Posts Tagged ‘fatshark’

Kingdoms/Horses: War of the Roses Interview

By Dan Grill on August 29th, 2011.


Following on from our reveal of Paradox’s “team-based multiplayer melee combat experience”, the medieval horse-and-sword game War Of The Roses, our roving reporter Dan Griliopoulos interviewed the developers at GamesCom; when he wrote this, he was stuck in an open-top car on a motorway somewhere in Italy in 40 degree heat, transcribing furiously and dying of exposure. The interviewees are Martin Wahlund of developer Fatshark and Gordon Van Dyke of Paradox.
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Paradox’s Project Posted: War Of The Roses

By Dan Grill on August 17th, 2011.


Apparently, Paradox CEO Fred Wester’s dream game is set…in Staffordshire, England. Or so you’d think from the very limited CGI trailer we’ve just been shown at GamesCom, which intones “Staffordshire, 1471″ at its beginning and shows a Very Serious armour-clad Lord scowling as his horse climbs through a wood, scowling when he sees a castle under siege, and scowling as he raises his sword and rides away. He probably scowled when his first child was born. Formerly “Project Postman”, this is Paradox’s big mystery game: a roaming medieval melee combat game, now revealed as War Of The Roses.
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Out Today: Hamilton’s Great Adventure

By John Walker on May 31st, 2011.

This is the only correct way to end a level.

Lead & Gold developer FatShark have their next game coming out on Steam in about three hours. Called Hamilton’s Great Adventure, it couldn’t have any less to do with their previous output. It’s a sort of single-player co-op/local co-op, in which you control adventurer Ernest Hamilton and his parrot friend Sasha, in a series of tile-based puzzles. Although the “tile-based” is nicely presented, giving the impression of a much more lustrous, 3D world. It’s a fairly simple affair to control both characters on your own, and with one wholly on the keyboard and the other on the mouse, you can easily share the effort with anyone you keep trapped in your lair. We’ll have some proper impressions of the game soon. You’ll be able to play it at 8pm tonight (oddly there’s no declared price yet), and in the meantime you can read our interview with the developers about the game. And there’s the new trailer below.

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FatShark Talk Hamilton’s Great Adventure

By John Walker on January 18th, 2011.

There are not enough moustachioed characters.

They behind the indie multiplayer shooter Lead And Gold, and remade classic Bionic Commando: Rearmed, have taken quite a different direction for their next game. Hamilton’s Great Adventure is a co-op third-person puzzle/adventure. The announcement intrigued us enough to want to know more, so we threw questions at developers FatShark. Their thoughts on co-op, humour and hats are below.

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Fatshark Reveals: Hamilton’s Great Adventure

By John Walker on January 14th, 2011.

FLY MODE ON

Fatshark – they behind multiplayer Western-em-up Lead & Gold – have announced their next game. It’s to be a co-op puzzle adventure called Hamilton’s Great Adventure. You certainly can’t accuse them of being typecast. Details below.

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No Diamonds or Pearls: Lead & Gold

By Alec Meer on March 19th, 2010.

Stop looking at that weird thing I’m doing with my finger and my lip in the video below, and harken to this instead. We last wrote about multiplayer cowboy shooter (a subgenre that must henceforth be known as Multiboy) Lead & Gold in October. Seeing as the rootin’, tootin’ thing’s now mere weeks from release, and that you can currently access the beta if you pre-order, let’s have another look-see.
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Cowboys And Other Cowboys: Lead & Gold

By Jim Rossignol on October 15th, 2009.


Lead & Gold, a reds vs blues multiplayer shooter inspired by hoodlum-headshotting antics in the Old West, is looking like it might be a tolerable amount of fun. And I mean that, because the trailer really isn’t anything to write home about, although it might make for an unusual missive if you do ever actually write home about anything. (“Dear Mother, today I saw a trailer for an unexceptional-looking multiplayer shooter trailer on Rock, Paper, Shotgun. I mean, it doesn’t seem like it’s anything we haven’t seen before, but it might just prove to be fun, and the Wild West environments certainly look well-conceived. Well, that’s all I have time for. I hope you’re okay. Love, Steve”) Better not do that. Write to mum about your feelings instead. Then go watch the trailer and open the sluice gates of opinion into the comments threads below. We’ll be panning for nuggets.
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Lead & Gold: Gangs Of The Wild West

By Jim Rossignol on August 10th, 2009.


Just in case you were wondering, the flurry of announcements we’re getting now is thanks to the big European games convention in Cologne, which I believe kicks off on the 19th. We’ll see lots of new games from European devs showing off there with their latest wares, including new Swedish development studio Fatshark, who have just announced their first game: a multiplayer cowboy shooter, Lead & Gold: Gangs Of The Wild West. It seems that the game is a third-person, team-based shooter constructed using Starbreeze’s Grin’s engine, Diesel. Rootin’ tootin’ trailer below…
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