Impressions: War Of The Vikings

I’d never seen a shield quite so fancy. It belongs to Fraser Brown, a Scotsman in the guise of a Viking, and he’s extremely proud of the design. He should be. It’s a beautiful thing and a brave one too. Brightly marking him out on the battlefield, the shield makes him a target, like an officer wearing a medal as big as a walrus. I wouldn’t be surprised to see Lady Gaga wearing the shield as a kneepad the next time she nips to the shops for a packet of evaporated milk. War of the Vikings is a game about shiny shields. And beards. Lots of beards.

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More Afjordable? War Of The Vikings Early Access

Axe beats Shield?
Fatshark is hastily putting a final lick of paint onto the longboats, tightening the braids on their beards, and making sure all the fish has plenty of salt for the people who they hope will buy into Early Access of War of the Vikings on Steam. It’s their follow-up to the generally well received War of the Roses, and as the title suggests, the battles here aren’t over who gets the last Tangy Orange Creme, but instead about vikings with axes disagreeing with other vikings. I wonder how they’ll come to terms over their differences?
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Customisable Beards: War Of The Vikings

I don’t know if I’d be more disappointed reading ‘customisable beards’ as ‘customisable bears’ or vice versa. Either way, elaborately braided face furniture is the stand-out feature of the newly announced War of the Vikings. Or perhaps it’s the brutal melee hacking that should give this newly announced game in the War Of The [blank] series an identity of it own. Thrown weapons, including the axe that stars in the teaser trailer below, and a greater emphasis on rapid, vicious bludgeoning and chopping, as shields splinter under the force of beard-powered blows. As with War of the Roses, Vikings follows the ‘pay to prettify’ rather than ‘pay to win’ formula, with longboat-loads of customisation options.

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Richard Rising: War Of The Roses Free Trial

That whole deal with Richard III’s bones hiding under a carpark? A publicity stunt, I reckon. The perpetrators? Paradox. While the people of York are creating petitions to have the skellington buried in their fair county, multiplayer sword ‘em up War of the Roses has unleashed its free trial, which you can download now by selecting the demo option on its Steam page. The trial doesn’t segregate players into separate games, but there is a limit on classes and equipment. Any ‘coin’ earned in the trial will carry across to the full version if purchased. Mark my words, we’ll know when the release date for The Old Gods DLC is due because someone will find Harthacnut’s preserved face on the shelf of an Aldi, next to the baked beans.

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War Of The Roses Getting Free Version, Brian Blessed

Kingmaker. Not to be confused with the new hit reality show, King Makeover. It's actually quite heartfelt, if you'll believe it.

War. War never changes.

OK, actually, no. Now look here, ominous Fallout guy: I know what you’re trying to say, but I don’t think you’re accounting for any sort of subtlety or nuance. Sure, we’re still talking about people killing each other, and that’s a nice, grim sentiment, but small changes make ripples in the blood-soaked killing fields too. I’m talking, of course, about thunder-voiced narrators. Case in point: Brian Blessed‘s involvement with Paradox’s War of the Roses. As part of an upcoming DLC pack, these things will happen: “Blessed’s booming voice will inspire knights by announcing in-game events and warnings, giving new meaning to the iconic command to ‘Kill the enemy!'” That’ll cost money. But a stripped down version of the game? That, my friends, is completely free.

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Krate News: Krater Getting Co-Op As Free DLC


Krater, the mildly disappointing post-apocalyptic dungeon-crawler, is getting a great big free update, including the much-needed addition of co-op play. Fatshark had this to say: “The update is not only adding coop to the game – we have also used this time to polish and add new content such as new characters, items and bosses. Its safe to say that the experience you get from playing the game in coop today compared to the single player game released June 12 is both different and better.”

You can read my comments on the original, pre-polish release version of the game here.

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More Of The Roses

Is that horn-spanned?

Q. Is that headline pun the main reason I am writing this story?
A. If you had to even wonder, YOU DON’T KNOW ME AT ALL

So yes: Fatshark’s meaty, crunchy, splattery, well-received medieval action game War Of The Roses is due to have a lanceful of new content rammed into its armoured face. Sounds like a strange hybrid of free’n’paid, dependent on how many, I dunno, Tudorpoints you’ve managed to accrue in the game, and it’s due to fatten up the game next month.
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The Many Hilarious Deaths Of Tyrion Lancaster

I’ve been playing a bit of War of the Roses lately, and it’s… interesting. I’ve told friends, family, and one very confused flower shop owner that it’s “deeply flawed and disappointingly barebones,” so it seems only proper that I reiterate that sentiment here. There is, however, tremendous fun to be had in the heat of battle – even if it’s fairly short-lived and clunky at this point. One thing that really sticks out, though, is War of the Roses’ death mechanic. In short, getting killed doesn’t actually, well, kill you. Instead, you’re often left bleeding out on the battlefield, waiting for either an enemy to finish the job or some kind soul on your team to use whatever lost-to-time medieval medicine allowed knights to recover from having their spines severed in three seconds. Not only do the mechanic’s nuances create some tremendously silly moments, they also run parallel to many of the game’s ups-and-downs. So let’s explore that via the eyes of a living, breathing, constantly dying pun: my own Tyrion Lancaster.

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Researching For Authenticity, War Of The Roses Style

Now I'll never fulfill my dream of being a ravishingly attractive hand model!

Regardless of the final product’s authenticity, it’s pretty easy for, say, Medal of Honor, Battlefield, or Call of Duty’s developers to get an inside look at how their subject matter really works. The real War of the Roses, on the other hand, took place roughly six centuries ago, and time travel either hasn’t been invented yet or was wiped out by someone who traveled back in time to destroy time travel. And so, the War of the Roses team did the next best thing: they ran around England in authentic medieval armor. Hilarity, as you might expect, ensued. You can now view the entire four-part behind-the-scenes saga (which also contains some pretty fascinating info) via the modern sorcery that is streaming video after the break.

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Blooming Marvellous: Hands-On With War Of The Roses

Armour amour.
The development army of War Of The Roses is about to sally for from the castle of commercial release. Dan went hands on with it, versus the assembled might of the British press. Here’s how he fared.
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